Difference between revisions of "Template:Dictionary/common strings"

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(russian translation of another 100 facts (ported some facts from Previously featured) (x2))
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dyk-mp-190:
 
dyk-mp-190:
 
   en: ...that if you turn on subtitles in the [[Meet the Pyro]] video, the [[Scout]] says "He's not here, is she?" when referring to the [[Pyro]]?
 
   en: ...that if you turn on subtitles in the [[Meet the Pyro]] video, the [[Scout]] says "He's not here, is she?" when referring to the [[Pyro]]?
   ru: ...если включить субтитры в видеоролике «[[Meet the Pyro/ru|Знакомьтесь, Поджигатель]]», то [[Scout/ru|разведчик]] говорит «He's not here, is she?» (рус. «Его или её здесь нет, не так ли?»), обращаясь к [[Pyro/ru|поджигателю]]?
+
   ru: ...если включить англоязычные субтитры в видеоролике «[[Meet the Pyro/ru|Знакомьтесь, Поджигатель]]», то [[Scout/ru|разведчик]] говорит «He's not here, is she?» (рус. «Его или её здесь нет, не так ли?»), обращаясь к [[Pyro/ru|поджигателю]]?
  
 
dyk-mp-191:
 
dyk-mp-191:
Line 24,440: Line 24,440:
 
dyk-mp-201:
 
dyk-mp-201:
 
   en: ...that, as a [[Soldier]], when activating the [[Buff Banner]], [[Battalion's Backup]] and the [[Concheror]], the buff can be held by holding down the fire button, and be used in the moment when you let go of it?
 
   en: ...that, as a [[Soldier]], when activating the [[Buff Banner]], [[Battalion's Backup]] and the [[Concheror]], the buff can be held by holding down the fire button, and be used in the moment when you let go of it?
 +
  ru: ...играя за [[Soldier/ru|солдата]] и активировав [[Buff Banner/ru|Вдохновляющее знамя]], [[Battalion's Backup/ru|Поддержку батальона]] или [[Concheror/ru|Завоеватель]], можно удерживать нажатой левую кнопку мыши и отпустить её в момент, когда потребуется способность предмета?
  
 
dyk-mp-202:
 
dyk-mp-202:
 
   en: ...that if two [[Huntsman]] arrows hit each other in mid air, they are both destroyed?
 
   en: ...that if two [[Huntsman]] arrows hit each other in mid air, they are both destroyed?
 +
  ru: ...если две стрелы [[Huntsman/ru|Охотника]] заденут друг друга в воздухе, они обе уничтожатся?
  
 
dyk-mp-203:
 
dyk-mp-203:
 
   en: ...that if you successfully taunt kill a player with the [[Ubersaw]] you are granted with 100% ubercharge?
 
   en: ...that if you successfully taunt kill a player with the [[Ubersaw]] you are granted with 100% ubercharge?
 +
  ru: ...если вы успешно убьёте игрока с помощью [[Ubersaw/ru|Убер-пилы]], вы получите 100% убер-заряд?
  
 
dyk-mp-204:
 
dyk-mp-204:
 
   en: ...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?
 
   en: ...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?
 +
  ru: ...в версии Team Fortress 2 для Xbox 360 и PS3 нельзя улучшать раздатчики и телепорты?
  
 
dyk-mp-205:
 
dyk-mp-205:
 
   en: ...that the number displayed when [[Multiplayer_options#Advanced_multiplayer_options|Display damage done as text over your target]] is enabled, the most damage that can appear is −32,767, which is one more than the lower bound of a 16 bit value?
 
   en: ...that the number displayed when [[Multiplayer_options#Advanced_multiplayer_options|Display damage done as text over your target]] is enabled, the most damage that can appear is −32,767, which is one more than the lower bound of a 16 bit value?
 +
  ru: ...максимальный урон, который может быть показан при включении настройки «[[Multiplayer_options/ru#Advanced_multiplayer_options|Показывать урон, нанесенный врагу]]», равен -32.767, что на единицу меньше нижней границы 16-битной переменной?
  
 
dyk-mp-206:
 
dyk-mp-206:
 
   en: ...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
 
   en: ...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
 +
  ru: ...при выполнении насмешки прямо перед падением с уступа, кажется, что вы выполняете насмешку и при этом двигаетесь?
  
 
dyk-mp-207:
 
dyk-mp-207:
 
   en: ...that the Engineer's [[Pip-Boy]] changes the look of your construction and destruction tools' menu?
 
   en: ...that the Engineer's [[Pip-Boy]] changes the look of your construction and destruction tools' menu?
 +
  ru: ...[[Pip-Boy/ru|Пип-бой]] инженера меняет внешний вид меню постройки и разрушения?
  
 
dyk-mp-208:
 
dyk-mp-208:
 
   en: ...that you can survive your [[Equalizer]]'s [[Kamikaze]] taunt by equipping the [[Rocket Jumper]], while your enemies won't?
 
   en: ...that you can survive your [[Equalizer]]'s [[Kamikaze]] taunt by equipping the [[Rocket Jumper]], while your enemies won't?
 +
  ru: ...можно пережить насмешку [[Equalizer/ru|Уравнителя]], [[Kamikaze/ru|Камикадзе]], если вооружиться [[Rocket Jumper/ru|Тренировочным ракетомётом]], а враг рядом - нет?
  
 
dyk-mp-209:
 
dyk-mp-209:
 
   en: ...that the hospital in the [[Meet the Medic]] short was based on the [https://maps.google.com/?ie=UTF8&ll=47.594139,-122.316939&spn=0.004471,0.011458&t=h&z=17&layer=c&cbll=47.594203,-122.31679&panoid=DmFqiuzDJkxVJ8ge-z9ejw&cbp=12,165.68,,0,-3.2 Pacific Medical Center] near the Valve offices?
 
   en: ...that the hospital in the [[Meet the Medic]] short was based on the [https://maps.google.com/?ie=UTF8&ll=47.594139,-122.316939&spn=0.004471,0.011458&t=h&z=17&layer=c&cbll=47.594203,-122.31679&panoid=DmFqiuzDJkxVJ8ge-z9ejw&cbp=12,165.68,,0,-3.2 Pacific Medical Center] near the Valve offices?
 +
  ru: ...больница, показанная в видео «[[Meet the Medic/ru|Знакомьтесь, Медик]]», основана на [https://maps.google.com/?ie=UTF8&ll=47.594139,-122.316939&spn=0.004471,0.011458&t=h&z=17&layer=c&cbll=47.594203,-122.31679&panoid=DmFqiuzDJkxVJ8ge-z9ejw&cbp=12,165.68,,0,-3.2 Pacific Medical Center], находящемся рядом с офисом Valve?
  
 
dyk-mp-210:
 
dyk-mp-210:
 
   en: ...that the inspiration for the [[Flare Gun]] came from the stock [[Incendiary Cannon (Classic)|Incendiary Cannon]] in Team Fortress Classic and Quake Team Fortress?
 
   en: ...that the inspiration for the [[Flare Gun]] came from the stock [[Incendiary Cannon (Classic)|Incendiary Cannon]] in Team Fortress Classic and Quake Team Fortress?
 +
  ru: ...идея создания [[Flare Gun/ru|ракетницы]] пришла с [[Incendiary Cannon (Classic)/ru|Поджигающей ракетницы]] из Team Fortress Classic и Quake Team Fortress?
  
