Difference between revisions of "User:Yoovy/Robot Templates"

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m (Added sniper template and some minor changes)
(I am making actual feasible templates that aren't randomly made.)
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These Templates are used in my upcoming tour '''"Operation Silver Scrap"'''
+
Templates that simply I made or I used and if used what missions they appear in:
  
 
=Small Counterparts=
 
=Small Counterparts=
  
==Scouts==
+
==Primary Scouts==
  
=== Bat Scout ''(Modified T_TFBot_Scout_Melee)'' ===
+
=== Scout ''(YoovyBot_Scout)'' ===
{{Robot loadout|icon=scout bat nys|name=Bat Scout|melee=Bat|attribs={{info|Hard Skill}}}}
+
{{Robot loadout|icon=scout|name=Scout|primary=Scattergun|attribs={{info|Easy Skill}}}}
*A version of valve's '''Bat Scout''' template but has a proper name, and icon, are seen in:
+
*Simply a Scout bot.
#''(Norm Rustvalley)'' Dull Dynamite
 
#''(Exp Rustvalley)'' Demolition
 
  
=== Bat Scout ''(T_TFGateBot_Scout_Melee)'' ===
+
=== Blaster Scout ''(YoovyBot_Scout_BFB)'' ===
{{Robot loadout|icon=scout bat nys|name=Bat Scout|melee=Bat|attribs={{info|Hard Skill}}<br>{{info|Gatebot}}}}
+
{{Robot loadout|icon=scout blaster nys|name=Blaster Scout|primary=Baby Face's Blaster|hat=Ye Oiled Baker Boy|attribs={{info|Easy Skill}}}}
*A version of valve's '''Bat Scout''' template but has a proper name, icon and is a gatebot variant, are seen in:
+
*A Scout that uses the Baby Face's Blaster to gain speed on damaging a player making them even better bomb carriers, however they run slower without this boost.
#''(Norm Rustvalley)'' Dull Dynamite
 
#''(Exp Rustvalley)'' Demolition
 
  
=== Scout ''(T_TFGateBot_Scout_Easy)'' ===
+
=== Force-a-Nature Scout ''(YoovyBot_Scout_FAN)'' ===
{{Robot loadout|icon=scout|name=Scout|primary=Scattergun|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
+
{{Robot loadout|icon=scout fan|name=Force-a-Nature Scout|primary=Force-a-Nature|hat=Fed-Fightin' Fedora|attribs={{nerf|500 Max vision range}}{{info|Hard Skill}}}}
*An average Scattergun Scout but it attempts to capture gates before going for bomb, are seen in:
+
*A Scout that uses the Force-a-Nature to knock around players and themselves if they happen to be airborne, however they cannot see past 500 hammer units.
#''(Int Rustvalley)'' Fractured Forces
 
#''(Exp Rustvalley)'' Demolition
 
  
=== Minor League Scout ''(T_TFBot_Scout_Sandman_Fixed)'' ===
+
=== Soda Popper Scout ''(YoovyBot_Scout_Sodapopper)'' ===
{{Robot loadout|icon=scout stun|name=Minor League Scout|melee=Sandman|hat=Batter's Helmet|attribs={{buff|Removed 10 max health penalty on The Sandman}}{{info|Hard Skill}}}}
+
{{Robot loadout|icon=scout pop|name=Soda Popper Scout|primary=Soda Popper|hat=Fed-Fightin' Fedora|attribs={{nerf|500 Max vision range}}{{info|Fed-Fightin' Fedora is painted "A Deep Commitment to Purple"}}<br>{{info|Hard Skill}}}}
*A version of valve's '''Minor League Scout''' template but the 10 max less health penalty is removed from The Sandman, are seen in:
+
*A Scout that uses the Soda Popper for quick and rapid succesions of burst damage to really shred players in large numbers.
#''(Int Rustvalley)'' Fractured Forces
 
  
=== Force-a-Nature Scout ''(T_TFGateBot_Scout_FAN_Fixed)'' ===
+
=== Shortstop Scout ''(YoovyBot_Scout_Shortstop)'' ===
{{Robot loadout|icon=scout fan|name=Force-a-Nature Scout|primary=Force-a-Nature|attribs={{nerf|Cannot see further than 750 hammer units}}{{info|Normal Skill}}<br>{{info|Gatebot}}}}
+
{{Robot loadout|icon=scout shortstop|name=Shortstop Scout|primary=Shortstop|misc1=Forest Footwear|attribs={{info|Easy Skill}}}}
*A version of valve's '''Force-a-Nature Scout''' template but has it's custom attributes removed and is a gatebot variant, are seen in:
+
*A Scout that uses that uses the Shortstop, these Scouts are more vulnerable to knockback due to this but can still pack a punch with their full-clip reload ability from the Shortstop.
#''(Int Rustvalley)'' Fractured Forces
 
