|
|
Line 1: |
Line 1: |
− | These Templates are used in my upcoming tour '''"Operation Silver Scrap"'''
| + | Templates that simply I made or I used and if used what missions they appear in: |
| | | |
| =Small Counterparts= | | =Small Counterparts= |
| | | |
− | ==Scouts== | + | ==Primary Scouts== |
| | | |
− | === Bat Scout ''(Modified T_TFBot_Scout_Melee)'' === | + | === Scout ''(YoovyBot_Scout)'' === |
− | {{Robot loadout|icon=scout bat nys|name=Bat Scout|melee=Bat|attribs={{info|Hard Skill}}}} | + | {{Robot loadout|icon=scout|name=Scout|primary=Scattergun|attribs={{info|Easy Skill}}}} |
− | *A version of valve's '''Bat Scout''' template but has a proper name, and icon, are seen in: | + | *Simply a Scout bot. |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | #''(Exp Rustvalley)'' Demolition
| |
| | | |
− | === Bat Scout ''(T_TFGateBot_Scout_Melee)'' === | + | === Blaster Scout ''(YoovyBot_Scout_BFB)'' === |
− | {{Robot loadout|icon=scout bat nys|name=Bat Scout|melee=Bat|attribs={{info|Hard Skill}}<br>{{info|Gatebot}}}} | + | {{Robot loadout|icon=scout blaster nys|name=Blaster Scout|primary=Baby Face's Blaster|hat=Ye Oiled Baker Boy|attribs={{info|Easy Skill}}}} |
− | *A version of valve's '''Bat Scout''' template but has a proper name, icon and is a gatebot variant, are seen in: | + | *A Scout that uses the Baby Face's Blaster to gain speed on damaging a player making them even better bomb carriers, however they run slower without this boost. |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | #''(Exp Rustvalley)'' Demolition
| |
| | | |
− | === Scout ''(T_TFGateBot_Scout_Easy)'' === | + | === Force-a-Nature Scout ''(YoovyBot_Scout_FAN)'' === |
− | {{Robot loadout|icon=scout|name=Scout|primary=Scattergun|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}} | + | {{Robot loadout|icon=scout fan|name=Force-a-Nature Scout|primary=Force-a-Nature|hat=Fed-Fightin' Fedora|attribs={{nerf|500 Max vision range}}{{info|Hard Skill}}}} |
− | *An average Scattergun Scout but it attempts to capture gates before going for bomb, are seen in: | + | *A Scout that uses the Force-a-Nature to knock around players and themselves if they happen to be airborne, however they cannot see past 500 hammer units. |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | #''(Exp Rustvalley)'' Demolition
| |
| | | |
− | === Minor League Scout ''(T_TFBot_Scout_Sandman_Fixed)'' === | + | === Soda Popper Scout ''(YoovyBot_Scout_Sodapopper)'' === |
− | {{Robot loadout|icon=scout stun|name=Minor League Scout|melee=Sandman|hat=Batter's Helmet|attribs={{buff|Removed 10 max health penalty on The Sandman}}{{info|Hard Skill}}}} | + | {{Robot loadout|icon=scout pop|name=Soda Popper Scout|primary=Soda Popper|hat=Fed-Fightin' Fedora|attribs={{nerf|500 Max vision range}}{{info|Fed-Fightin' Fedora is painted "A Deep Commitment to Purple"}}<br>{{info|Hard Skill}}}} |
− | *A version of valve's '''Minor League Scout''' template but the 10 max less health penalty is removed from The Sandman, are seen in: | + | *A Scout that uses the Soda Popper for quick and rapid succesions of burst damage to really shred players in large numbers. |
− | #''(Int Rustvalley)'' Fractured Forces
| |
| | | |
− | === Force-a-Nature Scout ''(T_TFGateBot_Scout_FAN_Fixed)'' === | + | === Shortstop Scout ''(YoovyBot_Scout_Shortstop)'' === |
