Difference between revisions of "Voice commands"

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==Voice Commands by Class==
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*[[Scout voice commands]]
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== Voice commands ==
*[[Soldier voice commands]]
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* {{Icon class|Scout}} [[Scout voice commands]]
*[[Pyro voice commands]]
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* {{Icon class|Soldier}} [[Soldier voice commands]]
*[[Demoman voice commands]]
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* {{Icon class|Pyro}} [[Pyro voice commands]]
*[[Heavy voice commands]]
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* {{Icon class|Demoman}} [[Demoman voice commands]]
*[[Engineer voice commands]]
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* {{Icon class|Heavy}} [[Heavy voice commands]]
*[[Medic voice commands]]
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* {{Icon class|Engineer}} [[Engineer voice commands]]
*[[Sniper voice commands]]
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* {{Icon class|Medic}} [[Medic voice commands]]
*[[Spy voice commands]]
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* {{Icon class|Sniper}} [[Sniper voice commands]]
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* {{Icon class|Spy}} [[Spy voice commands]]
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__NOTOC__
 
__NOTOC__
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[[Category:Lists of voice commands| ]]
 
[[Category:Strategy]]
 
[[Category:Strategy]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
[[Category:Lists of voice commands]]
 

Revision as of 23:51, 23 January 2011

I require assistance!

Voice Commands are pre-defined calls used to organize a team or call for help. When used, they are spoken in the voice of the character class, and may also include a hand gesture (not visible to the player himself). The voice commands are divided into three separate menus (default Z, X, C). Some, but not all, of the commands are also printed on-screen alongside typed messages.

Due to its importance and universal nature, the "Medic" call by default has its own separate keybind (default E). Teammates (and disguised Spies) calling for healing will have a speech bubble with a red cross appear over their heads. When playing as a Medic, these bubbles are additionally visible through walls, and will have an on-screen indicator pointing to the player of origin when it is not in front of you.

The "help" call is context-sensitive: if the player using it is standing on an enemy control point, he will request help with capturing the point. The "Spy" call is also context-sensitive: Pointing at a character and using the Spy command will result in your character calling that character a Spy. This works on players of both teams, and regardless to the whether that character is actually a Spy. The "Medic" call is context-sensitive only for the Scout, Heavy, Engineer, Sniper and Spy: Pointing at a Medic and using the Medic command as these classes will result in your character asking the Medic to follow the player.

Voice commands used by disguised Spies behave differently: to the Spy himself and to the enemy team, these commands will sound like the disguised class; to teammates, the Spy will sound normal.

Voice Menu 1

Default key: Z

  1. Medic!
  2. Thanks
  3. Go
  4. Move Up
  5. Go Left
  6. Go Right
  7. Yes
  8. No

Voice Menu 2

Default key: X

  1. Incoming
  2. Spy!
  3. Sentry Gun Ahead
  4. Teleporter Here
  5. Dispenser Here
  6. Sentry Gun Here
  7. Activate ÜberCharge
  8. (Medic) ÜberCharge Ready

Voice Menu 3

Default key: C

  1. Help
  2. Battle Cry
  3. Cheers
  4. Jeers
  5. Positive
  6. Negative
  7. Nice Shot
  8. Good Job




Voice commands