Difference between revisions of "User:RotatcepS/tests/Damage melee"

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(bug fix axtinguisher precision - I DO have information - highest and lowest afterburn remaining damage. Wiki uses lowest MAX afterburn (2.5s) I'm using lowest possible remaining (.5s) so it's not as interesting, either.)
(correct melee range basis to 48, not guess of 50, per shounic https://youtu.be/hcxh0wFB990?t=138)
 
Line 23: Line 23:
 
   | persian persuader = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | persian persuader = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|D=65 |T=0.8 |L=0.0 |H=1.0
 
|D=65 |T=0.8 |L=0.0 |H=1.0
|attack=swing <!-- range guessed -->
+
|attack=swing  
|maxRange=75<!-- 50% increased melee range -->}}
+
|maxRange=72<!-- 50% increased melee range -->}}
 
   | market gardener  = {{User:RotatcepS/tests/Damage_variant|type={{{type|text}}}|basis=melee
 
   | market gardener  = {{User:RotatcepS/tests/Damage_variant|type={{{type|text}}}|basis=melee
 
|T=0.96<!-- 20% slower firing speed-->}}
 
|T=0.96<!-- 20% slower firing speed-->}}
 
   | equalizer        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | equalizer        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=32.66}}
 
|D=32.66}}
 
   | equalizer onehealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | equalizer onehealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=106.87705}}
 
|D=106.87705}}
 
   | disciplinary action = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | disciplinary action = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|attack=swing <!-- range guessed -->
+
|attack=swing
|D=48.75|maxRange=85<!-- -25% (-26% vs buildings?), 70% longer range-->}}
+
|D=48.75|maxRange=82<!-- -25% (-26% vs buildings?), 70% longer melee range =81.6-->}}
 
   | postal pummeler   
 
   | postal pummeler   
 
   | axtinguisher    = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | axtinguisher    = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=43.55<!-- -33% (-32% vs buildings?) -->}}
 
|D=43.55<!-- -33% (-32% vs buildings?) -->}}
 
   | postal pummeler burning min
 
   | postal pummeler burning min
 
   | axtinguisher burning min = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | axtinguisher burning min = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=47.55<!-- -33% (-32% vs buildings?), burning=remaining afterburn, also guarantees minicrits (D is base + 4 (one tick afterburn remaining)(wiki uses 20 lowest afterburn full duration (8*2.5s)))-->}}
 
|D=47.55<!-- -33% (-32% vs buildings?), burning=remaining afterburn, also guarantees minicrits (D is base + 4 (one tick afterburn remaining)(wiki uses 20 lowest afterburn full duration (8*2.5s)))-->}}
 
   | postal pummeler burning max
 
   | postal pummeler burning max
 
   | axtinguisher burning max = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | axtinguisher burning max = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=123.55<!-- -33% (-32% vs buildings?), burning=remaining afterburn, also guarantees minicrits  (D is base + 80 lowest afterburn duration (8*10s))-->}}
 
|D=123.55<!-- -33% (-32% vs buildings?), burning=remaining afterburn, also guarantees minicrits  (D is base + 80 lowest afterburn duration (8*10s))-->}}
 
   | homewrecker  
 
   | homewrecker  
 
   | maul            = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | maul            = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=48.75|B=2.67<!-- -25% vs. players, +100% vs. buildings: 130 including sappers (67% to undo -25%(players), 200% bonus) -->}}
 
|D=48.75|B=2.67<!-- -25% vs. players, +100% vs. buildings: 130 including sappers (67% to undo -25%(players), 200% bonus) -->}}
 
   | back scratcher  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | back scratcher  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=81.25<!-- +25% -->}}
 
|D=81.25<!-- +25% -->}}
 
   | amputator   
 
   | amputator   
Line 67: Line 67:
 
   | neon annihilator = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | neon annihilator = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=52<!-- -20% -->}}
 
|D=52<!-- -20% -->}}
 
   | hot hand        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | hot hand        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=1.0 |L=0.0 |H=1.0
 
|T=1.0 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=55.9|F=2|pellet=slap<!-- "-20%" -14%,28x2 - is it possible to miss one of the two slaps or do both always connect? 1.0s (.2s activation assumed, .3s between slaps) -->}}
 
|D=55.9|F=2|pellet=slap<!-- "-20%" -14%,28x2 - is it possible to miss one of the two slaps or do both always connect? 1.0s (.2s activation assumed, .3s between slaps) -->}}
 
   | scotsman's skullcutter = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | scotsman's skullcutter = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
 
|attack=swing <!-- range guessed -->
 
|attack=swing <!-- range guessed -->
|D=78|maxRange=75<!-- +20%,  50% increased melee range -->}}
+
|D=78|maxRange=72<!-- +20%,  50% increased melee range -->}}
 
   | ullapool caber  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | ullapool caber  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|L=0.0 |H=1.0
 
|L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=55|T=.96<!-- 20% slower, hidden -15% damage -->}}
 
|D=55|T=.96<!-- 20% slower, hidden -15% damage -->}}
 
<!-- TODO: test for actual values: -15% would be 55.25 but this is inconsistent with original weapon list and func time amounts for mini & crits-->
 
<!-- TODO: test for actual values: -15% would be 55.25 but this is inconsistent with original weapon list and func time amounts for mini & crits-->
 
   | warrior's spirit = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | warrior's spirit = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=84.5<!-- +30% (+29% vs buildings?) -->}}
 
|D=84.5<!-- +30% (+29% vs buildings?) -->}}
 
   | eviction notice  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | eviction notice  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|L=0.0 |H=1.0
 
|L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=26|T=.48<!-- -60%, +40% faster -->}}
 
|D=26|T=.48<!-- -60%, +40% faster -->}}
 
   | jag              = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | jag              = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|L=0.0 |H=1.0
 
|L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=48.75|T=.68<!-- -25%, -33% vs buildings, +15% faster, 20% slower repair -->}}
 
|D=48.75|T=.68<!-- -25%, -33% vs buildings, +15% faster, 20% slower repair -->}}
 
   | shahanshah      = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | shahanshah      = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=48.75<!-- -25% @50%+ health -->}}
 
|D=48.75<!-- -25% @50%+ health -->}}
 
   | shahanshah lowhealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | shahanshah lowhealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=81.25<!-- +25% <50% health -->}}
 
|D=81.25<!-- +25% <50% health -->}}
 
   | bushwacka        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | bushwacka        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|D=65 |T=0.8 |L=0.0 |H=1.0
 
|D=65 |T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|MH={{#expr:1/1.35*3}}<!-- crits when it would minicrit -->}}
 
|MH={{#expr:1/1.35*3}}<!-- crits when it would minicrit -->}}
 
   | tribalman's shiv = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | tribalman's shiv = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=32.5<!-- -50% -->}}
 
|D=32.5<!-- -50% -->}}
  
 
   | {{{W|{{{1|0}}}}}}
 
   | {{{W|{{{1|0}}}}}}
 
}}
 
}}

Latest revision as of 05:16, 6 August 2022

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