Difference between revisions of "User:HatMann/Weapon Stat History"

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(Added the Sun-on-a-Stick)
(Added the Fan O'War, brokhen ()
Line 774: Line 774:
 
   | att-1-positive  = +35% damage done
 
   | att-1-positive  = +35% damage done
 
   | att-2-negative  = -45% damage vs non-burning players
 
   | att-2-negative  = -45% damage vs non-burning players
 +
}}
 +
}}
 +
 +
 +
 +
{{Tabs
 +
| title = Fan O'War
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Hatless Update]]
 +
| icon4 = [[Shogun Pack]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Fan O'War}}
 +
  | att-1-positive  = {{attribute|MinicritsBecomeCrits}}
 +
  | att-2-positive  = {{attribute|MarkForDeath}}
 +
  | att-3-negative  = {{attribute|DamageDone_Negative|-75}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
 +
  | att-2-negative  = -90% damage penalty
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. {{Tooltip|?|Marking someone for death now lasts 15 seconds (from 10 seconds)}}
 +
  | att-2-negative  = -90% damage done
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death.
 +
  | loadout-name    = Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
 +
  | att-2-negative  = -90% damage done
 +
}}
 +
}}
 +
 +
 +
<br>
 +
== [[Soldier]] ==
 +
 +
 +
{{Tabs
 +
| title = Air Strike Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Tough Break Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = {{attribute|RocketJumpDmgReduction|-15}}
 +
  | att-2-positive = {{attribute|RocketJumpAttackRateBonus}}
 +
  | att-3-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-4-negative = {{attribute|DamageDone_Negative|-15}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-10}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = {{attribute|RocketJumpDmgReduction|-15}}
 +
  | att-2-positive = Increased attack speed while blast jumping
 +
  | att-3-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-4-negative = {{attribute|DamageDone_Negative|-15}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-10}}
 +
}}
 +
| content3 =
 +
{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====
 +
Unchanged weaponry will not be listed!
 +
 +
Completed:
 +
* [[Scout]] (Primaries, Secondaries)
 +
 +
 +
{{youtube|kGOQfLFzJj8}}
 +
 +
 +
== [[Scout]] ==
 +
 +
 +
{{Tabs
 +
| title = Force-A-Nature Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = {{Patch name|9|4|2012}}
 +
| icon3 = {{Patch name|7|22|2011}}
 +
| icon4 = {{Patch name|6|8|2009}}
 +
| icon5 = [[Scout Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Force-A-Nature}}
 +
  | att-1-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-2-positive  = {{attribute|Scattergun_HasKnockback}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative = -10% damage done
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative = -20% damage done
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Shortstop Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = {{Patch name|2|7|2014}}
 +
| icon4 = {{Patch name|7|10|2013}}
 +
| icon5 = [[Manniversary Update & Sale]]
 +
| icon6 = [[Australian Christmas]]
 +
| icon7 = [[Mann-Conomy Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = {{item description|Shortstop}}
 +
  | att-1-neutral    = {{attribute|ProvideOnActive}}
 +
  | att-2-negative  = {{attribute|DamageForceIncreaseString}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-neutral    = When weapon is active:
 +
  | att-2-positive  = +20% bonus healing from all sources
 +
  | att-3-negative  = Increase in push force taken from damage and airblast
 +
  | att-4-neutral    = Holds a 4-shot clip and reloads its entire clip at once.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-positive  = +20% bonus healing while deployed
 +
  | att-2-negative  = Increase in push force taken from damage and airblast {{Tooltip|?|Reduced knockback from 80% to 40%}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-positive  = +20% bonus healing while deployed
 +
  | att-2-negative  = Increase in push force taken from damage and airblast
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
  | att-1-negative  = {{Tooltip|?|The reload speed is 50% slower than before}}
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
}}
 +
| content7 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
  | att-1-positive  = On Hit: Slow target movement by 40% for 0.5s
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Soda Popper Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = {{Patch name|2|7|2014}}
 +
| icon4 = {{Patch name|12|20|2013}}
 +
| icon5 = {{Patch name|9|4|2012}}
 +
| icon6 = [[Über Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Soda Popper}}
 +
  | att-1-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-2-positive  = {{attribute|ReloadTime_Decreased|25}}
 +
  | att-3-positive  = {{attribute|HypeOnDamage}}
 +
  | att-4-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = This weapon reloads its entire clip at once
 +
  | att-1-positive  = +50% faster firing speed
 +
  | att-2-positive  = 25% faster reload time
 +
  | att-3-negative  = -66% clip size
 +
  | att-4-neutral    = Builds Hype as you run.
