Difference between revisions of "Talk:Brotherhood of Arms"

From Team Fortress Wiki
Jump to: navigation, search
(Minor fix)
(Brotherhood of Arms colors change between 4 different ways. Question about paint variants.: new section)
Line 27: Line 27:
 
[[User:D4rkShddw13|D4rkShddw13]] ([[User talk:D4rkShddw13|talk]]) 20:46, 15 June 2014 (PDT)
 
[[User:D4rkShddw13|D4rkShddw13]] ([[User talk:D4rkShddw13|talk]]) 20:46, 15 June 2014 (PDT)
 
: You didn't exactly "fix" anything. The need image specified the infobox not the gallery.  Also you don't need to note in the discussion page of your changes, we can see them in the RC logs. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 21:08, 15 June 2014 (PDT)
 
: You didn't exactly "fix" anything. The need image specified the infobox not the gallery.  Also you don't need to note in the discussion page of your changes, we can see them in the RC logs. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 21:08, 15 June 2014 (PDT)
 +
 +
== Brotherhood of Arms colors change between 4 different ways. Question about paint variants. ==
 +
 +
I decided to look up the textures and the UV chart for the cosmetic. We all know that the Medic and Spy ones are in a darker color, however, there are actually 4 different colors in the textures that certain classes use, using different shades of red/blue. It's as follows:
 +
{{hatnote|The stretched textures is an issue in regular HLMV, but it shouldn't matter here much, it's just a visual representation showing what each model per class uses which parts of the texture}}
 +
* [https://imgur.com/a/tZFrMy5 Engineer and Scout];
 +
* [https://imgur.com/a/4sVPB6k Heavy and Sniper];
 +
* [https://imgur.com/a/fMwH2ED Medic and Spy];
 +
* [https://imgur.com/a/lz8SpUB Demoman, Pyro and Soldier].
 +
** BLU textures aren't shown here, however, they use the same UV Chart in the BLU team. This is also notable considering Soldier has a different BLU team texture compared to the rest of the classes (a color that is somewhat close to Medic's Waterlogged Lab Coat): [https://imgur.com/a/loaZFUh BLU Texture].
 +
This is why the shades of color change a little between the class pictures. So I ask, should there be a paint variant for each class (similar to [[Patriot Peak]]), or should there be paint variants based on the different 4 colors (similar to [[Cotton Head]], where Pyro, Medic and Spy were all grouped into one paint variant table)? The problem here is that I would include the class' head, so it would be like a tab called "Demoman, Pyro and Soldier" but it would only show one of these classes head. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 13:51, 19 October 2022 (UTC)

Revision as of 13:51, 19 October 2022

Painted Varients not working

Why does it show up as pink for the mann co. orange painted variant when if you click on the image it shows the correct color? Jake™ (talk) 15:11, 14 June 2013 (PDT)

The incorrect color was uploaded first, and then fixed. The cache has not yet updated for the image, so the thumbnail will appear pink until it updates. - Leaderboard class tank.pngCOBALT 15:13, 14 June 2013 (PDT)

Brotherhood of Arms needs to be added to cosmetic items on class pages

Unless I'm completely blind, this all-class item does not seem to be listed under cosmetic headgears in the various classes' class pages. Can someone please confirm and fix? Thanks. --Knusperfrosch (talk) 21:10, 3 December 2013 (PST)

It's there on the all-class section, next to the crosslinker's coil. --Piemanmoo 22:09, 3 December 2013 (PST)
Oh. Yeah, I see it now. *facepalm* The All-Class cosmetics section was folded up when I checked the class pages, unlike the section with class-specific cosmetics. Confusing. I wish the "hide / show" button was more obvious. --Knusperfrosch (talk) 17:18, 4 December 2013 (PST)

Info box for Medic/Spy color differences

Similar to the Team Captain and Seal Mask, the Brotherhood of Arms should show the Medic and Spy differences to the info box?

Gabrielwoj (talk) 17:38, 3 May 2014 (PDT)

Yes User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 18:22, 3 May 2014 (PDT)
Ok, I'll inform Omolong or Makrontt (The one that added RED and BLU images of the scout in BoA page). Omolong is is usually the guy who takes the pictures (I'm not good on that part). However, I'll inform to Makrontt first. As well, I've added the same info in the Talk:Dead_Little_Buddy discussion page. Gabrielwoj (talk) 18:27, 3 May 2014 (PDT)
Just leave a need image template on the page. Easier and lets others know. Ashes (talk) 18:29, 3 May 2014 (PDT)
Ok. I'll do that. I'll add to Dead Little Buddy page as well. Thank you. Gabrielwoj (talk) 18:31, 3 May 2014 (PDT)
Done, added to both Brotherhood of Arms and Dead Little Buddy pages. Also, is each class model necessary to the Brotherhood of Arms infobox in the page? Each class has a different alignment and position to fit the character model. I don't think this is necessary, but I'm asking it anyway. Because we are going to add "Medic/Spy" color schemes in the infobox and show the Medic as the preview for the color scheme for both team colors, right? (If someone didn't understand what I've said, I can do a simply mock-up for the page). Gabrielwoj (talk) 18:43, 3 May 2014 (PDT)
That's the purpose of the all class gallery. Shows its orientation on all class. If it has a different design however, then it should be in the infobox similar to the Team Captain Ashes (talk) 18:48, 3 May 2014 (PDT)
Ok, so no need to add all the classes differences (model differences) to the info box, as the Gallery below shows how each class equip the cosmetic item. The Sniper to Scout for example, has a different design. Gabrielwoj (talk) 18:54, 3 May 2014 (PDT)

Minor fix

Already tried to fix the problem from distinctive color on the image box, tell me what you guys think!

D4rkShddw13 (talk) 20:46, 15 June 2014 (PDT)

You didn't exactly "fix" anything. The need image specified the infobox not the gallery. Also you don't need to note in the discussion page of your changes, we can see them in the RC logs. Ashes (talk) 21:08, 15 June 2014 (PDT)

Brotherhood of Arms colors change between 4 different ways. Question about paint variants.

I decided to look up the textures and the UV chart for the cosmetic. We all know that the Medic and Spy ones are in a darker color, however, there are actually 4 different colors in the textures that certain classes use, using different shades of red/blue. It's as follows:

The stretched textures is an issue in regular HLMV, but it shouldn't matter here much, it's just a visual representation showing what each model per class uses which parts of the texture

This is why the shades of color change a little between the class pictures. So I ask, should there be a paint variant for each class (similar to Patriot Peak), or should there be paint variants based on the different 4 colors (similar to Cotton Head, where Pyro, Medic and Spy were all grouped into one paint variant table)? The problem here is that I would include the class' head, so it would be like a tab called "Demoman, Pyro and Soldier" but it would only show one of these classes head. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 13:51, 19 October 2022 (UTC)