Difference between revisions of "Template:Ability taunt table"
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}}]] | }}]] | ||
| {{item link|Bonk! Atomic Punch}}<br/>{{item link|Crit-a-Cola}} | | {{item link|Bonk! Atomic Punch}}<br/>{{item link|Crit-a-Cola}} | ||
− | | 1{{dec}}2 | + | | {{common string|seconds|1{{dec}}2}} |
| {{lang | | {{lang | ||
| en = The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink | | en = The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink | ||
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| {{Table icon|Mmmph}} | | {{Table icon|Mmmph}} | ||
| {{item link|Phlogistinator}} | | {{item link|Phlogistinator}} | ||
− | | | + | | {{common string|seconds|2{{dec}}0}} |
| {{lang | | {{lang | ||
| en = The Pyro lifts the [[Phlogistinator]] into the air, enabling a primary weapon crit-boost for 10 seconds<br/>Grants invulnerability and knockback immunity for the duration of the taunt<br/>Only usable once the [[Phlogistinator]]'s '''Mmmph''' bar is full after dealing 300 fire damage with any weapon | | en = The Pyro lifts the [[Phlogistinator]] into the air, enabling a primary weapon crit-boost for 10 seconds<br/>Grants invulnerability and knockback immunity for the duration of the taunt<br/>Only usable once the [[Phlogistinator]]'s '''Mmmph''' bar is full after dealing 300 fire damage with any weapon | ||
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}}]] | }}]] | ||
| {{item link|Sandvich}}<br/>{{item link|Robo-Sandvich}}<br/>{{item link|Buffalo Steak Sandvich}}<br/>{{item link|Dalokohs Bar}}<br/>{{item link|Fishcake}}<br/>{{item link|Second Banana}} | | {{item link|Sandvich}}<br/>{{item link|Robo-Sandvich}}<br/>{{item link|Buffalo Steak Sandvich}}<br/>{{item link|Dalokohs Bar}}<br/>{{item link|Fishcake}}<br/>{{item link|Second Banana}} | ||
− | | 4{{dec}}3 | + | | {{common string|seconds|4{{dec}}3}} |
| {{lang | | {{lang | ||
| en = The Heavy takes a large, noisy nom from his lunchbox item | | en = The Heavy takes a large, noisy nom from his lunchbox item | ||
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| {{Table icon|Eureka Effect Taunt}} | | {{Table icon|Eureka Effect Taunt}} | ||
| {{item link|Eureka Effect}} | | {{item link|Eureka Effect}} | ||
− | | | + | | {{common string|seconds|2{{dec}}0}} |
| {{lang | | {{lang | ||
| en = The Engineer raises his [[Eureka Effect]] to the heavens, causing lightning to strike him<br/>Teleports the player to his own [[Teleporter]] exit (regardless of whether it is active) or back to spawn | | en = The Engineer raises his [[Eureka Effect]] to the heavens, causing lightning to strike him<br/>Teleports the player to his own [[Teleporter]] exit (regardless of whether it is active) or back to spawn | ||
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| {{Table icon|Oktoberfest}} | | {{Table icon|Oktoberfest}} | ||
| {{item link|Kritzkrieg}} | | {{item link|Kritzkrieg}} | ||
− | | | + | | {{common string|seconds|4{{dec}}0}} |
| {{lang | | {{lang | ||
| en = The Medic takes a whiff of his own medicine, healing 11 health | | en = The Medic takes a whiff of his own medicine, healing 11 health | ||
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| {{Table icon|Medicating Melody}} | | {{Table icon|Medicating Melody}} | ||
| {{item link|Amputator}} | | {{item link|Amputator}} | ||
− | | | + | | {{common string|seconds|4{{dec}}0}} |
| {{lang | | {{lang | ||
| en = The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius<br>Builds low amounts of [[Übercharge]] with enough healing | | en = The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius<br>Builds low amounts of [[Übercharge]] with enough healing |
Revision as of 02:19, 17 October 2022
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Ability taunt table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fr, it, ja, ko, pl, pt-br, ru, sv, tr, zh-hant (add) |
See also:
{{Kill taunt table}}
{{Special taunt table}}
“Gotta move that gear up!” This template may contain content that is out of date. You can help improve this template by updating the content as necessary. See the wiki style guide. Notes: Some languages have outdated or missing info, please update |
Class | Taunt | Weapon | Duration | Details |
---|---|---|---|---|
Drinking |
Bonk! Atomic Punch Crit-a-Cola |
1.2 seconds | The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink Bonk! Atomic Punch: Grants the user invulnerability for 8 seconds, after which they will receive slowdown based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt) Crit-a-Cola: Grants the user 8 seconds of guaranteed mini-crits. Any attacks received during this time will cause the user to be marked for death for 5 seconds after the effect expires (does not stack) | |
Mmmph |
Phlogistinator | 2.0 seconds | The Pyro lifts the Phlogistinator into the air, enabling a primary weapon crit-boost for 10 seconds Grants invulnerability and knockback immunity for the duration of the taunt Only usable once the Phlogistinator's Mmmph bar is full after dealing 300 fire damage with any weapon | |
Nomming |
Sandvich Robo-Sandvich Buffalo Steak Sandvich Dalokohs Bar Fishcake Second Banana |
4.3 seconds | The Heavy takes a large, noisy nom from his lunchbox item Sandvich and Robo-Sandvich: Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger cooldown if health is already full Buffalo Steak Sandvich: Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use Dalokohs Bar and Fishcake: Grants the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Always forced into cooldown upon use Second Banana: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and will not trigger cooldown if health is already full | |
Eureka Effect Taunt |
Eureka Effect | 2.0 seconds | The Engineer raises his Eureka Effect to the heavens, causing lightning to strike him Teleports the player to his own Teleporter exit (regardless of whether it is active) or back to spawn | |
Oktoberfest |
Kritzkrieg | 4.0 seconds | The Medic takes a whiff of his own medicine, healing 11 health | |
Medicating Melody |
Amputator | 4.0 seconds | The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius Builds low amounts of Übercharge with enough healing |