− | {{Robot loadout|icon=scout fan|name=Force-a-Nature Scout|primary=Force-a-Nature|attribs={{nerf|Cannot see further than 750 hammer units}}{{info|Normal Skill}}<br>{{info|Gatebot}}}} | + | {{Robot loadout|icon=scout shortstop|name=Shortstop Scout|primary=Shortstop|misc1=Forest Footwear|attribs={{info|Easy Skill}}}} |
− | *A version of valve's '''Force-a-Nature Scout''' template but has it's custom attributes removed and is a gatebot variant, are seen in: | + | *A Scout that uses that uses the Shortstop, these Scouts are more vulnerable to knockback due to this but can still pack a punch with their full-clip reload ability from the Shortstop. |
− | #''(Int Rustvalley)'' Fractured Forces
| |
| | | |
− | ==Soldiers== | + | === Homerunner Scout ''(YoovyBot_Scout_Shortstop_Subgiant)'' === |
| + | {{Robot loadout|icon=scout shortstop|name=Homerunner Scout|primary=Shortstop|hat=Batter's Helmet|attribs={{buff|25% Faster move speed}}{{buff|10% Resistant to damage knockback}}{{buff|10% Resistant to airblast knockback}}{{info|30% Smaller head size}}<br>{{info|30% Scaled down voice pitch}}<br>{{info|Batter's Helmet is painted "A Distinctive Lack of Hue"}}<br>{{info|Scaled to x1.3 the size}}<br>{{info|650 Health}}<br>{{info|Easy Skill}}}} |
| + | *A Scout that uses that uses the Shortstop, these Scouts are more vulnerable to knockback due to this but can still pack a punch with their full-clip reload ability from the Shortstop. |
| | | |
− | === Shotgun Soldier ''(T_TFGateBot_Soldier_Shotgun)'' === | + | ==Secondary Scouts== |
− | {{Robot loadout|icon=heavy shotgun|name=Shotgun Soldier|secondary=Shotgun|attribs={{info|Normal Skill}}<br>{{info|Gatebot}}}}
| |
− | *A stock Shotgun Soldier that uses it's Shotgun to get in close quarters with Mercenaries, is fairly weak when compared to Shotgun Heavies, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
| | | |
− | === Shotgun Soldier ''(T_TFBot_Soldier_Shotgun)'' === | + | === Pistol Scout ''(YoovyBot_Scout)'' === |
− | {{Robot loadout|icon=heavy shotgun|name=Shotgun Soldier|secondary=Shotgun|attribs={{info|Normal Skill}}}} | + | {{Robot loadout|icon=scout pistol|name=Pistol Scout|secondary=Pistol|hat=Airdog|attribs={{info|Easy Skill}}}} |
− | *A non-gatebot variant of the Shotgun Soldier, are seen in: | + | *A Scout that uses their side-arm pistol to gun down low health players or chip-away from afar. |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
| | | |
− | === Direct Hit Soldier ''(Modified Soldier)'' === | + | ==Melee Scouts== |
− | {{Robot loadout|icon=soldier directhit|name=Direct Hit Soldier|primary=Direct Hit|attribs={{info|Hard Skill}}}}
| |
− | *A Soldier that uses the Direct Hit instead of the stock Rocket Launcher, because they use the Direct Hit they will not lead their shots, are seen in:
| |
− | #''(Exp Rustvalley)'' Demolition
| |
| | | |
− | ==Demomen== | + | === Bat Scout ''(YoovyBot_Scout_Melee)'' === |
− | | + | {{Robot loadout|icon=scout bat nys|name=Bat Scout|melee=Bat|attribs={{info|Expert Skill}}}} |
− | === Demoknight ''(T_TFGateBot_Demoman_Knight)'' ===
| + | *A Scout that uses their trusty bat to cave in skulls of unfortunate players. |
− | {{Robot loadout|icon=demo knight|name=Demoknight|secondary=Chargin' Targe|melee=Eyelander|attribs={{buff|3 seconds of 100% critical chance on kill}}{{info|Hard Skill}}<br>{{info|Gatebot}}}} | |