 
dyk-mp-211:
 
dyk-mp-211:
 
   en: ...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a [[gibbed]] head?
 
   en: ...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a [[gibbed]] head?
 +
  ru: ...«обезглавливание» на самом деле является сокращением головы с модели, настолько небольшим, что его нельзя заметить, и в результате этого создаётся голова от [[gibbed/ru|останков]]?
  
 
dyk-mp-212:
 
dyk-mp-212:
 
   en: ...that the [[Eyelander]], the [[Nessie's Nine Iron]] and the [[Horseless Headless Horsemann's Headtaker]] occasionally whisper "heads"?
 
   en: ...that the [[Eyelander]], the [[Nessie's Nine Iron]] and the [[Horseless Headless Horsemann's Headtaker]] occasionally whisper "heads"?
 +
  ru: ...[[Eyelander/ru|Одноглазый горец]], [[Nessie's Nine Iron/ru|Железная девятка Несси]] и [[Horseless Headless Horsemann's Headtaker/ru|Секира Пешего всадника без головы]] иногда шепчут «heads» (''англ.'' головы).
  
 
dyk-mp-213:
 
dyk-mp-213:
 
   en: ...that the [[voice actors|voice actor]] for the [[Sniper]], John Patrick Lowrie, is married to Ellen McLain, who voices the [[Administrator]]?
 
   en: ...that the [[voice actors|voice actor]] for the [[Sniper]], John Patrick Lowrie, is married to Ellen McLain, who voices the [[Administrator]]?
 +
  ru: ...Джон Патрик Лоури, [[voice actors/ru|озвучивший]] for the [[Sniper/ru|снайпера]] в англоязычной версии игры, женат на Эллен Маклейн, озвучившей там же [[Administrator/ru|Администратора]]?
  
 
dyk-mp-214:
 
dyk-mp-214:
 
   en: ...that the [[Spy-cicle]] instantly regenerates in Medieval Mode when the Spy gets ignited?
 
   en: ...that the [[Spy-cicle]] instantly regenerates in Medieval Mode when the Spy gets ignited?
 +
  ru: ...[[Spy-cicle/ru|Сосулька]] мгновенно восстанавливается в режиме «Средневековья», если шпион был подожжён?
  
 
dyk-mp-215:
 
dyk-mp-215:
 
   en: ...that the [[Scout]] wears a left-handed [[Batter's Helmet]], and he wields the [[Wrap Assassin]] with his left hand in ''[[A Smissmas Story]]'', even though he is right-handed?
 
   en: ...that the [[Scout]] wears a left-handed [[Batter's Helmet]], and he wields the [[Wrap Assassin]] with his left hand in ''[[A Smissmas Story]]'', even though he is right-handed?
 +
  ru: ...в комиксе «[[A Smissmas Story/ru|Шмождественской истории]]» [[Scout/ru|разведчик]] носит [[Batter's Helmet/ru|Бейсбольный шлем]] для левшей и держит [[Wrap Assassin/ru|Обёрточного убийцу]] в левой руке, хотя он правша?
  
 
dyk-mp-216:
 
dyk-mp-216:
 
   en: ...that a Spy using the [[Invisibility Watch]] or the [[Dead Ringer]] can stay cloaked permanently if he is standing near a Level 3 [[Dispenser]]?
 
   en: ...that a Spy using the [[Invisibility Watch]] or the [[Dead Ringer]] can stay cloaked permanently if he is standing near a Level 3 [[Dispenser]]?
 +
  ru: ...шпион, использующий [[Invisibility Watch/ru|часы невидимости]] или [[Dead Ringer/ru|Звон смерти]], может оставаться невидимым бесконечно, если находится рядом с [[Dispenser/ru|раздатчиком]] 3-го уровня?
  
 
dyk-mp-217:
 
dyk-mp-217:
 
   en: ...that a [[Spy]] doesn't need to be [[Disguise|disguised]] to take an enemy [[Teleporter]]?
 
   en: ...that a [[Spy]] doesn't need to be [[Disguise|disguised]] to take an enemy [[Teleporter]]?
 +
  ru: ...[[Spy/ru|шпиону]] не обязательно [[Disguise/ru|маскироваться]], чтобы воспользоваться вражеским [[Teleporter/ru|телепортом]]?
  
 
dyk-mp-218:
 
dyk-mp-218:
 
   en: ...that the [[Engineer]] can use the [[Wrangler]] to shoot himself with his own [[Sentry]] to get to hard to reach areas?
 
   en: ...that the [[Engineer]] can use the [[Wrangler]] to shoot himself with his own [[Sentry]] to get to hard to reach areas?
 +
  ru: ...[[Engineer/ru|инженер]] может воспользоваться [[Wrangler/ru|Поводырём]], чтобы нанести урон себе своей [[Sentry/ru|турелью]], и, таким образом, попасть в труднодоступные места?
  
 
dyk-mp-219:
 
dyk-mp-219:
 
   en: ...that a picture of [[Saxton Hale]] can be seen on a board on the background of [[Meet the Spy]]?
 
   en: ...that a picture of [[Saxton Hale]] can be seen on a board on the background of [[Meet the Spy]]?
 +
  ru: ...изображение [[Saxton Hale/ru|Сакстона Хейла]] можно увидеть на настенной доске в видео «[[Meet the Spy/ru|Знакомьтесь, Шпион]]»?
  
 
dyk-mp-220:
 
dyk-mp-220:
 
   en: ...that the Burst style on the [[Reggaelator]] bears the icon of the Quit button from the [[main menu]]?
 
   en: ...that the Burst style on the [[Reggaelator]] bears the icon of the Quit button from the [[main menu]]?
 +
  ru: ...узор взрывного стиля [[Reggaelator/ru|Рэггилятора]] состоит из одинаковых иконок, взятых из кнопки выхода в [[main menu/ru|главном меню игры]]?
  
 
dyk-mp-221:
 
dyk-mp-221:
 
   en: ...that the [[Gunboats]] were given to the [[Soldier]] after he won a competition against the [[Demoman]] in the [[WAR! Update]]?
 
   en: ...that the [[Gunboats]] were given to the [[Soldier]] after he won a competition against the [[Demoman]] in the [[WAR! Update]]?
 +
  ru: ...[[Gunboats/ru|Штурмботинки]] были даны [[Soldier/ru|солдату]] после того, как он выиграл соревнование против [[Demoman/ru|подрывника]] в [[WAR! Update/ru|обновлении «Война!»]]?
  
 
dyk-mp-222:
 
dyk-mp-222:
 
   en: ...that the [[Flamethrower]] could not originally perform airblasts before the [[Pyro Update]]?
 
   en: ...that the [[Flamethrower]] could not originally perform airblasts before the [[Pyro Update]]?
 +
  ru: ...[[Flamethrower/ru|огнемёт]] не мог использовать сжатый воздух до выхода [[Pyro Update/ru|обновления Поджигателя]]?
  
 
dyk-mp-223:
 
dyk-mp-223:
 
   en: ...that the [[Original]] is based off of the Rocket Launcher from ''Quake''?
 
