Difference between revisions of "Template:Ability taunt table"
Riftwalker (talk | contribs) m (This is the only place where it claims to protect the user from telefrags. It does not protect the user from telefrags) |
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| pl = Gruby gryzie większy kawałek swojego jedzenia | | pl = Gruby gryzie większy kawałek swojego jedzenia | ||
| pt-br = O Heavy dá uma grande mordida em seu item de lanche e o mastiga de forma barulhenta | | pt-br = O Heavy dá uma grande mordida em seu item de lanche e o mastiga de forma barulhenta | ||
− | | ru = | + | | ru = Пулеметчик достает свою еду и начинает трапезничать, при этом громко чавкая |
| tr = Heavy öğle yemeği kutusu öğesinden dolayı büyük, gürültülü bir Om Nom Nom adlı ses yapar | | tr = Heavy öğle yemeği kutusu öğesinden dolayı büyük, gürültülü bir Om Nom Nom adlı ses yapar | ||
| zh-hans = 机枪手大声的咀嚼他的午餐盒物品 | | zh-hans = 机枪手大声的咀嚼他的午餐盒物品 | ||
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| pl = [[Sandvich/pl|Kanapka]] będzie stopniowo uzupełniać całe zdrowie przez czas trwania drwiny (75 zdrowia co sekundę, nie nadlecza), pasek odnowienia nie zostanie zużyty, gdy zdrowie jest pełne | | pl = [[Sandvich/pl|Kanapka]] będzie stopniowo uzupełniać całe zdrowie przez czas trwania drwiny (75 zdrowia co sekundę, nie nadlecza), pasek odnowienia nie zostanie zużyty, gdy zdrowie jest pełne | ||
| pt-br = {{item link|Sandvich}}: recupera gradualmente a vida por completo durante a provocação (75 de vida a cada segundo, não sobrecura) e não ativa o recarregamento caso a vida já esteja cheia | | pt-br = {{item link|Sandvich}}: recupera gradualmente a vida por completo durante a provocação (75 de vida a cada segundo, não sobrecura) e não ativa o recarregamento caso a vida já esteja cheia | ||
− | | ru = {{item link|Sandvich}}: Постепенно восстанавливает здоровье игрока на протяжении всей насмешки (75 ед. в секунду, без сверхлечения). При полном здоровье также можно использовать предмет, но без необходимости в его перезарядке | + | | ru = {{item link|Sandvich}} и {{item link|Robo-Sandvich}}: Постепенно восстанавливает здоровье игрока на протяжении всей насмешки (75 ед. в секунду, без сверхлечения). При полном здоровье также можно использовать предмет, но без необходимости в его перезарядке |
| tr = [[Sandvich/tr|Sandviç]]: Alay hareketi süresi boyunca tüm sağlığı azar azar eski haline getirir (Her saniyede 75 sağlık arttırır, aşırı ısınma hariç) ve sağlık zaten dolu ise yeniden yüklemeyi tetiklemeyecektir | | tr = [[Sandvich/tr|Sandviç]]: Alay hareketi süresi boyunca tüm sağlığı azar azar eski haline getirir (Her saniyede 75 sağlık arttırır, aşırı ısınma hariç) ve sağlık zaten dolu ise yeniden yüklemeyi tetiklemeyecektir | ||
| zh-hans = {{Item link|Sandvich}}:在嘲讽期间逐渐回复全部生命值(每秒 75 点,不会超量治疗),如果生命值已满则不会重新冷却 | | zh-hans = {{Item link|Sandvich}}:在嘲讽期间逐渐回复全部生命值(每秒 75 点,不会超量治疗),如果生命值已满则不会重新冷却 |
Revision as of 17:41, 27 April 2022
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Ability taunt table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fr, it, ja, ko, pl, pt-br, ru, tr, zh-hant (add) |
“Gotta move that gear up!” This template may contain content that is out of date. You can help improve this template by updating the content as necessary. See the wiki style guide. Notes: Some languages have outdated or missing info, please update |
Class | Taunt | Weapon | Duration | Details |
---|---|---|---|---|
Drinking |
Bonk! Atomic Punch Crit-a-Cola |
1.2 seconds | The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink Bonk! Atomic Punch: Grants the user invulnerability for 8 seconds, after which they will receive slowdown based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt) Crit-a-Cola: Grants the user 8 seconds of guaranteed mini-crits. Any attacks received during this time will cause the user to be marked for death for 5 seconds after the effect expires (does not stack) | |
Mmmph |
Phlogistinator | 2 seconds | The Pyro lifts the Phlogistinator into the air, enabling a primary weapon crit-boost for 10 seconds Grants invulnerability and knockback immunity for the duration of the taunt Only usable once the Phlogistinator's Mmmph bar is full after dealing 300 fire damage with any weapon | |
Nomming |
Sandvich Robo-Sandvich Buffalo Steak Sandvich Dalokohs Bar Fishcake Second Banana |
4.3 seconds | The Heavy takes a large, noisy nom from his lunchbox item Sandvich and Robo-Sandvich: Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger cooldown if health is already full Buffalo Steak Sandvich: Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use Dalokohs Bar and Fishcake: Grants the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Always forced into cooldown upon use Second Banana: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and will not trigger cooldown if health is already full | |
Eureka Effect Taunt |
Eureka Effect | 2 seconds | The Engineer raises his Eureka Effect to the heavens, causing lightning to strike him Teleports the player to his own Teleporter exit (regardless of whether it is active) or back to spawn | |
Oktoberfest |
Kritzkrieg | 4 seconds | The Medic takes a whiff of his own medicine, healing 11 health | |
Medicating Melody |
Amputator | 4 seconds | The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius Builds low amounts of Übercharge with enough healing |