Difference between revisions of "Template:Class weapons table scout melee"
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{{Pro}}Alt Fire: Launches a baseball that [[slow]]s the enemy between 1–7 seconds, depending on distance. The baseball will recharge over 10 seconds, can be picked up from the ground after launch, or can be replenished from a resupply cabinet.<br/> | {{Pro}}Alt Fire: Launches a baseball that [[slow]]s the enemy between 1–7 seconds, depending on distance. The baseball will recharge over 10 seconds, can be picked up from the ground after launch, or can be replenished from a resupply cabinet.<br/> | ||
− | {{Con}} | + | {{Con}}Lose 15 max health.<br/> |
| cs = | | cs = | ||
{{Pro}}Sekundární střelbou vystřelíte baseballový míček, který [[slow/cs|omráčí]] nepřítele na 1–7 sekund, v závislosti na vzdálenosti cíle. Míček může být po vystřelení sebrán nebo se obnoví po 10ti vteřinách.<br/> | {{Pro}}Sekundární střelbou vystřelíte baseballový míček, který [[slow/cs|omráčí]] nepřítele na 1–7 sekund, v závislosti na vzdálenosti cíle. Míček může být po vystřelení sebrán nebo se obnoví po 10ti vteřinách.<br/> | ||
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{{Pro}}A small [[health pack]] is dropped when the player kills an enemy, regardless of what weapon the player was using in order to kill the enemy.<br/> | {{Pro}}A small [[health pack]] is dropped when the player kills an enemy, regardless of what weapon the player was using in order to kill the enemy.<br/> | ||
− | {{Con}} | + | {{Con}}25% Explosive damage vulnerability on wearer.<br/> |
| cs = | | cs = | ||
{{Pro}}Po zabití vypadne z nepřítele malá [[health pack/cs|lékárnička]].<br/> | {{Pro}}Po zabití vypadne z nepřítele malá [[health pack/cs|lékárnička]].<br/> | ||
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{{Pro}}Guarantees [[Critical hits|Critical]] damage on burning targets.<br/> | {{Pro}}Guarantees [[Critical hits|Critical]] damage on burning targets.<br/> | ||
{{Pro}}+25% damage resistance from fire while this weapon is active.<br/> | {{Pro}}+25% damage resistance from fire while this weapon is active.<br/> | ||
− | {{Con}} | + | {{Con}}25% less damage.<br/> |
| cs = | | cs = | ||
{{Pro}}Způsobuje [[Critical hits/cs|kritické poškození]] hořícím nepřátelům.<br/> | {{Pro}}Způsobuje [[Critical hits/cs|kritické poškození]] hořícím nepřátelům.<br/> | ||
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{{Pro}}Grants the ability to [[triple jump]] while weapon is deployed.<br/> | {{Pro}}Grants the ability to [[triple jump]] while weapon is deployed.<br/> | ||
{{Pro}}Melee attacks mini-crit while airborne.<br/> | {{Pro}}Melee attacks mini-crit while airborne.<br/> | ||
− | {{Con}} | + | {{Con}}15% less damage against players.<br/> |
− | {{Con}} | + | {{Con}}50% deploy penalty.<br/> |
| cs = | | cs = | ||
{{Pro}}Dovoluje [[triple jump/cs|trojitý skok]].<br/> | {{Pro}}Dovoluje [[triple jump/cs|trojitý skok]].<br/> | ||
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{{Pro}}Alt-Fire: Launches a festive ornament that shatters causing bleeding on direct hit and explodes hurting everyone close to the explosion. The Bauble will recharge over 7.5 seconds or can be replenished from a resupply cabinet.<br/> | {{Pro}}Alt-Fire: Launches a festive ornament that shatters causing bleeding on direct hit and explodes hurting everyone close to the explosion. The Bauble will recharge over 7.5 seconds or can be replenished from a resupply cabinet.<br/> | ||
{{Pro}}25% increase in ball recharge rate.<br/> | {{Pro}}25% increase in ball recharge rate.<br/> | ||
− | {{Con}} | + | {{Con}}65% less damage.<br/> |
| cs = | | cs = | ||
{{Pro}}Sekundární střelbou vystřelíte ozdobu, která se roztříští a oběť začne krvácet. Ozdoba může být po vystřelení sebrána nebo se obnoví po 15ti vteřinách.<br/> | {{Pro}}Sekundární střelbou vystřelíte ozdobu, která se roztříští a oběť začne krvácet. Ozdoba může být po vystřelení sebrána nebo se obnoví po 15ti vteřinách.<br/> |
Revision as of 02:00, 10 January 2023
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Bat |
N/A | N/A | Base: 35 Crit: 105 |
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Promotional Frying Pan |
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Drop Conscientious Objector |
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Promotional Freedom Staff |
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Drop Bat Outta Hell |
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Distributed Memory Maker |
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Promotional Ham Shank |
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Unlock Necro Smasher |
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Uncrate Crossing Guard |
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Promotional / Craft Prinny Machete |
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Craft Holy Mackerel |
Broadcasts every successful hit on an enemy player over the death-notice area. Kills are labeled as "FISH-KILL!" and "ARM-KILL!" respectively in the death-notice area. | ||||
Craft Unarmed Combat |
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Uncrate Batsaber |
Killed enemies suffer a distinctive death by incineration. | ||||
Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Sandman |
Bat: N/A | N/A | Base: 35 Crit: 105 |
Alt Fire: Launches a baseball that slows the enemy between 1–7 seconds, depending on distance. The baseball will recharge over 10 seconds, can be picked up from the ground after launch, or can be replenished from a resupply cabinet. Lose 15 max health. | |
Ball: 1 | ∞ | Base: 15 Crit: 45 | |||
Craft Candy Cane |
N/A | N/A | Base: 35 Crit: 105 |
A small health pack is dropped when the player kills an enemy, regardless of what weapon the player was using in order to kill the enemy. 25% Explosive damage vulnerability on wearer. | |
Craft Boston Basher |
N/A | N/A | Base: 35 Crit: 105 Bleeding: |
On hit: causes bleed to enemy for 5 seconds. On miss, causes self-damage and bleed to the player for 5 seconds. | |
Promotional / Craft Three-Rune Blade |
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Promotional / Craft Sun-on-a-Stick |
N/A | N/A | Base: 26 Crit: 79 |
Guarantees Critical damage on burning targets. +25% damage resistance from fire while this weapon is active. | |
Promotional / Craft Fan O'War |
N/A | N/A | Base: 9 Crit: 26 |
On hit: one target at a time is marked for death, causing all damage taken to be mini-crits for 15 seconds. Crits whenever it would normally mini-crit. | |
Craft Atomizer |
N/A | N/A | Base: 30 Crit: 89 |
Grants the ability to triple jump while weapon is deployed. Melee attacks mini-crit while airborne. | |
Craft Wrap Assassin |
Bat: N/A | N/A | Base: 12 Crit: 37 |
Alt-Fire: Launches a festive ornament that shatters causing bleeding on direct hit and explodes hurting everyone close to the explosion. The Bauble will recharge over 7.5 seconds or can be replenished from a resupply cabinet. 25% increase in ball recharge rate. | |
Ball: 1 | ∞ | Base: 15 Crit: 45 Bleeding: |
This template is meant to be used in localized versions of the Scout article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table scout melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, de, es, fi, fr, hu, it, ja, ko, ni, no, pl, pt, pt-br, ro, ru, sv, zh-hans, zh-hant (add) |