Difference between revisions of "User:BirchBoy/Flipped Viewmodels"
(Updated inverted hulls bug, added new bug.) |
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== Bugs == | == Bugs == | ||
* '''Flipped Viewmodels''' cause jiggle bones on weapons to have their hulls inverted, making them appear to be see-through. | * '''Flipped Viewmodels''' cause jiggle bones on weapons to have their hulls inverted, making them appear to be see-through. | ||
− | * '''Flipped Viewmodels''' does not affect Pyro's Flame Throwers, | + | * '''Flipped Viewmodels''' does not affect Pyro's Flame Throwers' projectiles, the flamethrowers appear on the left side of the screen but the flames come from the right side. |
== References == | == References == | ||
<references/> | <references/> |
Latest revision as of 06:42, 14 April 2022
Contents
Preface
This page is intended to list all known bugs with Flipped Viewmodels, so bear with me while I do this. Also if you notice a mistake please feel free to edit it.
Main Article
Bugs
- Flipped Viewmodels cause jiggle bones on weapons to have their hulls inverted, making them appear to be see-through.
- Flipped Viewmodels does not affect Pyro's Flame Throwers' projectiles, the flamethrowers appear on the left side of the screen but the flames come from the right side.