  
==Soldiers==
+
=== Homerunner Scout ''(YoovyBot_Scout_Shortstop_Subgiant)'' ===
 +
{{Robot loadout|icon=scout shortstop|name=Homerunner Scout|primary=Shortstop|hat=Batter's Helmet|attribs={{buff|25% Faster move speed}}{{buff|10% Resistant to damage knockback}}{{buff|10% Resistant to airblast knockback}}{{info|30% Smaller head size}}<br>{{info|30% Scaled down voice pitch}}<br>{{info|Batter's Helmet is painted "A Distinctive Lack of Hue"}}<br>{{info|Scaled to x1.3 the size}}<br>{{info|650 Health}}<br>{{info|Easy Skill}}}}
 +
*A Scout that uses that uses the Shortstop, these Scouts are more vulnerable to knockback due to this but can still pack a punch with their full-clip reload ability from the Shortstop.
  
=== Shotgun Soldier ''(T_TFGateBot_Soldier_Shotgun)'' ===
+
==Secondary Scouts==
{{Robot loadout|icon=heavy shotgun|name=Shotgun Soldier|secondary=Shotgun|attribs={{info|Normal Skill}}<br>{{info|Gatebot}}}}
 
*A stock Shotgun Soldier that uses it's Shotgun to get in close quarters with Mercenaries, is fairly weak when compared to Shotgun Heavies, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
  
=== Shotgun Soldier ''(T_TFBot_Soldier_Shotgun)'' ===
+
=== Pistol Scout ''(YoovyBot_Scout)'' ===
{{Robot loadout|icon=heavy shotgun|name=Shotgun Soldier|secondary=Shotgun|attribs={{info|Normal Skill}}}}
+
{{Robot loadout|icon=scout pistol|name=Pistol Scout|secondary=Pistol|hat=Airdog|attribs={{info|Easy Skill}}}}
*A non-gatebot variant of the Shotgun Soldier, are seen in:
+
*A Scout that uses their side-arm pistol to gun down low health players or chip-away from afar.
#''(Norm Rustvalley)'' Dull Dynamite
 
#''(Int Rustvalley)'' Fractured Forces
 
  
=== Direct Hit Soldier ''(Modified Soldier)'' ===
+
==Melee Scouts==
{{Robot loadout|icon=soldier directhit|name=Direct Hit Soldier|primary=Direct Hit|attribs={{info|Hard Skill}}}}
 
*A Soldier that uses the Direct Hit instead of the stock Rocket Launcher, because they use the Direct Hit they will not lead their shots, are seen in:
 
#''(Exp Rustvalley)'' Demolition
 
  
==Demomen==
+
=== Bat Scout ''(YoovyBot_Scout_Melee)'' ===
 
+
{{Robot loadout|icon=scout bat nys|name=Bat Scout|melee=Bat|attribs={{info|Expert Skill}}}}
=== Demoknight ''(T_TFGateBot_Demoman_Knight)'' ===
+
*A Scout that uses their trusty bat to cave in skulls of unfortunate players.
{{Robot loadout|icon=demo knight|name=Demoknight|secondary=Chargin' Targe|melee=Eyelander|attribs={{buff|3 seconds of 100% critical chance on kill}}{{info|Hard Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot variant of valve's '''Demoknight''' template, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
==Pyros==
 
 
 
=== Fireaxe Pyro ''(T_TFBot_Pyro_Melee)'' ===
 
{{Robot loadout|icon=pyro fireaxe|name=Fireaxe Pyro|melee=Fire Axe|hat=Firewall Helmet|attribs={{info|Hard Skill}}}}
 
*A melee Pyro that attempts to hack at any nearby Mercenaries within reach, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Detonator Pyro ''(T_TFGateBot_Pyro_Detonator)'' ===
 
{{Robot loadout|icon=pyro flare|name=Detonator Pyro|secondary=Detonator|attribs={{info|Normal Skill}}<br>{{info|Gatebot}}}}
 
*A variant of valve's '''Flare Pyro''' but uses the Detonator instead and is a gatebot variant, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Detonator Pyro ''(T_TFBot_Pyro_Detonator)'' ===
 
{{Robot loadout|icon=pyro flare|name=Detonator Pyro|secondary=Detonator|hat=Old Guadalajara|attribs={{info|Normal Skill}}}}
 