   en: ...that the [[Original]] is based off of the Rocket Launcher from ''Quake''?
 +
  ru: ...[[Original/ru|Прародитель]] основан на ракетомёте из ''Quake''?
  
 
dyk-mp-224:
 
dyk-mp-224:
 
   en: ...that the Pyro's [[Detonator]] can be used to perform jumps similar to [[Rocket jumping#Detonator jump|rocket jumping]]?
 
   en: ...that the Pyro's [[Detonator]] can be used to perform jumps similar to [[Rocket jumping#Detonator jump|rocket jumping]]?
 +
  ru: ...с [[Detonator/ru|Детонатором]] можно выполнять [[Rocket jumping/ru#Detonator jump|прыжки]] также как и с ракетомётом?
  
 
dyk-mp-225:
 
dyk-mp-225:
 
   en: ...that the [[Sandvich]] originally healed 120 health and could be reused immediately?
 
   en: ...that the [[Sandvich]] originally healed 120 health and could be reused immediately?
 +
  ru: ...[[Sandvich/ru|Бутерброд]] ранее восстанавливал 120 ед. здоровья и сразу же мог быть использован ещё раз?
  
 
dyk-mp-226:
 
dyk-mp-226:
 
   en: ...that when [[disguise kit|disguising]] as a different class, [[hitscan|hitboxes]] aren't completely accurate?
 
   en: ...that when [[disguise kit|disguising]] as a different class, [[hitscan|hitboxes]] aren't completely accurate?
 +
  ru: ...если [[disguise kit/ru|замаскироваться]] под другой класс, то [[hitscan/ru|области попадания]] не совсем точны?
  
 
dyk-mp-227:
 
dyk-mp-227:
 
   en: ...that the Sniper has a mug in [[Meet the Sniper]] that says '#1 Sniper?'
 
   en: ...that the Sniper has a mug in [[Meet the Sniper]] that says '#1 Sniper?'
 +
  ru: ...у снайпера в видео «[[Meet the Sniper/ru|Знакомьтесь, Снайпер]]» есть кружка с надписью  «'#1 Sniper'» («'Снайпер №1'»)
  
 
dyk-mp-228:
 
dyk-mp-228:
 
   en: ...that you can see a short clip of Meet the Pyro teased in Valve's video [[portal:Perpetual Testing Initiative (video)|"Perpetual Testing Initiative"]]?
 
   en: ...that you can see a short clip of Meet the Pyro teased in Valve's video [[portal:Perpetual Testing Initiative (video)|"Perpetual Testing Initiative"]]?
 +
  ru: ...в трейлере «[https://youtu.be/b7rZO2ACP3A Perpetual Testing Initiative]» можно увидеть короткий отрывок из трейлера «Знакомьтесь, Поджигатель»?
  
 
dyk-mp-229:
 
dyk-mp-229:
 
   en: ...that for all the [[Weapons#demomanmelee|Demoman's swords]], during decapitations, the animation shows a vertical swing but the neck is cut horizontally?
 
   en: ...that for all the [[Weapons#demomanmelee|Demoman's swords]], during decapitations, the animation shows a vertical swing but the neck is cut horizontally?
 +
  ru: ...анимацией [[Crit/ru|крита]] всех [[Weapons/ru#demomanmelee|мечей подрывника]] является вертикальный удар, хотя убитые этим ударом противники обезглавливаются горизонтально?
  
 
dyk-mp-230:
 
dyk-mp-230:
 
   en: ...that if a [[Engineer]] is stunned while he is selecting a place to put down his [[Buildings]], he can still see the blueprint model in thirdperson?
 
   en: ...that if a [[Engineer]] is stunned while he is selecting a place to put down his [[Buildings]], he can still see the blueprint model in thirdperson?
 +
  ru: ...[[Engineer/ru|инженер]], оглушённый во время попытки установить свою [[Buildings/ru|постройку]], всё ещё будет видеть чертёж установки в виде от третьего лица?
  
 
dyk-mp-231:
 
dyk-mp-231:
 
   en: ...that in [[Trailer 1]], the [[Medic]] is seen with a stethoscope that was later removed, but brought back as the [[Surgeon's Stethoscope]]?
 
   en: ...that in [[Trailer 1]], the [[Medic]] is seen with a stethoscope that was later removed, but brought back as the [[Surgeon's Stethoscope]]?
 +
  ru: ...в [[Trailer 1/ru|первом трейлере]] можно увидеть [[Medic/ru|медика]] со стетоскопом, который был позже удалён, но возвращён обратно как [[Surgeon's Stethoscope/ru|Врачебный стетоскоп]]?
  
 
dyk-mp-232:
 
dyk-mp-232:
 
   en: ...that originally, the [[Scout]] was planned to have a [[Nail Gun]] as a primary weapon?
 
   en: ...that originally, the [[Scout]] was planned to have a [[Nail Gun]] as a primary weapon?
 +
  ru: ...первоначально основным оружием [[Scout/ru|разведчика]] был [[Nail Gun/ru|гвоздомёт]]?
  
 
dyk-mp-233:
 
dyk-mp-233:
 
   en: ...that it is possible for two [[Huntsman]] [[Sniper]]s to use the [[Skewer]] taunt on each other indefinitely, appearing stunned in front of each other?
 
   en: ...that it is possible for two [[Huntsman]] [[Sniper]]s to use the [[Skewer]] taunt on each other indefinitely, appearing stunned in front of each other?
 +
  ru: ...два [[Sniper/ru|снайпера]] с [[Huntsman/ru|Охотниками]] могут неограниченно долго применять друг на друге насмешку [[Skewer/ru|Шампур]], что будет выглядеть как будто бы они оба оглушены?
  
 
dyk-mp-234:
 
dyk-mp-234:
 
   en: ...that a [[Medic]] will fill his [[ÜberCharge]] faster if the heal target is hurting himself?
 
   en: ...that a [[Medic]] will fill his [[ÜberCharge]] faster if the heal target is hurting himself?
 +
  ru: ...скорость накопления [[ÜberCharge/ru|убер-заряда]] [[Medic/ru|медика]] будет выше, если пациент будет наносить урон самому себе?
  
 
dyk-mp-235:
 
dyk-mp-235:
 
   en: ...that you can combine the [[Atomizer]] and the [[Force-A-Nature]] to perform four jumps in mid-air?
 
   en: ...that you can combine the [[Atomizer]] and the [[Force-A-Nature]] to perform four jumps in mid-air?
 +
  ru: ...вместе с [[Atomizer/ru|Расщепителем]] и [[Force-A-Nature/ru|Неумолимой силой]] можно выполнить четвёртый прыжок?
  
 
dyk-mp-236:
 
dyk-mp-236:
 
   en: ...that the [[RED]] [[Demoman]] and [[BLU]] [[Soldier]] became friends after meeting at a Projectile Weapons Expo?
 
   en: ...that the [[RED]] [[Demoman]] and [[BLU]] [[Soldier]] became friends after meeting at a Projectile Weapons Expo?
 +
  ru: ...[[Demoman/ru|подрывник]] [[RED/ru|КРАСНЫХ]] и [[Soldier/ru|солдат]] [[BLU/ru|СИНИХ]] стали друзьями после Projectile Weapons Expo?
  
