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− | {{Other uses|this=the Scout's primary weapon|for=other scatterguns|Scattergun (disambiguation)}} | + | {{User item infobox |
− | {{Item infobox
| + | | title = |
− | | type = weapon | + | | infoboxcolour = |
− | | image = Wiki scattergun.png | + | | image = |
− | | 3d-image-1 = Scattergun | + | | imagewidth = |
− | | 3d-image-2 = Scattergun Festive | + | | kill-icon-1 = |
− | | 3d-image-4 = Scattergun Festivized | + | ... |
− | | 3d-image-6 = Scattergun Australium
| + | | kill-icon-6 = |
− | | 3d-image-7 = Scattergun Australium Festivized RED
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− | | 3d-image-8 = Scattergun Australium Festivized BLU
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− | | 3d-image-9 = Scattergun Botkiller Rust
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− | | 3d-image-10 = Scattergun Botkiller Blood
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− | | 3d-image-11 = Scattergun Botkiller Carbonado
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− | | 3d-image-12 = Scattergun Botkiller Diamond
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− | | 3d-image-13 = Scattergun Botkiller Silver Mk.I
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− | | 3d-image-15 = Scattergun Botkiller Gold Mk.I
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− | | 3d-image-17 = Scattergun Botkiller Silver Mk.II
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− | | 3d-image-19 = Scattergun Botkiller Gold Mk.II
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− | | 3d-button-1 = default
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− | | 3d-button-2 = colored_pair
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− | | 3d-button-4 = colored_pair
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− | | 3d-button-6 = australium
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− | | 3d-button-7 = australium_half
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− | | 3d-button-8 = australium_half
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− | | 3d-button-9 = default_half
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− | | 3d-button-10 = default_half
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− | | 3d-button-11 = default_half
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− | | 3d-button-12 = default_half
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− | | 3d-button-13 = colored_pair
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− | | 3d-button-15 = colored_pair
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− | | 3d-button-17 = colored_pair
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− | | 3d-button-19 = colored_pair
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− | | 3d-viewname-1 = Default
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− | | 3d-viewname-2 = Festive
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− | | 3d-viewname-4 = Festivized
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− | | 3d-viewname-6 = Australium
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− | | 3d-viewname-7 = Australium Festivized<br>(RED)
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− | | 3d-viewname-8 = Australium Festivized<br>(BLU)
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− | | 3d-viewname-9 = Rust
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− | | 3d-viewname-10 = Blood
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− | | 3d-viewname-11 = Carbonado
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− | | 3d-viewname-12 = Diamond
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− | | 3d-viewname-13 = Silver Mk.I<br>
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− | | 3d-viewname-15 = Gold Mk.I<br>
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− | | 3d-viewname-17 = Silver Mk.II<br>
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− | | 3d-viewname-19 = Gold Mk.II<br> | |
− | | used-by = [[Scout]]
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− | | slot = primary
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− | | availability = {{avail|stock|crate23-strange|crate35-festive|crate49-strange|mvm-both-types|contract|crate93|crate94|warpaint}}
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− | | marketable = yes
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− | | numbered = no
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− | | medieval = no
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− | | ammo-loaded = 6
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− | | ammo-carried = 32
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− | | reload = Single
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− | | loadout = yes
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− | | quality = Normal
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− | | item-kind = Scattergun
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− | | item-level = 1
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− | }}
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− | | |
− | {{Quotation|'''The Scout'''|Yeah, come get some, ya frickin' wuss!|sound=Scout taunts06.wav}}
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− | | |
− | The '''Scattergun''' is the default [[Weapons#scoutprimary|primary weapon]] for the [[Scout]]. It is a short, [[w:Double-barreled shotgun|double-barreled]], lever-action {{botignore|shotgun}} with a wooden handle and foregrip.
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− | | |
− | The Scattergun is extremely similar to the [[Shotgun]] available to other classes, possessing the same base damage per pellet, number of pellets fired per shot, and [[ammo]] capacity. However, the Scattergun has increased [[Damage#Distance modifier|damage ramp-up]] at distances of under 512 [[Hammer unit]]s, allowing it to deal more damage than the Shotgun at close range.
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− | | |
− | The Scattergun's first shell fires at least one pellet straight down the [[Heads-up display|crosshair]] before "bullet spread" takes effect. Random bullet spread, enabled in [[Casual Mode]], causes the bullets to spread out in a random pattern. When random bullet spread is disabled, the pellets instead disperse in a fixed three-by-three grid pattern, with two pellets overlapping in the center of the grid.
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− | | |
− | == Damage and function times ==
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− | {{Damage table
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− | | type = [[Hitscan]]
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− | | damagetype = Bullet
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− | | rangetype = Ranged
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− | | |
− | | damage = yes
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− | | ramp up = {{tooltip|10.5|Point blank}} / pellet
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− | | base = 6 / pellet
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− | | fall off = {{tooltip|3.168|Long range}} / pellet
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− | | pellet count = 10
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− | | pellet spread = 30
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− | | ramp up % = 175
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− | | point blank = 11-105
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− | | medium range = 6-60
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− | | long range = 3-32
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− | | crit = 18 / pellet
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− | | minicrit = {{tooltip|8.1|Long range}} - {{tooltip|14.1|Point blank}} / pellet
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− | | |
− | | function times = yes
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− | | attack interval = 0.625 s
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− | | reload first = 0.7 s
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− | | reload more = 0.5 s
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− | }}
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− | | |
− | {{Weapon Demonstration}}
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− | | |
− | == Strange variant ==
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− | {{Strange item info
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− | | item-type = Scattergun
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− | | rankson = kills
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− | | rankson2 =
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− | | festive = yes
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− | | botkiller = yes
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− | | australium = yes
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− | | can deal damage =
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− | | can deal gib damage = no
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− | | can headshot = no
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− | | can reflect projectiles = no
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− | | can deal posthumous damage = no
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− | | can extinguish = no
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− | | can deal long range damage = yes
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− | | notes =
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− | }}
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− | | |
− | == Update history ==
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− | {{update history|
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− | '''{{Patch name|12|11|2008}}'''
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− | * The Scattergun can now break apart the [[Demoman]]'s [[Stickybomb Launcher|stickybombs]].
