Difference between revisions of "User:BirchBoy/Flipped Viewmodels"
(Added a message.) |
(Updated inverted hulls bug, added new bug.) |
||
Line 6: | Line 6: | ||
==Main Article== | ==Main Article== | ||
− | |||
== Bugs == | == Bugs == | ||
− | * | + | * '''Flipped Viewmodels''' cause jiggle bones on weapons to have their hulls inverted, making them appear to be see-through. |
+ | * '''Flipped Viewmodels''' does not affect Pyro's Flame Throwers, meaning that projectiles will be launched from the right side of the player, not the left side. | ||
== References == | == References == | ||
<references/> | <references/> |
Revision as of 04:10, 3 April 2022
Contents
Preface
This page is intended to list all known bugs with Flipped Viewmodels, so bear with me while I do this. Also if you notice a mistake please feel free to edit it.
Main Article
Bugs
- Flipped Viewmodels cause jiggle bones on weapons to have their hulls inverted, making them appear to be see-through.
- Flipped Viewmodels does not affect Pyro's Flame Throwers, meaning that projectiles will be launched from the right side of the player, not the left side.