Difference between revisions of "Template:Class weapons table medic primary"

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(Added Turkish translation)
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<noinclude>{{retranslate}}</noinclude>
 
 
=== {{item name|primary}} ===
 
=== {{item name|primary}} ===
 
{{Class weapons table header}}
 
{{Class weapons table header}}
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{{Pro}}Helar 3 hälsa vid träff.<br/>
 
{{Pro}}Helar 3 hälsa vid träff.<br/>
 
{{Con}}Hälsogenerering sänkt med 2 HP/sek. (1&ndash;4 HP/sek)<br/>
 
{{Con}}Hälsogenerering sänkt med 2 HP/sek. (1&ndash;4 HP/sek)<br/>
 +
  | tr =
 +
{{Pro}}Her vuruşta 3 puanlık iyileştirme yapar.<br/>
 +
{{Con}}Can yenileme saniyede 2 puan düşürülür.(1–4 can/sn)<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Pro}}命中時:+3 生命值。<br/>
 
{{Pro}}命中時:+3 生命值。<br/>
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{{Con}}Inga huvudskott.<br />
 
{{Con}}Inga huvudskott.<br />
 
{{Con}}-75% Max ammunition för bäraren.<br />
 
{{Con}}-75% Max ammunition för bäraren.<br />
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  | tr =
 +
{{Info}}Ateşlendiğinde kat edilen mesafeye bağlı olarak takım arkadaşlarını iyileştiren ve düşmanlara hasar veren özel oklar fırlatır.
 +
:{{Pro}}Ok başına +%280 (sıfır mesafe) ile +%650 (uzun mesafe) arası hasar artışı.
 +
:{{Pro}}Ok başına takım arkadaşlarını 75 (sıfır mesafe) ile 150 (uzun mesafe) puan arası iyileştirir.
 +
{{Info}}Bu silah aktif değilken şarjörü otomatik olarak yeniden dolar.<br/>
 +
{{Con}}Kafadan vuruş yapamaz.<br/>
 +
{{Con}}Kuşanana -%75 birincil cephane.<br/>
 +
{{Con}}-%97.5 şarjör boyutu.<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Con}}無法爆頭。<br/>
 
{{Con}}無法爆頭。<br/>
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{{Pro}}ÜberLaddningens hastighet för procentökning ökas med upp till 10%.<br/>
 
{{Pro}}ÜberLaddningens hastighet för procentökning ökas med upp till 10%.<br/>
 
{{Con}}-10% orsakad skada.<br/>
 
{{Con}}-10% orsakad skada.<br/>
 +
  | tr =
 +
{{Pro}}Aktifken, hareket hızını ÜberŞarj yüzdesine göre azami +%20 olmak üzere arttırır<br/>
 +
{{Con}}–%15 hasar verir.<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Con}}傷害值 -15%。<br/>
 
{{Con}}傷害值 -15%。<br/>

Revision as of 18:03, 10 January 2023

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Syringe Gun
Stock
Syringe Gun
Killicon syringe gun.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Blutsauger
Unlock
Blutsauger
Killicon blutsauger.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Pictogram plus.png Heals 3 health points on hit.

Pictogram minus.png Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)

Crusader's Crossbow
Craft
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 Base: 38-75

Crit: 113-225

Healing:

75-150

(Range-dependent)

Pictogram info.png Fires special bolts that heal teammates and deal damage based on distance traveled.
Pictogram plus.png +280% damage (point blank) to +650% damage (long range) per bolt.
Pictogram plus.png Heals allies 75 health (point blank) to 150 health (long range) per bolt.

Pictogram info.png This weapon will reload automatically when not active.
Pictogram minus.png No headshots.
Pictogram minus.png –75% max primary ammo on wearer.
Pictogram minus.png -97.5% clip size.

Overdose
Craft
Overdose
Killicon overdose.png 40 150 Base: 9

Crit: 26

[10 syringes / sec.]

Pictogram plus.png When active, ÜberCharge percentage increases movement speed by up to 20%.

Pictogram minus.png –15% damage penalty.

This template is meant to be used in localized versions of the Medic article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.