*A non-gatebot variant of the Detonator Pyro, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Pyro ''(T_TFGateBot_Pyro_Easy)'' ===
 
{{Robot loadout|icon=pyro|name=Pyro|primary=Flame Thrower|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
 
*An average Pyro that attempts to capture gates before going for bomb, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Flare Pyro ''(T_TFGateBot_Pyro_Flaregun_Fixed)'' ===
 
{{Robot loadout|icon=pyro flare|name=Flare Pyro|secondary=Flare Gun|attribs={{info|Normal Skill}}<br>{{info|Gatebot}}}}
 
*A proper skill leveled gatebot Flare Pyro as valve's is set to Expert Skill instead of Normal Skill, are seen in:
 
#''(Exp Rustvalley)'' Demolition
 
 
 
==Heavies==
 
 
 
=== Heavyweight Champ ''(T_TFGateBot_Heavyweight_Champ)'' ===
 
{{Robot loadout|icon=heavy champ|name=Heavyweight Champ|melee=Killing Gloves of Boxing|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot variant of valve's '''Heavyweight Champ''' template, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
=== Grizzly Gauntlet ''(T_TFBot_Heavy_Bear)'' ===
 
{{Robot loadout|icon=heavy warrior|name=Grizzly Gauntlet|melee=Warrior's Spirit|hat=K-9 Mane|attribs={{buff|900 HP}}{{info|Hard Skill}}<br>{{info|Scaled 1.5x}}}}
 
*A variant of Steel Gauntlet that instead uses the Warrior's Spirit, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Lightweight Champ ''(T_TFBot_Heavy_Lightweight)'' ===
 
{{Robot loadout|icon=heavy gru|name=Lightweight Champ|melee=Gloves of Running Urgently|hat=Pugilist's Protector|attribs={{info|Easy Skill}}<br>{{info|Pugilist's Protector is painted Australium Gold}}}}
 
*A version of valve's '''Heavyweight Champ''' that uses the Gloves of Running urgently, but now has a proper name and a colored Pugilist's Protector hat, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Lightweight Champ ''(T_TFGateBot_Lightweight_Champ)'' ===
 
{{Robot loadout|icon=heavy gru|name=Lightweight Champ|melee=Gloves of Running Urgently|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot variant of the '''Lightweight Champ''', are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
=== Heater Heavy ''(T_TFGateBot_Heavy_Heater)'' ===
 
{{Robot loadout|icon=heavy heater|name=Heater Heavy|primary=Huo Long Heatmaker|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot Heavy that uses the Huo Long Heatmaker instead of the stock Minigun, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
=== Heavy ''(T_TFGateBot_Heavy_Easy_Fixed)'' ===
 
{{Robot loadout|icon=heavy|name=Heavy|primary=Minigun|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}}
 
*A variant of valve's '''Heavy''' gatebot template but when the gates are capped it does not gain a 100% critical chance, are seen in:
 
#''(Exp Rustvalley)'' Demolition
 
 
 
==Medics==
 
 
 
=== Regen Medic ''(Modified T_TFBot_Medic_Bigheal)'' ===
 
{{Robot loadout|icon=medic|name=Regen Medic|primary=Quick-Fix|secondary=Syringe Gun|hat=Surgeon's Stahlhelm|attribs={{buff|x10 faster heal rate}}{{buff|Regenerates 5 health per second}}{{nerf|-90% Ubercharge recharge rate penalty}}{{info|Hard Skill}}}}
 
*A valve modified ''Big-Heal Medic'' template that wears the Surgeon's Stahlhelm and regens health back passively, is seen in:
 
#''(Exp Rustvalley)'' Demolition
 
 
 
==Snipers==
 
 
 
=== SMG Sniper ''(T_TFBot_Sniper_SMG)'' ===
 
{{Robot loadout|icon=sniper smg|name=SMG Sniper|secondary=SMG|misc1=Conspicuous Camouflage|attribs={{info|Easy Skill}}}}
 
*A variant of Snipers that use SMG's to gun down Mercenaries but is highly inaccurate due to their skill level, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
=== Bowman ''(T_TFGateBot_Sniper_Huntsman)'' ===
 
{{Robot loadout|icon=sniper bow|name=Bowman|primary=Huntsman|attribs={{nerf|-50% damage penalty}}{{info|Hard Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot variant of valve's '''Bowman''' template, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Rapid Fire Bowman ''(Modified T_TFBot_Sniper_Huntsman_Spammer)'' ===
 