 +
  | att-5-neutral    = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-5-neutral  = Builds 'hype' as you run.
 +
  | att-6-neutral  = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Builds 'hype' as you run.
 +
  | att-6-neutral  = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Build 'hype' as you run
 +
  | att-6-neutral  = When the hype meter is full,<br />unleash mini-crits!
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -60% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Build 'hype' as you run
 +
  | att-6-neutral  = When the hype meter is full,<br />unleash mini-crits!
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Baby Face's Blaster Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = [[Two Cities Update]]
 +
| icon3 = [[Pyromania Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = {{attribute|BoostOnDamage}}
 +
  | att-2-negative = {{attribute|ClipSize_Negative|-34}}
 +
  | att-3-negative = {{attribute|MoveSpeed_Penalty|10}}
 +
  | att-4-negative = {{attribute|HypeResetsOnJump}} {{Tooltip|?|Double jumps now remove 75% of the boost, used to only remove 25%.}}
 +
  | att-5-negative = {{attribute|losehypeontakedamage}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = On Hit: Builds Boost
 +
  | att-2-positive = Run speed increased with Boost
 +
  | att-3-negative = -34% clip size
 +
  | att-4-negative = 10% slower move speed on wearer
 +
  | att-5-negative = Boost reduced on air jumps
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = 40% more accurate
 +
  | att-2-positive = On Hit: Builds Boost
 +
  | att-3-positive = Run at up to double speed at maximum Boost
 +
  | att-4-negative = -30% damage penalty
 +
  | att-5-negative = 35% slower move speed on wearer
 +
  | att-6-negative = Boost resets on jump
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Back Scatter Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|6|23|2014}}
 +
| icon2 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Back Scatter
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | att-1-positive = Mini-crits targets when fired at their back from close range
 +
  | att-2-negative = -34% clip size
 +
  | att-3-negative = No random critical hits
 +
  | att-4-negative = 20% less accurate
 +
  | loadout-name  = The Back Scatter
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Back Scatter
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | att-1-positive = Minicrits targets when fired at their back and at close range
 +
  | att-2-negative = -34% clip size
 +
  | att-3-negative = No random critical hits
 +
  | att-4-negative = 20% less accurate
 +
  | loadout-name  = The Back Scatter
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Pistol Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Classless Update]]
 +
| icon2 = Release
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Pistol
 +
  | quality    = Normal
 +
  | item-kind  = Pistol
 +
  | item-level  = 1
 +
  | att-1-neutral = {{Tooltip|?|The fire rate of the Pistol is now set at a fixed rate, rather than the rate of how fast the fire button is pressed.}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Pistol
 +
  | quality    = Normal
 +
  | item-kind  = Pistol
 +
  | item-level  = 1
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Bonk! Atomic Punch
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = [[Pyromania Update]]
 +
| icon4 = {{Patch name|4|28|2010}}
 +
| icon5 = {{Patch name|4|20|2009}}
 +
| icon6 = [[Scout Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Bonk! Atomic Punch}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | level          = Level 5 Lunch Box
 +
  | item-description = Drink to become invulnerable for 8 seconds. Cannot attack during this time
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | level          = Level 5 Lunch Box
 +
  | att-1-neutral = {{Tooltip|?|Increased duration from 6 to 8 seconds.}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = {{Tooltip|?|Post-use movement penalty was removed, and the item now recharges.}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = {{Tooltip|?|Scouts now drop the Intelligence if they're carrying it when they start phasing.}}
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Crit-a-Cola
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = [[Meet Your Match Update]]
 +
| icon3 = {{Patch name|12|20|2013}}
 +
| icon4 = {{Patch name|7|10|2013}}
 +
| icon5 = [[Pyromania Update]]
 +
| icon6 = {{Patch name|4|28|2010}}
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Crit-a-Cola}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 10%. <br> You are marked for death afterward for 2 seconds.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 25%.
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = While under the effects, damage done and damage taken will be Mini-Crits.
 +
}}
 +
}}
 +
 +
 +
 +
{{Tabs
 +
| title = Mad Milk
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|1|12|2016}}
 +
| icon2 = {{Patch name|1|7|2016}}
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Replay Update]]
 +
| icon5 = [[Hatless Update]]
 +
| icon6 = [[Mann-Conomy Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Mad Milk}}
 +
  | att-1-positive  = {{attribute|ExtinguishReducesCooldown|-20}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
  | att-1-positive  = Extinguish an ally reduces the cooldown by -80% {{Tooltip|?|Typo: it actually reduced the cooldown by 20%}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk. <br> {{Tooltip|?|The milk effect now wears off when the target is Übercharged.}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 75% of the damage done to an enemy covered with milk.