 
dyk-mp-237:
 
dyk-mp-237:
 
   en: ...that [[Demoman]]'s [[Non-player characters#Mr. & Mrs. DeGroot|dad]] walked 15 miles in the rain to blow up the Queen of England for a nickel?
 
   en: ...that [[Demoman]]'s [[Non-player characters#Mr. & Mrs. DeGroot|dad]] walked 15 miles in the rain to blow up the Queen of England for a nickel?
 +
  ru: ...[[Non-player characters/ru#Мистер_и_Миссис_ДеГрут|отец]] [[Demoman/ru|подрывника]] прошагал 15 миль под дождём, чтобы взорвать Королеву Англии за 5 центов?
  
 
dyk-mp-238:
 
dyk-mp-238:
 
   en: ...that on the day before the [[Über Update]] was officially announced, the [[TF2 Official Website]] was covered with [[:File:TF2blog-doves.png|doves and bird excrement]]?
 
   en: ...that on the day before the [[Über Update]] was officially announced, the [[TF2 Official Website]] was covered with [[:File:TF2blog-doves.png|doves and bird excrement]]?
 +
  ru: ...что за день до объявления «[[Über Update/ru|Убер-обновления]]» на [[TF2 Official Website/ru|официальном сайте]] появились [[:File:TF2blog-doves.png|голуби и их экскременты]]?
  
 
dyk-mp-239:
 
dyk-mp-239:
 
   en: ...that the [[Huntsman]] can be drawn mid-air, but can't be fired until the Sniper touches the ground?
 
   en: ...that the [[Huntsman]] can be drawn mid-air, but can't be fired until the Sniper touches the ground?
 +
  ru: ...раньше можно было натянуть тетиву [[Huntsman/ru|Охотника]], находясь в воздухе, но выстрелить было возможно только после касания земли?
  
 
dyk-mp-240:
 
dyk-mp-240:
 
   en: ...that in [[Meet the Engineer]], his camp-fire is actually a [[fire|burning]] [[BLU]] [[Sniper]]?
 
   en: ...that in [[Meet the Engineer]], his camp-fire is actually a [[fire|burning]] [[BLU]] [[Sniper]]?
 +
  ru: ...в трейлере «[[Meet the Engineer/ru|Знакомьтесь, Инженер]]» костер является [[fire/ru|горящим]] [[Sniper/ru|снайпером]] [[BLU/ru|СИНИХ]]?
  
 
dyk-mp-241:
 
dyk-mp-241:
 
   en: ...that whenever a [[Golden Wrench]] or a [[Saxxy]] is destroyed, a message is sent to all active players regarding which user has destroyed the item?
 
   en: ...that whenever a [[Golden Wrench]] or a [[Saxxy]] is destroyed, a message is sent to all active players regarding which user has destroyed the item?
 +
  ru: ...после удаления [[Golden Wrench/ru|Золотого гаечного ключа]] или [[Saxxy/ru|Сакси]] из рюкзака всем активным игрокам посылается сообщение о том, кто разрушил этот предмет?
  
 
dyk-mp-242:
 
dyk-mp-242:
 
   en: ...that the [[Shortstop]] shares ammo with the [[Pistol]], the [[Lugermorph]], and the [[Winger]]?
 
   en: ...that the [[Shortstop]] shares ammo with the [[Pistol]], the [[Lugermorph]], and the [[Winger]]?
 +
  ru: ...[[Shortstop/ru|Прерыватель]] раньше использовал те же патроны, что [[Pistol/ru|пистолет]] и [[Lugermorph/ru|Люгерморф]], но не те же, что [[Winger/ru|Окрылённый]]?
  
 
dyk-mp-243:
 
dyk-mp-243:
 
   en: ...that the [[Bottle]] is dated 1808 and the [[Scottish Handshake]] is dated 1680?
 
   en: ...that the [[Bottle]] is dated 1808 and the [[Scottish Handshake]] is dated 1680?
 +
  ru: ...[[Bottle/ru|бутылка]] датирована 1808 годом, а [[Scottish Handshake/ru|Шотландское рукобитие]] — 1680-м?
  
 
dyk-mp-244:
 
dyk-mp-244:
 
   en: ...that the [[RED]] [[Demoman]]'s father lost both eyes before he was 30, yet maintained 26 jobs until he died?
 
   en: ...that the [[RED]] [[Demoman]]'s father lost both eyes before he was 30, yet maintained 26 jobs until he died?
 +
  ru: ...отец [[Demoman/ru|подрывника]] [[RED/ru|КРАСНЫХ]] потерял оба глаза до 30 лет, однако работал на 26 работах до своей смерти?
 
   zh-hans: …[[RED/zh-hans|红方]][[Demoman/zh-hans|爆破手]]的父亲在30岁之前就失去了双眼,而他直到去世之前都还干着26份工作?
 
   zh-hans: …[[RED/zh-hans|红方]][[Demoman/zh-hans|爆破手]]的父亲在30岁之前就失去了双眼,而他直到去世之前都还干着26份工作?
  
 
dyk-mp-245:
 
dyk-mp-245:
 
   en: ...that you gain [[kill assist]]s on friendly [[Sentry Gun]]s that you help build and maintain?
 
   en: ...that you gain [[kill assist]]s on friendly [[Sentry Gun]]s that you help build and maintain?
 +
  ru: ...[[Engineer/ru|инженер]] получит [[kill assist/ru|очки помощи]], если он помогал строить или чинить [[Sentry Gun/ru|турель]] союзника?
  
 
dyk-mp-246:
 
dyk-mp-246:
 
   en: ...that with perfect timing, the [[Scout]] can [[stun]] an enemy and [[Homerun|taunt kill]] them before they can dodge the hit?
 
   en: ...that with perfect timing, the [[Scout]] can [[stun]] an enemy and [[Homerun|taunt kill]] them before they can dodge the hit?
 +
  ru: ...[[Scout/ru|разведчик]], точно подгадав время, может [[stun/ru|оглушить]] врага и [[Homerun/ru|убить его насмешкой]] до того, как тот сможет как-либо уклониться?
  
 
dyk-mp-247:
 
dyk-mp-247:
 
   en: ...that you can survive the [[Train]] in [[Well]] with the [[Dead Ringer]]?
 
   en: ...that you can survive the [[Train]] in [[Well]] with the [[Dead Ringer]]?
 +
  ru: ...раньше можно было пережить наезд [[Train/ru|поезда]] на карте [[Well/ru|Well]] с помощью [[Dead Ringer/ru|Звона смерти]]?
  
 
dyk-mp-248:
 
dyk-mp-248:
 
   en: ...that the [[Soldier]] shares an apartment with [[Merasmus the Magician]]?
 
   en: ...that the [[Soldier]] shares an apartment with [[Merasmus the Magician]]?
 +
  ru: ...[[Soldier/ru|солдат]] живёт вместе с [[Merasmus the Magician/ru|чародеем Маразмусом]]?
  
 
dyk-mp-249:
 
dyk-mp-249:
 
   en: ...that the [[Soldier]] and [[Engineer]]'s [[voice actors]] (Rick May and Grant Goodeve, respectively) have both voiced the character Wolf O'Donnel from the ''Star Fox'' game series?
 