{{Robot loadout|icon=sniper bow multi|name=Rapid Fire Bowman|primary=Huntsman|hat=Larrikin Robin|attribs={{buff|1,200 HP}}{{buff|60% faster fire rate}}{{nerf|-50% damage penalty}}{{info|Hard Skill}}<br>{{info|Gatebot}}}}
 
*Valve's '''Bowman Rapid Fire''' template but with a correctly spelt name, damage penalty, and now a cosmetic item, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
= Giant Counterparts =
 
 
 
==Giant Soldiers==
 
 
 
=== Giant Rapid Fire Soldier ''(T_TFBot_Giant_Soldier_RapidFire)'' ===
 
{{Robot loadout|icon=soldier rapidfire|giant=giant|name=Giant Rapid Fire Soldier|primary=Rocket Launcher|hat=Gilded Guard|attribs={{buff|3,800 HP}}{{buff|180% faster reload rate}}{{buff|50% faster fire rate}}{{buff|60% knockback resistance}}{{nerf|-35% slower projectile speed}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Rocket Launcher uses the American Pastoral decoration skin}}}}
 
*Valve's '''Giant Rapid Fire Soldier''' template but with a hat and different looking Rocket Launcher to differentiate between normal Giant Soldiers and Rapid Fires, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
==Giant Demomen==
 
 
 
=== Giant Rapid Fire Demomen ''(T_TFGateBot_Giant_Demoman_RapidFire)'' ===
 
{{Robot loadout|icon=demo spammer|giant=giant|name=Giant Rapid Fire Demoman|primary=Grenade Launcher|attribs={{buff|3,300 HP}}{{buff|140% faster reload rate}}{{buff|25% faster fire rate}}{{buff|60% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot variant of valve's '''Giant Rapid Fire Demoman''' template, but now supports a proper icon, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
==Giant Heavies==
 
 
 
=== Giant Heavy ''(T_TFGateBot_Giant_Heavyweapons)'' ===
 
{{Robot loadout|icon=heavy|giant=giant|name=Giant Heavy|primary=Minigun|attribs={{buff|5,000 HP}}{{buff|+50% damage bonus}}{{buff|70% knockback resistance}}{{nerf|-50% move speed}}{{nerf|Cannot see further than 1200 hammer units}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot variant of valve's '''Giant Heavy''' template, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
==Giant Medics==
 
 
 
=== Giant Regen Medic ''(T_TFBot_Giant_Medic_Regen_Fixed)'' ===
 
{{Robot loadout|icon=medic|giant=giant|name=Giant Regen Medic|primary=Quick-Fix|secondary=Syringe Gun|hat=Surgeon's Stahlhelm|attribs={{buff|4,500 HP}}{{buff|Regenerates 50 health per second}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
 
*A variation of valve's '''Giant Medic''' template, this one has a proper name, no longer has a damage penalty on it's Syringe Gun, and regenerates 50 instead of 40 health per second, are seen in:
 
#''(Exp Rustvalley)'' Demolition
 
 
 
==Giant Snipers==
 
 
 
=== Giant Kukri Sniper ''(T_TFBot_Giant_Sniper_Melee)'' ===
 
{{Robot loadout|icon=sniper kukri|giant=giant|name=Giant Kukri Sniper|melee=Kukri|hat=Shooter's Tin Topi|attribs={{buff|3,000 HP}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
 
*A Giant Melee Sniper, very basic giant that serves as a minor threat and overall isn't very deadly, are seen in:
 
#''(Norm Rustvalley)'' Dull Dynamite
 
 
 
=== Giant Bowman ''(T_TFBot_Giant_Sniper_Huntsman)'' ===
 
{{Robot loadout|icon=sniper bow|giant=giant|name=Giant Bowman|primary=Huntsman|attribs={{buff|3,000 HP}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
 
*A Giant variant of valve's Bowmen template, these Giants do not retain the -50% damage penalty that their non-giant counterparts do, making them more deadlier, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
=== Giant Bowman ''(T_TFGateBot_Giant_Sniper_Huntsman)'' ===
 
{{Robot loadout|icon=sniper bow|giant=giant|name=Giant Bowman|primary=Huntsman|attribs={{buff|3,000 HP}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot variant of a Giant Bowman, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
=== Giant Rapid Fire Bowman ''(T_TFGateBot_Giant_Sniper_Huntsman)'' ===
 
{{Robot loadout|icon=sniper bow multi|giant=giant|name=Giant Rapid Fire Bowman|primary=Huntsman|attribs={{buff|3,800 HP}}{{buff|40% faster fire rate}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}<br>{{info|Gatebot}}}}
 
