This page is protected from editing.
Difference between revisions of "Dave Riller"
m ('an' → 'a') |
m (Fix broken comment) |
||
Line 2: | Line 2: | ||
{{NP Policy}} | {{NP Policy}} | ||
{{OtherWikis | {{OtherWikis | ||
− | | ''[https://www.imdb.com/name/nm7488013/ Dave Riller]'' on [https://www.imdb.com/ IMDb] | + | | ''[https://www.imdb.com/name/nm7488013/ Dave Riller]'' on [https://www.imdb.com/ IMDb] |
| ''[https://steamcommunity.com/id/driller Dave Riller]'''s [https://steamcommunity.com/ Steam] profile page <!-- maybe not because its a private profile? --> | | ''[https://steamcommunity.com/id/driller Dave Riller]'''s [https://steamcommunity.com/ Steam] profile page <!-- maybe not because its a private profile? --> | ||
}} | }} |
Revision as of 08:22, 3 December 2021
This notable person page is subject to project policy.
This topic is covered better by other wikis or sites. Please see the following links instead:
|
Dave Riller is a video game designer noted for being the team-lead level designer for Valve's early Team Fortress 2 maps.
Team Fortress works
- Team Fortress 2, Level designer (e.g., Dustbowl, Granary, Gravel Pit, Well, 2Fort, Hydro)[1]
- Developer commentary, ("Gravel Pit Scout Map Design" and "Sniper Map Design")
Content tributes
References
- ↑ The Orange Box Full Cast & Crew, "level designer", IMDb.
|