   en: ...that the [[Soldier]] and [[Engineer]]'s [[voice actors]] (Rick May and Grant Goodeve, respectively) have both voiced the character Wolf O'Donnel from the ''Star Fox'' game series?
 +
  ru: ...актёры, [[voice actors/ru|озвучившие]] [[Soldier/ru|солдата]] и [[Engineer/ru|инженера]] (Рик Мейс и Грант Гудив соответственно), озвучивали персонажа Вульфа О'Доннела из серии игр ''Star Fox''?
  
 
dyk-mp-250:
 
dyk-mp-250:
 
   en: ...that in all of the [[Meet the Team]] videos, the [[BLU]] [[Scout]] is never shown being killed?
 
   en: ...that in all of the [[Meet the Team]] videos, the [[BLU]] [[Scout]] is never shown being killed?
 +
  ru: ...во всех трейлерах «[[Meet the Team/ru|Знакомьтесь...]]» [[Scout/ru|разведчик]] [[BLU/ru|СИНИХ]] никогда не был убит?
  
 
dyk-mp-251:
 
dyk-mp-251:
 
   en: ...that if a player has [[friendly fire]] enabled, they can hurt themselves with the [[Third Degree]] by attacking a [[Medic]] [[heal|healing]] them?
 
   en: ...that if a player has [[friendly fire]] enabled, they can hurt themselves with the [[Third Degree]] by attacking a [[Medic]] [[heal|healing]] them?
 +
  ru: ...при включённом [[friendly fire/ru|огне по своим]] игрок может поранить самого себя, атакуя [[heal/ru|лечащего]] его [[Medic/ru|медика]] [[Third Degree/ru|Третьей степенью]]?
  
 
dyk-mp-252:
 
dyk-mp-252:
 
   en: ...that in [[Meet The Sandvich]], it says "COPYRIGHT OMNOMNOM" on the bottom right corner instead of the usual "COPYRIGHT LOLOLOL"?
 
   en: ...that in [[Meet The Sandvich]], it says "COPYRIGHT OMNOMNOM" on the bottom right corner instead of the usual "COPYRIGHT LOLOLOL"?
 +
  ru: ...в трейлере «[[Meet The Sandvich/ru|Знакомьтесь, Бутерброд]]» вместо обычного «COPYRIGHT LOLOLOL» написано «COPYRIGHT OMNOMNOM»?
 
   zh-hans: …在《[[Meet The Sandvich/zh-hans|拜见三明治]]》的封面右下角写着“COPYRIGHT OMNOMNOM”而非该系列常用的“COPYRIGHT LOLOLOL”?
 
   zh-hans: …在《[[Meet The Sandvich/zh-hans|拜见三明治]]》的封面右下角写着“COPYRIGHT OMNOMNOM”而非该系列常用的“COPYRIGHT LOLOLOL”?
  
 
dyk-mp-253:
 
dyk-mp-253:
 
   en: ...that the [[Market Gardener]] also crits while rocket jumping using enemy rockets?
 
   en: ...that the [[Market Gardener]] also crits while rocket jumping using enemy rockets?
 +
  ru: ...[[Market Gardener/ru|Землекоп]] даёт криты и во время прыжка от вражеской ракеты?
  
 
dyk-mp-254:
 
dyk-mp-254:
 
   en: ...that in [[Foundry]], behind the glass in the main [[RED]] spawn, is a room guarded by a [[RED]] [[Soldier]] with a [[Scout]] and [[Heavy]] inside looking at photos of the [[team]]?
 
   en: ...that in [[Foundry]], behind the glass in the main [[RED]] spawn, is a room guarded by a [[RED]] [[Soldier]] with a [[Scout]] and [[Heavy]] inside looking at photos of the [[team]]?
 +
  ru: ...на карте [[Foundry/ru|Foundry]] за стеклом на базе [[RED/ru|КРАСНЫХ]] есть комната, охраняемая [[Soldier/ru|солдатом]] [[RED/ru|КРАСНЫХ]], в которой [[Scout/ru|разведчик]] и [[Heavy/ru|пулемётчик]] разглядывают фотографии [[team/ru|команды]]?
  
 
dyk-mp-255:
 
dyk-mp-255:
 
   en: ...that the [[Mmmph]]'s damage reduction will allow the [[Pyro]] to survive the [[Payload]]'s detonation, headshots, and any taunt-kill?
 
   en: ...that the [[Mmmph]]'s damage reduction will allow the [[Pyro]] to survive the [[Payload]]'s detonation, headshots, and any taunt-kill?
 +
  ru: ...снижение урона во время выполнения насмешки заряда «[[Mmmph/ru|МММФХ]]» позволит [[Pyro/ru|поджигателю]] пережить взрыв [[Payload/ru|вагонетки]], выстрелы в голову и любую убийственную насмешку?
  
 
dyk-mp-256:
 
dyk-mp-256:
 
   en: ...that the [[Soldier]] speaks some [[Soldier responses|responses]] like a robot when he has the entire [[The Tin Soldier]] set equipped?
 
   en: ...that the [[Soldier]] speaks some [[Soldier responses|responses]] like a robot when he has the entire [[The Tin Soldier]] set equipped?
 +
  ru: ...[[Soldier/ru|солдат]] произносит некоторые [[Soldier responses/ru|фразы]] как робот, когда у него есть весь набор «[[The Tin Soldier/ru|Оловянный солдатик]]»?
  
 
dyk-mp-257:
 
dyk-mp-257:
 
   en: ...that the [[Sandvich]] has [[Meet The Sandvich|its own Meet the Team video]]?
 
   en: ...that the [[Sandvich]] has [[Meet The Sandvich|its own Meet the Team video]]?
 +
  ru: ...у [[Sandvich/ru|бутерброда]] есть [[Meet The Sandvich/ru|его собственное видео в «Знакомьтесь, Команда»]]?
  
 
dyk-mp-258:
 
dyk-mp-258:
 
   en: ...that the [[Engineer]] is seen holding the [[Frontier Justice]] in the [[Mac Update trailer]] video before it was officially announced?
 
   en: ...that the [[Engineer]] is seen holding the [[Frontier Justice]] in the [[Mac Update trailer]] video before it was officially announced?
 +
  ru: ...[[Engineer/ru|инженер]] держит в руках [[Frontier Justice/ru|Самосуд]] в трейлере [[Mac Update trailer/ru|«Mac против PC»]] до официального объявления?
  
 
dyk-mp-259:
 
dyk-mp-259:
 
   en: ...that the [[Announcer]] only has annual one hour vacations?
 
   en: ...that the [[Announcer]] only has annual one hour vacations?
 +
  ru: ...[[Announcer/ru|Диктор]] имеет только ежегодный часовой отпуск?
  
 
dyk-mp-260:
 
dyk-mp-260:
 
   en: ...that the [[Soldier]]'s voice actor also voiced General Pepper, the Narrator, Wolf O'Donnell, Leon Powalski, and Andross from the popular Nintendo 64 game, ''StarFox 64''?
 
   en: ...that the [[Soldier]]'s voice actor also voiced General Pepper, the Narrator, Wolf O'Donnell, Leon Powalski, and Andross from the popular Nintendo 64 game, ''StarFox 64''?
 +
  ru: ...актёр, озвучивающий [[Soldier/ru|солдата]], также озвучивал генерала Пеппера, рассказчика, Вольфа О'Доннелла, Леона Повальски и Андросса из популярной игры для Nintendo 64 ''StarFox 64''?
  