*A Gatebot Rapid Fire variant of a Giant Bowman, supporting 800 more health as they are a Giant variant of the Sub-Giant Rapid Fire Bowmen who also have more health, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 
 
 
=== Giant Rapid Fire Bowman ''(T_TFBot_Giant_Sniper_Huntsman)'' ===
 
{{Robot loadout|icon=sniper bow multi|giant=giant|name=Giant Rapid Fire Bowman|primary=Huntsman|hat=Larrikin Robin|attribs={{buff|3,800 HP}}{{buff|40% faster fire rate}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}}
 
*A non-gatebot variant of the Giant Rapid Fire Bowman, are seen in:
 
#''(Int Rustvalley)'' Fractured Forces
 

Revision as of 11:19, 1 April 2022

Templates that simply I made or I used and if used what missions they appear in:

Small Counterparts

Primary Scouts

Scout (YoovyBot_Scout)

Icon Name Primary Attributes
Scout
Scout Scattergun
Scattergun
Pictogram info.png Easy Skill


  • Simply a Scout bot.

Blaster Scout (YoovyBot_Scout_BFB)

Icon Name Primary Hat Attributes
Scout blaster nys
Blaster Scout Baby Face's Blaster
Baby Face's Blaster
Ye Oiled Baker Boy
Ye Oiled Baker Boy
Pictogram info.png Easy Skill


  • A Scout that uses the Baby Face's Blaster to gain speed on damaging a player making them even better bomb carriers, however they run slower without this boost.

Force-a-Nature Scout (YoovyBot_Scout_FAN)

Icon Name Primary Hat Attributes
Scout fan
Force-a-Nature Scout Force-a-Nature
Force-A-Nature
Fed-Fightin' Fedora
Fed-Fightin' Fedora
Pictogram minus.png 500 Max vision range
Pictogram info.png Hard Skill


  • A Scout that uses the Force-a-Nature to knock around players and themselves if they happen to be airborne, however they cannot see past 500 hammer units.

Soda Popper Scout (YoovyBot_Scout_Sodapopper)

Icon Name Primary Hat Attributes
Scout pop
Soda Popper Scout Soda Popper
Soda Popper
Fed-Fightin' Fedora
Fed-Fightin' Fedora
Pictogram minus.png 500 Max vision range
Pictogram info.png Fed-Fightin' Fedora is painted "A Deep Commitment to Purple"
Pictogram info.png Hard Skill


  • A Scout that uses the Soda Popper for quick and rapid succesions of burst damage to really shred players in large numbers.

Shortstop Scout (YoovyBot_Scout_Shortstop)

Icon Name Primary Misc Attributes
Scout shortstop
Shortstop Scout Shortstop
Shortstop
Forest Footwear
Forest Footwear
Pictogram info.png Easy Skill


  • A Scout that uses that uses the Shortstop, these Scouts are more vulnerable to knockback due to this but can still pack a punch with their full-clip reload ability from the Shortstop.

Homerunner Scout (YoovyBot_Scout_Shortstop_Subgiant)

Icon Name Primary Hat Attributes
Scout shortstop
Homerunner Scout Shortstop
Shortstop
Batter's Helmet
Batter's Helmet
Pictogram plus.png 25% Faster move speed
Pictogram plus.png 10% Resistant to damage knockback
Pictogram plus.png 10% Resistant to airblast knockback
Pictogram info.png 30% Smaller head size
Pictogram info.png 30% Scaled down voice pitch
Pictogram info.png Batter's Helmet is painted "A Distinctive Lack of Hue"
Pictogram info.png Scaled to x1.3 the size
Pictogram info.png 650 Health
Pictogram info.png Easy Skill


  • A Scout that uses that uses the Shortstop, these Scouts are more vulnerable to knockback due to this but can still pack a punch with their full-clip reload ability from the Shortstop.

Secondary Scouts

Pistol Scout (YoovyBot_Scout)

Icon Name Secondary Hat Attributes
Scout pistol
Pistol Scout Pistol
Pistol
Airdog
Airdog
Pictogram info.png Easy Skill


  • A Scout that uses their side-arm pistol to gun down low health players or chip-away from afar.

Melee Scouts

Bat Scout (YoovyBot_Scout_Melee)

Icon Name Melee Attributes
Scout bat nys
Bat Scout Bat
Bat
Pictogram info.png Expert Skill


  • A Scout that uses their trusty bat to cave in skulls of unfortunate players.