Difference between revisions of "User:HatMann/Weapon Stat History"

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==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====
 
==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====
 
Unchanged weaponry will not be listed!
 
Unchanged weaponry will not be listed!
 +
 +
 +
Completed:
 +
* Scout (Primaries)
 +
  
 
== Scout ==
 
== Scout ==

Revision as of 09:37, 21 September 2023

This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann.

Unchanged weaponry will not be listed!


Completed:

  • Scout (Primaries)


Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide



[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide



[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide



[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide



[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

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[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide



[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
Increased attack speed while blast jumping
Clip size increased on kill
-25% damage penalty
-25% clip size
-15% explosion radius

show;hide