 
dyk-mp-261:
 
dyk-mp-261:
 
   en: ...that a #101 [[Golden Wrench]] and a #11112 [[Gentle Manne's Service Medal]] were given to the winner of a charity auction for Child's Play?
 
   en: ...that a #101 [[Golden Wrench]] and a #11112 [[Gentle Manne's Service Medal]] were given to the winner of a charity auction for Child's Play?
 +
  ru: ...№101 [[Golden Wrench/ru|Золотой гаечный ключ]] и №11112 [[Gentle Manne's Service Medal/ru|Медаль за службу Джентль Манна]] были вручены победителю благотворительной акции «Child's Play»?
  
 
dyk-mp-262:
 
dyk-mp-262:
 
   en: ...that the spawn rooms for both [[RED]] and [[BLU]] on [[Coldfront]] were inspired by the [https://static.open.salon.com/files/strangelove_war_room1217603526.jpg war room] from the 1964 film ''[[w:Dr. Strangelove|Dr. Strangelove]]''?
 
   en: ...that the spawn rooms for both [[RED]] and [[BLU]] on [[Coldfront]] were inspired by the [https://static.open.salon.com/files/strangelove_war_room1217603526.jpg war room] from the 1964 film ''[[w:Dr. Strangelove|Dr. Strangelove]]''?
 +
  ru: ...при создании комнат возрождения [[RED/ru|КРАСНЫХ]] и [[BLU/ru|СИНИХ]] на карте [[Coldfront/ru|Coldfront]], создатели были вдохновлены дизайном [https://static.open.salon.com/files/strangelove_war_room1217603526.jpg военной комнаты] из фильма 1964 года ''[[Wikipedia:ru:Доктор_Стрейнджлав,_или_Как_я_перестал_бояться_и_полюбил_бомбу|Доктор Стрейнджлав]]''?
  
 
dyk-mp-263:
 
dyk-mp-263:
 
   en: ...that the [[Übersaw]] and the [[Vita-Saw]] both have a vial that will fill with a blue or red liquid when an [[ÜberCharge]] is being built, and drain while the ÜberCharge is being used?
 
   en: ...that the [[Übersaw]] and the [[Vita-Saw]] both have a vial that will fill with a blue or red liquid when an [[ÜberCharge]] is being built, and drain while the ÜberCharge is being used?
 +
  ru: ...[[Übersaw/ru|Убер-пила]] и [[Vita-Saw/ru|Вита-пила]] имеют пузырёк, который наполняется синей или красной жидкостью при накоплении [[ÜberCharge/ru|убер-заряда]] и сливается во время его использования?
  
 
dyk-mp-264:
 
dyk-mp-264:
 
   en: ...that the [[Pistol]] is similar to the [[w:Makarov pistol|Makarov]], a Russian handgun?
 
   en: ...that the [[Pistol]] is similar to the [[w:Makarov pistol|Makarov]], a Russian handgun?
 +
  ru: ...[[Pistol/ru|пистолет]] похож на русский пистолет [[Wikipedia:ru:Пистолет_Макарова|Макарова]]?
  
 
dyk-mp-265:
 
dyk-mp-265:
 
   en: ...that the hilt of the [[Persian Persuader]] has the [[w:Loch Ness Monster|Loch Ness Monster]] forged on it?
 
   en: ...that the hilt of the [[Persian Persuader]] has the [[w:Loch Ness Monster|Loch Ness Monster]] forged on it?
 +
  ru: ...на конце рукоятки [[Persian Persuader/ru|Персидского заклинателя]] выковано [[Wikipedia:ru:Лох-несское_чудовище|Лох-несское чудовище]]?
  
 
dyk-mp-266:
 
dyk-mp-266:
 
   en: ...that the road sign in [[Meet the Sniper]] sports the head shot death icon?
 
   en: ...that the road sign in [[Meet the Sniper]] sports the head shot death icon?
 +
  ru: ...на дорожном знаке в трейлере «[[Meet the Sniper/ru|Знакомьтесь, Снайпер]]» изображена иконка убийства в голову?
  
 
dyk-mp-267:
 
dyk-mp-267:
 
   en: ...that the [[Ghastly Gibus]] originally belonged to [[Zepheniah Mann]]?
 
   en: ...that the [[Ghastly Gibus]] originally belonged to [[Zepheniah Mann]]?
 +
  ru: ...[[Ghastly Gibus/ru|Жуткий шапокляк]] изначально принадлежал [[Zepheniah Mann/ru|Зефенайе Манну]]?
  
 
dyk-mp-268:
 
dyk-mp-268:
 
   en: ...that the [[Engineer]] wears his default hard hat backwards?
 
   en: ...that the [[Engineer]] wears his default hard hat backwards?
 +
  ru: ...[[Engineer/ru|инженер]] носит свою каску задом наперёд?
  
 
dyk-mp-269:
 
dyk-mp-269:
 
   en: ...that the [[Medic]] plays his "violin" on the wrong shoulder in his melee taunt?
 
   en: ...that the [[Medic]] plays his "violin" on the wrong shoulder in his melee taunt?
 +
  ru: ...при насмешке с оружием ближнего боя [[Medic/ru|медик]] играет на воображаемой скрипке не на том плече?
  
 
dyk-mp-270:
 
dyk-mp-270:
 
   en: ...that the closing portcullis on [[DeGroot Keep]] can kill you even when you have the [[Dead Ringer]] out?
 
   en: ...that the closing portcullis on [[DeGroot Keep]] can kill you even when you have the [[Dead Ringer]] out?
 +
  ru: ...опускающиеся врата на карте [[DeGroot Keep/ru|DeGroot Keep]] могут убить вас даже с активированным [[Dead Ringer/ru|Звоном смерти]]?
  
 
dyk-mp-271:
 
dyk-mp-271:
 
   en: ...that the [[Huntsman]], [[Jarate]], and an unpacked crate marked "[[Razorback]]" can all be seen in the [[Meet the Spy]] video?
 
   en: ...that the [[Huntsman]], [[Jarate]], and an unpacked crate marked "[[Razorback]]" can all be seen in the [[Meet the Spy]] video?
 +
  ru: ...[[Huntsman/ru|Охотник]], [[Jarate/ru|Банкате]] и открытый ящик с надписью «[[Razorback/ru|Бронепанцирь]]» можно увидеть в трейлере «[[Meet the Spy/ru|Знакомьтесь, Шпион]]»?
  
 
dyk-mp-272:
 
dyk-mp-272:
 
   en: ...that being killed by either of the Halloween [[boss]]es counts as an environmental death?
 
   en: ...that being killed by either of the Halloween [[boss]]es counts as an environmental death?
 +
  ru: ...смерть от любого хеллоуинского [[boss/ru|босса]] засчитывается как смерть от окружения?
  
 
dyk-mp-273:
 
dyk-mp-273:
 
   en: ...that the [[RED]] spawn room of [[Mann Manor]] contains a room with a desk and an ominous person sitting at it, revealed to be [[Redmond Mann]] next to his life-extension machine?
 