− | *A Gatebot variant of valve's '''Demoknight''' template, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | ==Pyros==
| |
− | | |
− | === Fireaxe Pyro ''(T_TFBot_Pyro_Melee)'' ===
| |
− | {{Robot loadout|icon=pyro fireaxe|name=Fireaxe Pyro|melee=Fire Axe|hat=Firewall Helmet|attribs={{info|Hard Skill}}}}
| |
− | *A melee Pyro that attempts to hack at any nearby Mercenaries within reach, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Detonator Pyro ''(T_TFGateBot_Pyro_Detonator)'' ===
| |
− | {{Robot loadout|icon=pyro flare|name=Detonator Pyro|secondary=Detonator|attribs={{info|Normal Skill}}<br>{{info|Gatebot}}}}
| |
− | *A variant of valve's '''Flare Pyro''' but uses the Detonator instead and is a gatebot variant, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Detonator Pyro ''(T_TFBot_Pyro_Detonator)'' ===
| |
− | {{Robot loadout|icon=pyro flare|name=Detonator Pyro|secondary=Detonator|hat=Old Guadalajara|attribs={{info|Normal Skill}}}}
| |
− | *A non-gatebot variant of the Detonator Pyro, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Pyro ''(T_TFGateBot_Pyro_Easy)'' ===
| |
− | {{Robot loadout|icon=pyro|name=Pyro|primary=Flame Thrower|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
| |
− | *An average Pyro that attempts to capture gates before going for bomb, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Flare Pyro ''(T_TFGateBot_Pyro_Flaregun_Fixed)'' ===
| |
− | {{Robot loadout|icon=pyro flare|name=Flare Pyro|secondary=Flare Gun|attribs={{info|Normal Skill}}<br>{{info|Gatebot}}}}
| |
− | *A proper skill leveled gatebot Flare Pyro as valve's is set to Expert Skill instead of Normal Skill, are seen in:
| |
− | #''(Exp Rustvalley)'' Demolition
| |
− | | |
− | ==Heavies==
| |
− | | |
− | === Heavyweight Champ ''(T_TFGateBot_Heavyweight_Champ)'' ===
| |
− | {{Robot loadout|icon=heavy champ|name=Heavyweight Champ|melee=Killing Gloves of Boxing|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot variant of valve's '''Heavyweight Champ''' template, are seen in: | |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | === Grizzly Gauntlet ''(T_TFBot_Heavy_Bear)'' ===
| |
− | {{Robot loadout|icon=heavy warrior|name=Grizzly Gauntlet|melee=Warrior's Spirit|hat=K-9 Mane|attribs={{buff|900 HP}}{{info|Hard Skill}}<br>{{info|Scaled 1.5x}}}}
| |
− | *A variant of Steel Gauntlet that instead uses the Warrior's Spirit, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Lightweight Champ ''(T_TFBot_Heavy_Lightweight)'' ===
| |
− | {{Robot loadout|icon=heavy gru|name=Lightweight Champ|melee=Gloves of Running Urgently|hat=Pugilist's Protector|attribs={{info|Easy Skill}}<br>{{info|Pugilist's Protector is painted Australium Gold}}}}
| |
− | *A version of valve's '''Heavyweight Champ''' that uses the Gloves of Running urgently, but now has a proper name and a colored Pugilist's Protector hat, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Lightweight Champ ''(T_TFGateBot_Lightweight_Champ)'' ===
| |
− | {{Robot loadout|icon=heavy gru|name=Lightweight Champ|melee=Gloves of Running Urgently|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot variant of the '''Lightweight Champ''', are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | === Heater Heavy ''(T_TFGateBot_Heavy_Heater)'' ===
| |
