Difference between revisions of "Scout voice commands"
m (Filtered Scout voice commands: removeUselessTemplate (Review RC#342840)) |
m (Minor corrections. This format will be standard across class_voice_command pages henceforth.) |
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#*[[Media:Scout_medic02.wav|"MEDIC!"]] | #*[[Media:Scout_medic02.wav|"MEDIC!"]] | ||
#*[[Media:Scout_medic03.wav|"Doc! Come on, man!"]] | #*[[Media:Scout_medic03.wav|"Doc! Come on, man!"]] | ||
− | #*Whilst | + | #*Whilst aiming at friendly Medic: |
#**[[Media:Scout_medicfollow01.wav|"C'mon Doc, follow me."]] | #**[[Media:Scout_medicfollow01.wav|"C'mon Doc, follow me."]] | ||
#**[[Media:Scout_medicfollow02.wav|"This way, Doc."]] | #**[[Media:Scout_medicfollow02.wav|"This way, Doc."]] | ||
Line 53: | Line 53: | ||
#*[[Media:Scout_cloakedspy03.wav|"There's a Spy over here!"]] | #*[[Media:Scout_cloakedspy03.wav|"There's a Spy over here!"]] | ||
#*[[Media:Scout_cloakedspy04.wav|"We got a Spy!"]] | #*[[Media:Scout_cloakedspy04.wav|"We got a Spy!"]] | ||
− | #*[[Media:Scout_cloakedspyidentify01.wav|"That freakin' Scout's a Spy!"]] | + | #*Whilst aiming at a player: |
− | #*[[Media:Scout_cloakedspyidentify02.wav|"That freakin' Soldier's a Spy!"]] | + | #**[[Media:Scout_cloakedspyidentify01.wav|"That freakin' Scout's a Spy!"]] |
− | #*[[Media:Scout_cloakedspyidentify04.wav|"That freakin' Pyro's a Spy!"]] | + | #**[[Media:Scout_cloakedspyidentify02.wav|"That freakin' Soldier's a Spy!"]] |
− | #*[[Media:Scout_cloakedspyidentify05.wav|"That freakin' Demo's a Spy!"]] | + | #**[[Media:Scout_cloakedspyidentify04.wav|"That freakin' Pyro's a Spy!"]] |
− | #*[[Media:Scout_cloakedspyidentify03.wav|"That freakin' Heavy's a Spy!"]] | + | #**[[Media:Scout_cloakedspyidentify05.wav|"That freakin' Demo's a Spy!"]] |
− | #*[[Media:Scout_cloakedspyidentify08.wav|"That freakin' Hard hat's a Spy!"]] | + | #**[[Media:Scout_cloakedspyidentify03.wav|"That freakin' Heavy's a Spy!"]] |
− | #*[[Media:Scout_cloakedspyidentify07.wav|"That freakin' Medic's a Spy!"]] | + | #**[[Media:Scout_cloakedspyidentify08.wav|"That freakin' Hard hat's a Spy!"]] |
− | #*[[Media:Scout_cloakedspyidentify09.wav|"That freakin' Sniper's a Spy!"]] | + | #**[[Media:Scout_cloakedspyidentify07.wav|"That freakin' Medic's a Spy!"]] |
− | #*[[Media:Scout_cloakedspyidentify06.wav|"That Spy ain't one of us!"]] | + | #**[[Media:Scout_cloakedspyidentify09.wav|"That freakin' Sniper's a Spy!"]] |
+ | #**[[Media:Scout_cloakedspyidentify06.wav|"That Spy ain't one of us!"]] | ||
#[[Sentry Gun]] Ahead | #[[Sentry Gun]] Ahead | ||
#*[[Media:Scout_sentryahead01.wav|"Sentry ahead!"]] | #*[[Media:Scout_sentryahead01.wav|"Sentry ahead!"]] |
Revision as of 14:08, 8 February 2011
The following dictates the voice command set for the Scout. Note that Voice Menu 3 does not display in the chat window, except for "Help!".
Voice Menu 1
Default key: Z
- Medic
- "Medic!"
- "MEDIC!"
- "Doc! Come on, man!"
- Whilst aiming at friendly Medic:
- Thanks
- Go
- Move Up
- Go Left
- Go Right
- Yes
- No
Voice Menu 2
Default key: X
- Incoming
- Spy!
- "Yeah, there's a Spy over there!"
- "Spy!"
- "There's a Spy over here!"
- "We got a Spy!"
- Whilst aiming at a player:
- Sentry Gun Ahead
- Teleporter Here
- Dispenser Here
- Sentry Gun Here
- Activate ÜberCharge
Voice Menu 3
Default key: C
- Help
- "Help!"
- "Yo, a little help here?"
- "Uhh... little help?"
- "I'm dying here!"
- While standing on friendly capture point:
- While standing on a neutral or enemy capture point:
- "Yo, I need help cappin'!"
- "I'm cappin' over here, who's with me?"
- "Am I gonna hafta capture this thing by myself?"
- "Get on the freakin' point dumbass!"
- "Stand on the freakin' point, you moron!"
- "How's the weather over there, dumbass? Get to the freakin' point!"
- "What the hell is wrong with you? Stand on the freakin' point!"
- "Would you kindly move ya ass to the freakin' point?"
- "Hey, get on the cap, guys!"
- "Stand on the freakin' cap!"
- "Let's get on the cap, fellas!"
- "Get on the cap, ya dopes!"
- Battle Cry
- Cheers
- Jeers
- Positive
- Negative
- Nice Shot
- Good Job
- Unused
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