   en: ...that the [[RED]] spawn room of [[Mann Manor]] contains a room with a desk and an ominous person sitting at it, revealed to be [[Redmond Mann]] next to his life-extension machine?
 +
  ru: ...в комнате возрождения [[RED/ru|КРАСНЫХ]] на карте [[Mann Manor/ru|Mann Manor]] есть комната со столом и сидящим за ним зловещим человеком, коим является [[Redmond Mann/ru|Редмонд Манн]], сидящий за машиной, продлевающей жизнь?
  
 
dyk-mp-274:
 
dyk-mp-274:
 
   en: ...that the [[Backburner]] couldn't originally perform airblasts?
 
   en: ...that the [[Backburner]] couldn't originally perform airblasts?
 +
  ru: ...[[Backburner/ru|Дожигатель]] изначально не мог использовать сжатый воздух?
  
 
dyk-mp-275:
 
dyk-mp-275:
 
   en: ...that the [[Aladdin's Private Reserve]] was spelled with an extra "L" when it was first released?
 
   en: ...that the [[Aladdin's Private Reserve]] was spelled with an extra "L" when it was first released?
 +
  ru: ...английское название [[Aladdin's Private Reserve/ru|Неприкосновенного запаса Аладдина]] содержало лишнюю букву «L» после выхода?
  
 
dyk-mp-276:
 
dyk-mp-276:
 
   en: ...that every class has an item that will heal themselves?
 
   en: ...that every class has an item that will heal themselves?
 +
  ru: ...у каждого класса есть предмет, которым можно вылечить себя?
  
 
dyk-mp-277:
 
dyk-mp-277:
 
   en: ...that the [[Degreaser]] is made up of parts from a vintage gas station pump, car muffler, antique fire extinguisher, and stove top burner?
 
   en: ...that the [[Degreaser]] is made up of parts from a vintage gas station pump, car muffler, antique fire extinguisher, and stove top burner?
 +
  ru: ...[[Degreaser/ru|Чистильщик]] сделан из старого автозаправочного пистолета, автомобильного глушителя, старого огнетушителя и горелки от газовой плиты?
  
 
dyk-mp-278:
 
dyk-mp-278:
 
   en: ...that the [[Powerjack]] is made up of a 1950s automobile jack and car battery?
 
   en: ...that the [[Powerjack]] is made up of a 1950s automobile jack and car battery?
 +
  ru: ...[[Powerjack/ru|Разъединитель]] сделан из автомобильных домкрата и аккумулятора 1950-х?
  
 
dyk-mp-279:
 
dyk-mp-279:
 
   en: ...that the [[Spy]] can survive [[kill taunts]] with the [[Dead Ringer]] if his health is not too low?
 
   en: ...that the [[Spy]] can survive [[kill taunts]] with the [[Dead Ringer]] if his health is not too low?
 +
  ru: ...[[Spy/ru|шпион]] может пережить [[kill taunts/ru|убийственную насмешку]] с активированным [[Dead Ringer/ru|Звоном смерти]], если у него достаточно здоровья?
  
 
dyk-mp-280:
 
dyk-mp-280:
 
   en: ...that in the [[Australian Christmas]] update, [[Saxton Hale]] had a [[Media:Store_xmas_sale_3.png|Christmas tree]] pictured on his chest instead of the usual Australia?
 
   en: ...that in the [[Australian Christmas]] update, [[Saxton Hale]] had a [[Media:Store_xmas_sale_3.png|Christmas tree]] pictured on his chest instead of the usual Australia?
 +
  ru: ...во время [[Australian Christmas/ru|Австралийского Рождества]] волосы [[Saxton Hale/ru|Сакстона Хейла]] на груди были похожи на [[Media:Store_xmas_sale_3.png|ёлку]], а не на привычную Австралию?
  
 
dyk-mp-281:
 
dyk-mp-281:
 
   en: ...that the design of the [[Administrator]] was not originally created by [[Valve]], but was instead purchased from the artist [https://buttfacemakani.livejournal.com/301005.html Makani] some time before December 9, 2009?
 
   en: ...that the design of the [[Administrator]] was not originally created by [[Valve]], but was instead purchased from the artist [https://buttfacemakani.livejournal.com/301005.html Makani] some time before December 9, 2009?
 +
  ru: ...[[Valve/ru|Valve]] не создавали, а купили внешний вид [[Administrator/ru|Администратора]] у художника [https://buttfacemakani.livejournal.com/301005.html Makani] за некоторое время до 9 декабря 2009 года?
  
 
dyk-mp-282:
 
dyk-mp-282:
 
   en: ...that the [[RED]] [[Spy]] has a deeper voice than the [[BLU]] Spy in [[Meet the Spy]]?
 
   en: ...that the [[RED]] [[Spy]] has a deeper voice than the [[BLU]] Spy in [[Meet the Spy]]?
 +
  ru: ...в английской версии трейлера «[[Meet the Spy/ru|Знакомьтесь, Шпион]]» у [[Spy/ru|шпиона]] [[RED/ru|КРАСНЫХ]] более глубокий тембр голоса, нежели у [[BLU/ru|СИНИХ]]?
  
 
dyk-mp-283:
 
dyk-mp-283:
 
   en: ...that, in [[Meet the Sniper]], the bobble-head civilian is standing on the Team Fortress Classic logo?
 
   en: ...that, in [[Meet the Sniper]], the bobble-head civilian is standing on the Team Fortress Classic logo?
 +
  ru: ...в трейлере «[[Meet the Sniper/ru|Знакомьтесь, Снайпер]]» гражданский с качающейся головой стоит на логотипе Team Fortress Classic?
  
 
dyk-mp-284:
 
dyk-mp-284:
 
   en: ...that a mysterious figure resembling [[Miss Pauling]] can be seen in the [[Meet the Medic]] video?
 
   en: ...that a mysterious figure resembling [[Miss Pauling]] can be seen in the [[Meet the Medic]] video?
 +
  ru: ...таинственный силуэт, похожий на [[Miss Pauling/ru|мисс Полинг]] можно увидеть в трейлере «[[Meet the Medic/ru|Знакомьтесь, Медик]]»?
  
 
dyk-mp-285:
 
dyk-mp-285:
 
   en: ...that the [[Demoman]] was originally intended to be white-skinned?
 
   en: ...that the [[Demoman]] was originally intended to be white-skinned?
 +
  ru: ...[[Demoman/ru|подрывник]] изначально планировался быть белокожим?
  
 
dyk-mp-286:
 
dyk-mp-286:
 
   en: ...that the [[Razorback]] originally had a -15% movement speed reduction on the wearer?
 
   en: ...that the [[Razorback]] originally had a -15% movement speed reduction on the wearer?
 +
  ru: ...[[Razorback/ru|Бронепанцирь]] первоначально уменьшал скорость передвижения на 15%?
  
 
dyk-mp-287:
 
dyk-mp-287:
 
   en: ...that a [[Scout]] getting gibbed has a 1 in 100 chance of spawning a [[Doves|dove]] flying out of his body?
 
   en: ...that a [[Scout]] getting gibbed has a 1 in 100 chance of spawning a [[Doves|dove]] flying out of his body?
 +
  ru: ...из [[Scout/ru|разведчика]], которого разорвало на куски, может вылететь [[Doves/ru|голубь]] с вероятностью 1 к 100?
  
