Difference between revisions of "Canalzone 2 (Classic)"
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(This type of gamemode is technically Territorial Control. TF2's flag entity once had support for this type of gamemode, and is still present in the FGD.) |
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{{Map infobox | {{Map infobox | ||
| game = TFC | | game = TFC | ||
− | | game-type = Control | + | | game-type = Territorial Control |
| file-name = cz2 | | file-name = cz2 | ||
| map-image = Canalzone2_TFC.png | | map-image = Canalzone2_TFC.png | ||
}} | }} | ||
− | '''Canalzone 2''' is a [[List of maps (Classic)#Control Point|Control | + | '''Canalzone 2''' is a [[List of maps (Classic)#Control Point|Territorial Control]] map in the ''[[Team Fortress Classic]]'' series of games. |
==Objective== | ==Objective== |
Revision as of 03:18, 22 January 2023
Canalzone 2 (Classic) | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Canalzone 2 is a Territorial Control map in the Team Fortress Classic series of games.
Contents
Objective
Take flags from your base and place them on the command points situated throughout the map. Use the map in your base to see who owns each territory.
Scoring
- 1 point for every 30 seconds you hold a command point.
Notes
- Flag carriers move at half speed.
- Setting a Detpack in the enemies command center will reset all of the enemies capture points and earn the Demoman 10 points.
Gallery
See also
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