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Mutated Milk
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|1|12|2016}}
 +
| icon2 = {{Patch name|1|7|2016}}
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = {{item description|Mutated Milk}}
 +
  | att-1-positive  = {{attribute|ExtinguishReducesCooldown|-20}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
  | att-1-positive  = Extinguish an ally reduces the cooldown by -80% {{Tooltip|?|Typo: it actually reduced the cooldown by 20%}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Winger Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|7|10|2013}}
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Über Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = {{attribute|DamageDone_Positive|15}}
 +
  | att-2-positive = {{attribute|JumpHeightBonus|25}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = {{attribute|DamageDone_Positive|15}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = +15% damage done
 +
  | att-2-negative = -60% clip size
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Pretty Boy's Pocket Pistol Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|3|28|2018}}
 +
| icon2 = [[Jungle Inferno Update]]
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Gun Mettle Update]]
 +
| icon5 = [[Pyromania Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = {{attribute|ProvideOnActive}}
 +
  | att-2-positive = {{attribute|FireRate_Positive|15}}
 +
  | att-3-positive = {{attribute|HealOnHit_Positive|3}}
 +
  | att-4-negative = {{attribute|ClipSize_Negative|-25}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = +15% faster firing speed
 +
  | att-3-positive = On Hit: Gain up to +7 health
 +
  | att-4-negative = -25% clip size
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = On Hit: Gain up to +5 health
 +
  | att-3-positive = Wearer never takes falling damage
 +
  | att-4-negative = 25% slower firing speed
 +
  | att-5-negative = 20% damage vulnerability on wearer
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = On Hit: Gain up to +3 health
 +
  | att-3-positive = Wearer never takes falling damage
 +
  | att-4-negative = 25% slower firing speed
 +
  | att-5-negative = 20% damage vulnerability on wearer
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-positive = +15% max health on wearer
 +
  | att-2-positive = Wearer never takes falling damage
 +
  | att-3-negative = 25% slower firing speed
 +
  | att-4-negative = 50% fire damage vulnerability on wearer
 +
  | loadout-name  = Pretty Boy's Pocket Pistol
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Flying Guillotine Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = {{Patch name|12|20|2013}}
 +
| icon3 = [[Triad Pack]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive = {{attribute|Cleaver_Description}}
 +
  | att-2-negative = {{attribute|CritChance_Disabled}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive    = Throw at your enemies to make them bleed!
 +
  | att-2-positive    = Long distance hits cause mini-crits
 +
  | att-3-positive    = 100% critical hit vs stunned players
 +
  | att-4-negative    = No random critical hits
 +
  | att-5-neutral    = {{Tooltip|?|Alt-Attack now also throws the Guillotine when active.}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive    = Throw at your enemies to make them bleed!
 +
  | att-2-positive    = Long distance hits cause mini-crits
 +
  | att-3-positive    = 100% critical hit vs stunned players
 +
  | att-4-negative    = No random critical hits
 +
}}
 +
}}
 +
 +
 +
Skipping the Sandman for now, due to excessively hard to gather data.
 +
 +
 +
{{Tabs
 +
| title = Sun-on-a-Stick
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Hatless Update]]
 +
| icon4 = {{Patch name|2|7|2011}}
 +
| icon5 = {{Patch name|2|3|2011}}
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|RIFT Fire Mace}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Sun-on-a-Stick}}
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-positive  = {{attribute|DmgTaken_From_Fire_ReducedActive|25}}
 +
  | att-3-negative  = {{attribute|DamageDone_Negative|-25}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|RIFT Fire Mace}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Sun-on-a-Stick}}
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-negative  = {{attribute|DamageDone_Negative|-25}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name    = Sun-On-A-Stick
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-negative  = -25% damage done
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name      = Sun-On-A-Stick
 +
  | att-1-positive  = 100% minicrits vs burning players
 +
  | att-2-negative  = -15% damage done
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name    = Sun-On-A-Stick
 +
  | att-1-positive  = +35% damage done
 +
  | att-2-negative  = -45% damage vs non-burning players
 +
}}
 +
}}
 +
 +
 +
 +
{{Tabs
 +
| title = Fan O'War
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Hatless Update]]
 +
| icon4 = [[Shogun Pack]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Fan O'War}}
 +
  | att-1-positive  = {{attribute|MinicritsBecomeCrits}}
 +
  | att-2-positive  = {{attribute|MarkForDeath}}
 +
  | att-3-negative  = {{attribute|DamageDone_Negative|-75}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
 +
  | att-2-negative  = -90% damage penalty
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. {{Tooltip|?|Marking someone for death now lasts 15 seconds (from 10 seconds)}}
 +
  | att-2-negative  = -90% damage done
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death.
