Difference between revisions of "April 30, 2010 Patch"
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Revision as of 21:58, 27 June 2010
Team Fortress 2
- Added further PropHunt mode support
- Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
- Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model
- Fixed the Engineer being able to build more than 1 of each type of building
- Fixed old Engineer build keybinds not working with the new system
- Fixed a client crash on shutdown
- Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby
- Fixed post-processing bug which could cause tone mapping to become stuck at highest setting
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