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− | | |
− | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
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− | * {{Undocumented}} Updated the [[kill icon]].
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− | | |
− | '''{{Patch name|1|7|2011}}'''
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− | * The Scattergun's kill icon was updated.
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− | | |
− | '''{{Item schema|7|12|2011}}'''
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− | * Added [[Strange]] Quality.
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− | | |
− | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]])
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− | * Added [[Festive weapons|Festive]] variant.
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− | | |
− | '''{{Patch name|12|16|2011}}'''
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− | * Fixed colors on Christmas lights for the [[BLU]] team Scout Festive Scatterguns.
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− | | |
− | '''{{Patch name|12|19|2011}}'''
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− | * Festive Scatterguns can now be [[Gift Wrap|gifted]].
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− | | |
− | '''{{Patch name|7|5|2012}}'''
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− | * Added more detail to the reloads for the Scattergun, the [[Baby Face's Blaster]], the [[SMG]], and the [[Cleaner's Carbine]].
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− | | |
− | '''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)}})
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− | * {{Undocumented}} Added Silver and Gold [[Botkiller weapons|Botkiller]] variants.
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− | | |
− | '''{{Patch name|10|9|2012}}'''
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− | * Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
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| | | |
− | '''{{Patch name|12|20|2012}}''' ([[Mecha Update]])
| + | | basic-information = |
− | * Added Silver and Gold Botkiller Mk. II variants.
| + | | wearable = |
| + | | used-by = |
| + | | slot = |
| + | | equip-region-1 = |
| + | | equip-region-2 = |
| + | | contributed-by = |
| + | | released = |
| + | | availability = |
| + | | trade = |
| + | | gift = |
| + | | craft = |
| + | | paint = |
| + | | rename = |
| + | | numbered = |
| + | | medieval = |
| + | | taunt-kill = |
| | | |
− | '''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
| + | | ammo = |
− | * {{Undocumented}} Added [[Australium weapons|Australium]] variant.
| + | | ammo-loaded = |
| + | | ammo-carried = |
| + | | ammo-type = |
| + | | reload-type = |
| | | |
− | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
| + | | loadout = |
− | * Converted the Scattergun models to use the <code>c_models</code> system.
| + | | base-item = |
− | | + | | custom-name = |
− | '''{{Patch name|08|27|2014}}'''
| + | | no-custom-name-quotes = |
− | * Fixed the Australium Scattergun material looking pixelated.
| + | | custom-icon = |
− | | + | | quality = |
− | '''{{Patch name|03|31|2015}}'''
| + | | prefix = |
− | * Fixed the Australium Scattergun using the fire material.
| + | | suffix = |
− | | + | | paint-color = |
− | '''{{Patch name|1|7|2016}}'''
| + | | no-level = |
− | * Fixed the Australium Scattergun materials.
| + | | item-level = |
| + | | att-1-positive = |
| + | ... |
| + | | att-8-negative = |
| + | | item-description = |
| + | | custom-description = |
| + | | gift-from = |
| + | | date-received = |
| + | | item-expiration = |
| + | | item-uses = |
| + | | item-flags = |
| }} | | }} |
− |
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− | == Trivia ==
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− | * Sound effects intended for the Scattergun, labeled <code>scatter_gun_double_shoot.wav</code>, have existed in the game files since release. The [[Force-A-Nature]] now uses these sound effects when firing.
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− |
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− | == Gallery ==
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− | <gallery>
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− | File:Scattergun 1st person.png|First-person view.
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− | File:Festive Scattergun 1st person red.png|[[RED]] [[Festive weapons|Festive]] variant.
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− | File:Festive Scattergun 1st person blu.png|[[BLU]] Festive variant.
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− | File:Botkiller Scattergun 1st person.png|[[Botkiller weapons|Botkiller]] variant.
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− | File:Australium scattergun.png|[[Australium weapons|Australium]] variant.
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− | File:Scattergun First Person Festivized RED.png|RED [[Festivizer|Festivized]] variant.
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− | File:Scattergun First Person Festivized BLU.png|BLU Festivized variant.
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− | File:Scattergun First Person Festivized Australium RED.png|RED Festivized Australium variant.
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− | File:Scattergun First Person Festivized Australium BLU.png|BLU Festivized Australium variant.
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− | File:Sawed off.jpg|The Scout, with conceptual Scatterguns.
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− | File:Standard icon Scattergun.png|Icon from the TF2 DIY kit.
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− | </gallery>
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− |
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− | == See also ==
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− | * [[Basic Scout strategy#Scattergun + reskins|Scattergun strategy]]
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− | * [[Festive weapons]]
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− | * [[Botkiller weapons]]
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− | * [[Australium weapons]]
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− |
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− | {{Standard Weapons Nav}}
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− | {{Allweapons Nav}}
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− | {{Scout Nav}}
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− |
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− | [[Category:Weapons using the CommunityWeapon material proxy]]
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