 +
  | loadout-name    = Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
 +
  | att-2-negative  = -90% damage done
 +
}}
 +
}}
 +
 +
 +
<br>
 +
== [[Soldier]] ==
 +
 +
 +
{{Tabs
 +
| title = Air Strike Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Tough Break Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = {{attribute|RocketJumpDmgReduction|-15}}
 +
  | att-2-positive = {{attribute|RocketJumpAttackRateBonus}}
 +
  | att-3-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-4-negative = {{attribute|DamageDone_Negative|-15}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-10}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = {{attribute|RocketJumpDmgReduction|-15}}
 +
  | att-2-positive = Increased attack speed while blast jumping
 +
  | att-3-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-4-negative = {{attribute|DamageDone_Negative|-15}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-10}}
 +
}}
 +
| content3 =
 +
{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====
 +
Unchanged weaponry will not be listed!
 +
 +
Completed:
 +
* [[Scout]] (Primaries, Secondaries)
 +
 +
 +
{{youtube|kGOQfLFzJj8}}
 +
 +
 +
== [[Scout]] ==
 +
 +
 +
{{Tabs
 +
| title = Force-A-Nature Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = {{Patch name|9|4|2012}}
 +
| icon3 = {{Patch name|7|22|2011}}
 +
| icon4 = {{Patch name|6|8|2009}}
 +
| icon5 = [[Scout Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Force-A-Nature}}
 +
  | att-1-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-2-positive  = {{attribute|Scattergun_HasKnockback}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative = -10% damage done
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative = -20% damage done
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Shortstop Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = {{Patch name|2|7|2014}}
 +
| icon4 = {{Patch name|7|10|2013}}
 +
| icon5 = [[Manniversary Update & Sale]]
 +
| icon6 = [[Australian Christmas]]
 +
| icon7 = [[Mann-Conomy Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = {{item description|Shortstop}}
 +
  | att-1-neutral    = {{attribute|ProvideOnActive}}
 +
  | att-2-negative  = {{attribute|DamageForceIncreaseString}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-neutral    = When weapon is active:
 +
  | att-2-positive  = +20% bonus healing from all sources
 +
  | att-3-negative  = Increase in push force taken from damage and airblast
 +
  | att-4-neutral    = Holds a 4-shot clip and reloads its entire clip at once.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-positive  = +20% bonus healing while deployed
 +
  | att-2-negative  = Increase in push force taken from damage and airblast {{Tooltip|?|Reduced knockback from 80% to 40%}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-positive  = +20% bonus healing while deployed
 +
  | att-2-negative  = Increase in push force taken from damage and airblast
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
  | att-1-negative  = {{Tooltip|?|The reload speed is 50% slower than before}}
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
}}
 +
| content7 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
  | att-1-positive  = On Hit: Slow target movement by 40% for 0.5s
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Soda Popper Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = {{Patch name|2|7|2014}}
 +
| icon4 = {{Patch name|12|20|2013}}
 +
| icon5 = {{Patch name|9|4|2012}}
 +
| icon6 = [[Über Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Soda Popper}}
 +
  | att-1-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-2-positive  = {{attribute|ReloadTime_Decreased|25}}
 +
  | att-3-positive  = {{attribute|HypeOnDamage}}
 +
  | att-4-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = This weapon reloads its entire clip at once
 +
  | att-1-positive  = +50% faster firing speed
 +
  | att-2-positive  = 25% faster reload time
 +
  | att-3-negative  = -66% clip size
 +
  | att-4-neutral    = Builds Hype as you run.
 +
  | att-5-neutral    = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-5-neutral  = Builds 'hype' as you run.
 +
  | att-6-neutral  = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Builds 'hype' as you run.
 +
  | att-6-neutral  = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Build 'hype' as you run
 +
  | att-6-neutral  = When the hype meter is full,<br />unleash mini-crits!
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -60% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Build 'hype' as you run
 +
  | att-6-neutral  = When the hype meter is full,<br />unleash mini-crits!