 
dyk-mp-288:
 
dyk-mp-288:
 
   en: ...that the [[Heavy]] is the only class with natural [[knock back]] damage resistance?
 
   en: ...that the [[Heavy]] is the only class with natural [[knock back]] damage resistance?
 +
  ru: ...[[Heavy/ru|пулемётчик]] — единственный класс, получающий меньший урон от [[knock back/ru|отбрасывания]]?
  
 
dyk-mp-289:
 
dyk-mp-289:
 
   en: ...that the [[Huntsman]] cannot be drawn [[underwater]]?
 
   en: ...that the [[Huntsman]] cannot be drawn [[underwater]]?
 +
  ru: ...[[Huntsman/ru|Охотник]] нельзя натянуть [[underwater/ru|под водой]]?
  
 
dyk-mp-290:
 
dyk-mp-290:
 
   en: ...that the [[Golden Wrench]] and [[Saxxy]] are made from [[Australium]], and both freeze their victims into golden statues?
 
   en: ...that the [[Golden Wrench]] and [[Saxxy]] are made from [[Australium]], and both freeze their victims into golden statues?
 +
  ru: ...[[Golden Wrench/ru|Золотой гаечный ключ]] и [[Saxxy/ru|Сакси]] сделаны из [[Australium/ru|австралия]] и превращают своих жертв в золотые статуи?
  
 
dyk-mp-291:
 
dyk-mp-291:
 
   en: ...that the knife trick the [[Spy]] does in [[Trailer 2]] is called the "half twirl" and the one he does in the ''[[Meet the Spy]]'' video is called the "Y2K rollover"?
 
   en: ...that the knife trick the [[Spy]] does in [[Trailer 2]] is called the "half twirl" and the one he does in the ''[[Meet the Spy]]'' video is called the "Y2K rollover"?
 +
  ru: ...трюк с ножом, который производит [[Spy/ru|шпион]] во [[Trailer 2/ru|втором трейлере]], называется «half twirl», а трюк в трейлере «[[Meet the Spy/ru|Знакомьтесь, Шпион]]» — «Zen Rollover»?
  
 
dyk-mp-292:
 
dyk-mp-292:
 
   en: ...that in [[Meet the Sniper]], the [[Pyro]] can be seen wielding the [[Flare Gun]] before it was officially announced?
 
   en: ...that in [[Meet the Sniper]], the [[Pyro]] can be seen wielding the [[Flare Gun]] before it was officially announced?
 +
  ru: ...в трейлере «[[Meet the Sniper/ru|Знакомьтесь, Снайпер]]» можно увидеть вооружённого [[Flare Gun/ru|ракетницей]] [[Pyro/ru|поджигателя]] до её официального объявления?
  
 
dyk-mp-293:
 
dyk-mp-293:
 
   en: ...that the [[Pyro]] uses the same voice lines in all languages?
 
   en: ...that the [[Pyro]] uses the same voice lines in all languages?
 +
  ru: ...озвучивание [[Pyro/ru|поджигателя]] одинаково во всех языковых версиях игры?
  
 
dyk-mp-294:
 
dyk-mp-294:
 
   en: ...that in the beginning of [[Meet the Medic]], a slowed version of [[Faster Than A Speeding Bullet (Soundtrack)|Faster Than A Speeding Bullet]] plays?
 
   en: ...that in the beginning of [[Meet the Medic]], a slowed version of [[Faster Than A Speeding Bullet (Soundtrack)|Faster Than A Speeding Bullet]] plays?
 +
  ru: ...в начале трейлера «[[Meet the Medic/ru|Знакомьтесь, Медик]]» играет медленная версия композиции «[[Faster Than A Speeding Bullet (Soundtrack)/ru|Faster Than A Speeding Bullet]]»?
  
 
dyk-mp-295:
 
dyk-mp-295:
 
   en: ...that the [[Horseless Headless Horsemann]] and [[MONOCULUS]] were both developed from the Demoman's animations and sounds, respectively?
 
   en: ...that the [[Horseless Headless Horsemann]] and [[MONOCULUS]] were both developed from the Demoman's animations and sounds, respectively?
 +
  ru: ...[[Horseless Headless Horsemann/ru|Пеший всадник без головы]] и [[MONOCULUS/ru|ГЛАЗАСТУС]] были разработаны с использованием соответственно анимаций и звукового ряда подрывника?
  
 
dyk-mp-296:
 
dyk-mp-296:
 
   en: ...that you can die from a [[telefrag]] even while wielding the [[Dead Ringer]]?
 
   en: ...that you can die from a [[telefrag]] even while wielding the [[Dead Ringer]]?
 +
  ru: ...активированный [[Dead Ringer/ru|Звон смерти]] не спасёт от [[telefrag/ru|убийства телепортом]]?
  
 
dyk-mp-297:
 
dyk-mp-297:
 
   en: ...that if an [[Capture the Flag#Intelligence|Intelligence]] carrier falls off of a cliff to his death, the Intelligence will be instantly returned to the [[Capture the Flag#Intelligence|capture zone]]?
 
   en: ...that if an [[Capture the Flag#Intelligence|Intelligence]] carrier falls off of a cliff to his death, the Intelligence will be instantly returned to the [[Capture the Flag#Intelligence|capture zone]]?
 +
  ru: ...если несущий [[Capture the Flag/ru#Intelligence|разведданные]] игрок упадёт со склона и умрёт, то разведданные вернутся обратно на [[Capture the Flag/ru#Intelligence|базу]]?
  
 
dyk-mp-298:
 
dyk-mp-298:
 
   en: ...that when the [[Scout]] double or triple jumps with the [[Atomizer]], he will leave a purple smoke puff behind instead of his regular white trail?
 
   en: ...that when the [[Scout]] double or triple jumps with the [[Atomizer]], he will leave a purple smoke puff behind instead of his regular white trail?
 +
  ru: ...[[Scout/ru|разведчик]], совершающий двойные и тройные прыжки с [[Atomizer/ru|Расщепителем]], оставляет после прыжков пурпурный клочок дыма вместо обычного белого?
  
 
dyk-mp-299:
 
dyk-mp-299:
 
   en: ...that the idea for the [[Spy]] class arose from a glitch in the original ''[[Team Fortress]]''?
 
   en: ...that the idea for the [[Spy]] class arose from a glitch in the original ''[[Team Fortress]]''?
 +
  ru: ...идея создания класса — [[Spy/ru|шпион]] возникла благодаря сбою в первой ''[[Team Fortress/ru|Team Fortress]]''?
  
 
dyk-mp-300:
 
dyk-mp-300:
 
   en: ...that the [[Bonk! Atomic Punch]] comes in two flavors, Cherry Fission and BLUtonium Berry?
 
   en: ...that the [[Bonk! Atomic Punch]] comes in two flavors, Cherry Fission and BLUtonium Berry?
 +
  ru: ...существуют две разновидности напитка [[Bonk! Atomic Punch/ru|Бонк! Атомный залп]]: «Радиоактивная вишня» и «Облучённые ягоды»?
  
 
dyk-mp-301:
 
dyk-mp-301:

Revision as of 15:02, 1 November 2022

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