− | {{Robot loadout|icon=heavy heater|name=Heater Heavy|primary=Huo Long Heatmaker|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot Heavy that uses the Huo Long Heatmaker instead of the stock Minigun, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | === Heavy ''(T_TFGateBot_Heavy_Easy_Fixed)'' ===
| |
− | {{Robot loadout|icon=heavy|name=Heavy|primary=Minigun|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
| |
− | *A variant of valve's '''Heavy''' gatebot template but when the gates are capped it does not gain a 100% critical chance, are seen in:
| |
− | #''(Exp Rustvalley)'' Demolition
| |
− | | |
− | ==Medics==
| |
− | | |
− | === Regen Medic ''(Modified T_TFBot_Medic_Bigheal)'' ===
| |
− | {{Robot loadout|icon=medic|name=Regen Medic|primary=Quick-Fix|secondary=Syringe Gun|hat=Surgeon's Stahlhelm|attribs={{buff|x10 faster heal rate}}{{buff|Regenerates 5 health per second}}{{nerf|-90% Ubercharge recharge rate penalty}}{{info|Hard Skill}}}}
| |
− | *A valve modified ''Big-Heal Medic'' template that wears the Surgeon's Stahlhelm and regens health back passively, is seen in:
| |
− | #''(Exp Rustvalley)'' Demolition
| |
− | | |
− | ==Snipers==
| |
− | | |
− | === SMG Sniper ''(T_TFBot_Sniper_SMG)'' ===
| |
− | {{Robot loadout|icon=sniper smg|name=SMG Sniper|secondary=SMG|misc1=Conspicuous Camouflage|attribs={{info|Easy Skill}}}}
| |
− | *A variant of Snipers that use SMG's to gun down Mercenaries but is highly inaccurate due to their skill level, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | === Bowman ''(T_TFGateBot_Sniper_Huntsman)'' ===
| |
− | {{Robot loadout|icon=sniper bow|name=Bowman|primary=Huntsman|attribs={{nerf|-50% damage penalty}}{{info|Hard Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot variant of valve's '''Bowman''' template, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Rapid Fire Bowman ''(Modified T_TFBot_Sniper_Huntsman_Spammer)'' ===
| |
− | {{Robot loadout|icon=sniper bow multi|name=Rapid Fire Bowman|primary=Huntsman|hat=Larrikin Robin|attribs={{buff|1,200 HP}}{{buff|60% faster fire rate}}{{nerf|-50% damage penalty}}{{info|Hard Skill}}<br>{{info|Gatebot}}}}
| |
− | *Valve's '''Bowman Rapid Fire''' template but with a correctly spelt name, damage penalty, and now a cosmetic item, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | = Giant Counterparts =
| |
− | | |
− | ==Giant Soldiers==
| |
− | | |
− | === Giant Rapid Fire Soldier ''(T_TFBot_Giant_Soldier_RapidFire)'' ===
| |
− | {{Robot loadout|icon=soldier rapidfire|giant=giant|name=Giant Rapid Fire Soldier|primary=Rocket Launcher|hat=Gilded Guard|attribs={{buff|3,800 HP}}{{buff|180% faster reload rate}}{{buff|50% faster fire rate}}{{buff|60% knockback resistance}}{{nerf|-35% slower projectile speed}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Rocket Launcher uses the American Pastoral decoration skin}}}}
| |
− | *Valve's '''Giant Rapid Fire Soldier''' template but with a hat and different looking Rocket Launcher to differentiate between normal Giant Soldiers and Rapid Fires, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | ==Giant Demomen==
| |
− | | |
− | === Giant Rapid Fire Demomen ''(T_TFGateBot_Giant_Demoman_RapidFire)'' ===
| |
− | {{Robot loadout|icon=demo spammer|giant=giant|name=Giant Rapid Fire Demoman|primary=Grenade Launcher|attribs={{buff|3,300 HP}}{{buff|140% faster reload rate}}{{buff|25% faster fire rate}}{{buff|60% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot variant of valve's '''Giant Rapid Fire Demoman''' template, but now supports a proper icon, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | ==Giant Heavies==
