Difference between revisions of "February 15, 2000 Patch (Classic)"
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| year = 2000 | | year = 2000 | ||
| after = {{Patch name|6|7|2000|classic}} | | after = {{Patch name|6|7|2000|classic}} | ||
− | | source-title = | + | | source-title = Extracted from Half-Life's official WON 1.1.1.0 patch executable dated 12/06/2002 |
− | | | + | | source = https://wiki.teamfortress.com/wiki/File:Hl1100-release-notes.png |
− | | notes = === v1.0.1.6 === | + | | source2-title = Full release notes |
+ | | source2 = https://wiki.teamfortress.com/wiki/File:HL-RELNOTES.TXT | ||
+ | | source3-title = Patch on ModDB | ||
+ | | source3 = https://www.moddb.com/games/half-life/downloads/half-life-1-won-1110-patch | ||
+ | | notes = === v1.0.1.6 <ref>[[:File:HL-RELNOTES.TXT|Release notes file]], lines 273-290.</ref> === | ||
==== Changes/Additions ==== | ==== Changes/Additions ==== | ||
* Two new Team Fortress Classic maps included in this update: Badlands and Crossover2. | * Two new Team Fortress Classic maps included in this update: Badlands and Crossover2. |
Latest revision as of 21:21, 25 May 2022
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Source: Extracted from Half-Life's official WON 1.1.1.0 patch executable dated 12/06/2002, Full release notes, Patch on ModDB
Patch notes
v1.0.1.6 [1]
Changes/Additions
- Two new Team Fortress Classic maps included in this update: Badlands and Crossover2.
Bug Fixes
- Rolled setinfo bug fix into client release.
- Fixed cheat where players could run around after they were dead in Team Fotress Classic.
- Fixed corrupting server list files bug.
- Split packet signon bug fixed.
- Improved server stability.
- Fixed problem where engine was not switching back to launcher when running in 640*480 OpenGL.
- ↑ Release notes file, lines 273-290.