Difference between revisions of "Wrench"
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{{Quotation|'''The Engineer''' about to "repair" the [[Scout]]|I'm gonna beat you like a rented mule, boy!|sound=Engineer taunts01.wav}} | {{Quotation|'''The Engineer''' about to "repair" the [[Scout]]|I'm gonna beat you like a rented mule, boy!|sound=Engineer taunts01.wav}} | ||
− | The '''Wrench''', known officially as the '''Uhlman Build-Matic Wrench''', is the default [[Weapons#engiemelee|melee weapon]] for the [[Engineer]]. It is a railroad monkey {{botignore|wrench}}. | + | The '''Wrench''', known officially as the '''Uhlman Build-Matic Wrench''', is the default [[Weapons#engiemelee|melee weapon]] for the [[Engineer]]. It is a stylized railroad monkey {{botignore|wrench}}. |
The primary function of the Wrench is to upgrade and repair [[Dispenser]]s, [[Teleporters]], and [[Sentry Gun]]s. In addition, while placed [[buildings]] construct themselves, striking them with the Wrench causes them to build 2.5 times faster. This effect is additive with each additional Engineer striking the building with their Wrench during construction. The Wrench can also be used to remove a [[Spy]]'s [[Sapper]] from a building. | The primary function of the Wrench is to upgrade and repair [[Dispenser]]s, [[Teleporters]], and [[Sentry Gun]]s. In addition, while placed [[buildings]] construct themselves, striking them with the Wrench causes them to build 2.5 times faster. This effect is additive with each additional Engineer striking the building with their Wrench during construction. The Wrench can also be used to remove a [[Spy]]'s [[Sapper]] from a building. | ||
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== Trivia == | == Trivia == | ||
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* Because [[damage]] dealt by Sentry Guns increases an Engineer's [[Critical hits|critical hit]] chance, an Engineer can earn a high critical rate without dealing much damage himself. This, combined with the critical rate on melee weapons ranging from 15% to 60%, leads to misconceptions about the Wrench's "unnaturally high" critical rate. | * Because [[damage]] dealt by Sentry Guns increases an Engineer's [[Critical hits|critical hit]] chance, an Engineer can earn a high critical rate without dealing much damage himself. This, combined with the critical rate on melee weapons ranging from 15% to 60%, leads to misconceptions about the Wrench's "unnaturally high" critical rate. | ||
Revision as of 10:20, 30 August 2022
“ | I'm gonna beat you like a rented mule, boy!
Click to listen
— The Engineer about to "repair" the Scout
|
” |
The Wrench, known officially as the Uhlman Build-Matic Wrench, is the default melee weapon for the Engineer. It is a stylized railroad monkey wrench.
The primary function of the Wrench is to upgrade and repair Dispensers, Teleporters, and Sentry Guns. In addition, while placed buildings construct themselves, striking them with the Wrench causes them to build 2.5 times faster. This effect is additive with each additional Engineer striking the building with their Wrench during construction. The Wrench can also be used to remove a Spy's Sapper from a building.
Switching from this weapon to the Gunslinger destroys any existing Sentry Gun made by the player. Similarly, switching to this weapon from the Gunslinger causes the Gunslinger’s Combat Mini-Sentry Gun to be destroyed.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Damage repaired per hit | 102 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | damage / 3 | |
Metal cost for reloading ammo | 1 / bullet, 40 / hit 2 / rocket salvo, 16 / hit | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
Related achievements
Engineer
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|
Medic
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Update history
- Added swing animations.
- Engineers who hit teammate Sentry Guns with their Wrench now get kill assists from that Sentry Gun.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] Added Strange variant.
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive variant.
- Festive Wrenchs can now be gifted.
- Fixed some cases where strange wrenches would fail to correctly count kills.
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added Silver and Gold Botkiller variants.
- Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
December 20, 2012 Patch (Mecha Update)
- Added Silver and Gold Botkiller Mk. II variants.
- Fixed the Botkiller Wrench using the RED team arms skin while on the BLU team.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
June 18, 2014 Patch (Love & War Update)
- Converted the Wrench models to use the
c_models
system.
December 8, 2014 Patch (End of the Line Update)
- [Undocumented] Added a description to the Wrench.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
- Construction boosts (Wrench hits, redeploys) from multiple sources is now additive instead of multiplicative. Calculations are based around a 1x base building speed.
- Increased base Wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed).
- On Wrench equip change, buildings no longer self-destruct unless the building type is changed (i.e. Only Sentry explodes when switching from Wrench to Gunslinger).
- Building repair costs increased from 20 metal to 33 metal to repair 100hp per Wrench hit (from 5HP per metal to 3HP per metal).
- [Undocumented] Fixed the Festive Wrench not showing the lights in client view.
July 25, 2019 Patch Summer 2019 Pack
- Fixed Medi-gun(sic)/Wrench items not dropping for the Mann vs. Machine rewards.
August 21, 2020 Patch (Summer 2020 Pack)
- Fixed Australium Medigun(sic)/Wrench items not dropping for the Mann vs. Machine rewards.
Bugs
- With flipped view-models enabled, this weapon's robot head, of all types, has its normals inverted, making it appear to be see through.
Trivia
- Because damage dealt by Sentry Guns increases an Engineer's critical hit chance, an Engineer can earn a high critical rate without dealing much damage himself. This, combined with the critical rate on melee weapons ranging from 15% to 60%, leads to misconceptions about the Wrench's "unnaturally high" critical rate.
Gallery
RED Festive variant.
RED Festivized variant.
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|