| |
− | | |
− | === Giant Heavy ''(T_TFGateBot_Giant_Heavyweapons)'' ===
| |
− | {{Robot loadout|icon=heavy|giant=giant|name=Giant Heavy|primary=Minigun|attribs={{buff|5,000 HP}}{{buff|+50% damage bonus}}{{buff|70% knockback resistance}}{{nerf|-50% move speed}}{{nerf|Cannot see further than 1200 hammer units}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot variant of valve's '''Giant Heavy''' template, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | ==Giant Medics==
| |
− | | |
− | === Giant Regen Medic ''(T_TFBot_Giant_Medic_Regen_Fixed)'' ===
| |
− | {{Robot loadout|icon=medic|giant=giant|name=Giant Regen Medic|primary=Quick-Fix|secondary=Syringe Gun|hat=Surgeon's Stahlhelm|attribs={{buff|4,500 HP}}{{buff|Regenerates 50 health per second}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
| |
− | *A variation of valve's '''Giant Medic''' template, this one has a proper name, no longer has a damage penalty on it's Syringe Gun, and regenerates 50 instead of 40 health per second, are seen in:
| |
− | #''(Exp Rustvalley)'' Demolition
| |
− | | |
− | ==Giant Snipers==
| |
− | | |
− | === Giant Kukri Sniper ''(T_TFBot_Giant_Sniper_Melee)'' ===
| |
− | {{Robot loadout|icon=sniper kukri|giant=giant|name=Giant Kukri Sniper|melee=Kukri|hat=Shooter's Tin Topi|attribs={{buff|3,000 HP}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
| |
− | *A Giant Melee Sniper, very basic giant that serves as a minor threat and overall isn't very deadly, are seen in:
| |
− | #''(Norm Rustvalley)'' Dull Dynamite
| |
− | | |
− | === Giant Bowman ''(T_TFBot_Giant_Sniper_Huntsman)'' ===
| |
− | {{Robot loadout|icon=sniper bow|giant=giant|name=Giant Bowman|primary=Huntsman|attribs={{buff|3,000 HP}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
| |
− | *A Giant variant of valve's Bowmen template, these Giants do not retain the -50% damage penalty that their non-giant counterparts do, making them more deadlier, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | === Giant Bowman ''(T_TFGateBot_Giant_Sniper_Huntsman)'' ===
| |
− | {{Robot loadout|icon=sniper bow|giant=giant|name=Giant Bowman|primary=Huntsman|attribs={{buff|3,000 HP}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot variant of a Giant Bowman, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | === Giant Rapid Fire Bowman ''(T_TFGateBot_Giant_Sniper_Huntsman)'' ===
| |
− | {{Robot loadout|icon=sniper bow multi|giant=giant|name=Giant Rapid Fire Bowman|primary=Huntsman|attribs={{buff|3,800 HP}}{{buff|40% faster fire rate}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
| |
− | *A Gatebot Rapid Fire variant of a Giant Bowman, supporting 800 more health as they are a Giant variant of the Sub-Giant Rapid Fire Bowmen who also have more health, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |
− | | |
− | === Giant Rapid Fire Bowman ''(T_TFBot_Giant_Sniper_Huntsman)'' ===
| |
− | {{Robot loadout|icon=sniper bow multi|giant=giant|name=Giant Rapid Fire Bowman|primary=Huntsman|hat=Larrikin Robin|attribs={{buff|3,800 HP}}{{buff|40% faster fire rate}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
| |
− | *A non-gatebot variant of the Giant Rapid Fire Bowman, are seen in:
| |
− | #''(Int Rustvalley)'' Fractured Forces
| |