Difference between revisions of "User:RotatcepS/table/Classic stats"

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m (clarify no headshots when not fully charged)
(classic uncharged headshot needs its own row)
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{{User:RotatcepS/table/stats_header|nokillicon={{{nokillicon|}}}|dps={{{dps|yes}}}|accuracy={{{accuracy|yes}}}}}
 
{{User:RotatcepS/table/stats_header|nokillicon={{{nokillicon|}}}|dps={{{dps|yes}}}|accuracy={{{accuracy|yes}}}}}
 
<onlyinclude>|-
 
<onlyinclude>|-
!rowspan=3| {{Table icon|Classic|{{common string|Stock}}}}  
+
!rowspan=4| {{Table icon|Classic|{{common string|Stock}}}}  
 
{{#ifeq:{{{nokillicon|}}}|yes||  
 
{{#ifeq:{{{nokillicon|}}}|yes||  
 
{{!}}rowspan=2{{!}} {{Icon killicon|weapon=Classic}} }}
 
{{!}}rowspan=2{{!}} {{Icon killicon|weapon=Classic}} }}
|rowspan=3| {{User:RotatcepS/tests/Ammo weapon|Classic|type=loaded}}<br/>{{User:RotatcepS/tests/Ammo weapon|Classic|type=reload-times}}  
+
|rowspan=4| {{User:RotatcepS/tests/Ammo weapon|Classic|type=loaded}}<br/>{{User:RotatcepS/tests/Ammo weapon|Classic|type=reload-times}}  
|rowspan=3| {{User:RotatcepS/tests/Ammo weapon|Classic|type=carried}}
+
|rowspan=4| {{User:RotatcepS/tests/Ammo weapon|Classic|type=carried}}
 
{{#ifeq:{{{nointerval|}}}|yes||  
 
{{#ifeq:{{{nointerval|}}}|yes||  
 
{{!!}} {{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds}}
 
{{!!}} {{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds}}
 
|colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{User:RotatcepS/tests/Damage weapon|Classic}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Classic|type=crit}}}}
 
|colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{User:RotatcepS/tests/Damage weapon|Classic}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Classic|type=crit}}}}
 
{{#ifeq:{{{dps|yes}}}|yes|
 
{{#ifeq:{{{dps|yes}}}|yes|
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic}}}}{{tooltip|{{User:RotatcepS/tests/Damage weapon|Classic|type=dps}}|{{User:RotatcepS/tests/Damage|D={{User:RotatcepS/tests/Damage weapon|Classic|type=dps}}|type=crit}} for headshots}} }}
+
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic}}}}{{User:RotatcepS/tests/Damage weapon|Classic|type=dps}} }}
 
{{#ifeq:{{{accuracy|yes}}}|yes|
 
{{#ifeq:{{{accuracy|yes}}}|yes|
{{!}}rowspan=3{{!}} {{User:RotatcepS/tests/Damage weapon|Classic|type=accuracy}}<br/>
+
{{!}}rowspan=4{{!}} {{User:RotatcepS/tests/Damage weapon|Classic|type=accuracy}}<br/>
 
<!--Fully accurate,-->team-penetrating }}
 
<!--Fully accurate,-->team-penetrating }}
 
|-
 
|-
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{{#ifeq:{{{dps|yes}}}|yes|
 
{{#ifeq:{{{dps|yes}}}|yes|
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged|type=dps}} }}
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged|type=dps}} }}
 +
 +
|-
 +
{{#ifeq:{{{nokillicon|}}}|yes||
 +
{{!}}rowspan=2{{!}} {{Icon killicon|weapon=SniperRiflehs}} }}
 +
{{#ifeq:{{{nointerval|}}}|yes||
 +
{{!!}} {{User:RotatcepS/tests/Damage weapon|Classic headshot|type=time}} seconds}}
 +
|colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{tooltip|headshot|No critical headshots when not fully charged}}: {{User:RotatcepS/tests/Damage weapon|Classic headshot}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic headshot|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Classic headshot|type=crit}}}}
 +
{{#ifeq:{{{dps|yes}}}|yes|
 +
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic headshot}}}}{{User:RotatcepS/tests/Damage weapon|Classic headshot|type=dps}} }}
 +
|-
 +
{{#ifeq:{{{nointerval|}}}|yes||
 +
{{!!}} (fully charged)<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=time}} seconds|{{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds + full charge time}} }}
 +
|colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{tooltip|charged headshot|100%-300% damage depending on scope charge (1.3 second charge delay. No critical headshots when not fully charged)}}: {{User:RotatcepS/tests/Damage weapon|Classic charged headshot}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=minicrit}}<br/>{{tooltip|critical|fully charged headshot guarantees critical damage}}: {{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=crit}}}}
 +
{{#ifeq:{{{dps|yes}}}|yes|
 +
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged headshot}}}}{{tooltip|{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}}|{{User:RotatcepS/tests/Damage|D={{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}}|type=crit}} for fully charged headshots}} }}
 +
 +
<!--
 
|-
 
|-
 
{{#ifeq:{{{nokillicon|}}}|yes||  
 
{{#ifeq:{{{nokillicon|}}}|yes||  
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{{#ifeq:{{{dps|yes}}}|yes|
 
{{#ifeq:{{{dps|yes}}}|yes|
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged headshot}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}} }}
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged headshot}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}} }}
</onlyinclude>
+
--></onlyinclude>
 
|}
 
|}

Revision as of 20:41, 9 January 2022

Weapon Kill Icon Ammo Attack interval Damage Accurate Range
Loaded Carried Point blank Medium range (Base) Long range DPS
Classic
Stock
Classic
Killicon classic.png 25
N/A 1.5 seconds 45
mini-crit: 61
critical: 135
 
30
infinite

team-penetrating

(fully charged)
4.8 seconds
charged: 135
mini-crit: 182
critical: 405
 
28.13
Killicon sniperriflehs.png 1.5 seconds headshot: 50
mini-crit: 68
critical: 150
 
33.33
(fully charged)
4.8 seconds
charged headshot: 150
mini-crit: 203
critical: 450
 
31.25