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Baby Face's Blaster Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = [[Two Cities Update]]
 +
| icon3 = [[Pyromania Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = {{attribute|BoostOnDamage}}
 +
  | att-2-negative = {{attribute|ClipSize_Negative|-34}}
 +
  | att-3-negative = {{attribute|MoveSpeed_Penalty|10}}
 +
  | att-4-negative = {{attribute|HypeResetsOnJump}} {{Tooltip|?|Double jumps now remove 75% of the boost, used to only remove 25%.}}
 +
  | att-5-negative = {{attribute|losehypeontakedamage}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = On Hit: Builds Boost
 +
  | att-2-positive = Run speed increased with Boost
 +
  | att-3-negative = -34% clip size
 +
  | att-4-negative = 10% slower move speed on wearer
 +
  | att-5-negative = Boost reduced on air jumps
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = 40% more accurate
 +
  | att-2-positive = On Hit: Builds Boost
 +
  | att-3-positive = Run at up to double speed at maximum Boost
 +
  | att-4-negative = -30% damage penalty
 +
  | att-5-negative = 35% slower move speed on wearer
 +
  | att-6-negative = Boost resets on jump
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Back Scatter Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|6|23|2014}}
 +
| icon2 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Back Scatter
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | att-1-positive = Mini-crits targets when fired at their back from close range
 +
  | att-2-negative = -34% clip size
 +
  | att-3-negative = No random critical hits
 +
  | att-4-negative = 20% less accurate
 +
  | loadout-name  = The Back Scatter
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Back Scatter
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | att-1-positive = Minicrits targets when fired at their back and at close range
 +
  | att-2-negative = -34% clip size
 +
  | att-3-negative = No random critical hits
 +
  | att-4-negative = 20% less accurate
 +
  | loadout-name  = The Back Scatter
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Pistol Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Classless Update]]
 +
| icon2 = Release
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Pistol
 +
  | quality    = Normal
 +
  | item-kind  = Pistol
 +
  | item-level  = 1
 +
  | att-1-neutral = {{Tooltip|?|The fire rate of the Pistol is now set at a fixed rate, rather than the rate of how fast the fire button is pressed.}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Pistol
 +
  | quality    = Normal
 +
  | item-kind  = Pistol
 +
  | item-level  = 1
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Bonk! Atomic Punch
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = [[Pyromania Update]]
 +
| icon4 = {{Patch name|4|28|2010}}
 +
| icon5 = {{Patch name|4|20|2009}}
 +
| icon6 = [[Scout Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Bonk! Atomic Punch}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | level          = Level 5 Lunch Box
 +
  | item-description = Drink to become invulnerable for 8 seconds. Cannot attack during this time
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | level          = Level 5 Lunch Box
 +
  | att-1-neutral = {{Tooltip|?|Increased duration from 6 to 8 seconds.}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = {{Tooltip|?|Post-use movement penalty was removed, and the item now recharges.}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = {{Tooltip|?|Scouts now drop the Intelligence if they're carrying it when they start phasing.}}
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Crit-a-Cola
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = [[Meet Your Match Update]]
 +
| icon3 = {{Patch name|12|20|2013}}
 +
| icon4 = {{Patch name|7|10|2013}}
 +
| icon5 = [[Pyromania Update]]
 +
| icon6 = {{Patch name|4|28|2010}}
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Crit-a-Cola}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 10%. <br> You are marked for death afterward for 2 seconds.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 25%.
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = While under the effects, damage done and damage taken will be Mini-Crits.
 +
}}
 +
}}
 +
 +
 +
 +
{{Tabs
 +
| title = Mad Milk
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|1|12|2016}}
 +
| icon2 = {{Patch name|1|7|2016}}
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Replay Update]]
 +
| icon5 = [[Hatless Update]]
 +
| icon6 = [[Mann-Conomy Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Mad Milk}}
 +
  | att-1-positive  = {{attribute|ExtinguishReducesCooldown|-20}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
  | att-1-positive  = Extinguish an ally reduces the cooldown by -80% {{Tooltip|?|Typo: it actually reduced the cooldown by 20%}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk. <br> {{Tooltip|?|The milk effect now wears off when the target is Übercharged.}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 75% of the damage done to an enemy covered with milk.
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Mutated Milk
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|1|12|2016}}
 +
| icon2 = {{Patch name|1|7|2016}}
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = {{item description|Mutated Milk}}
 +
  | att-1-positive  = {{attribute|ExtinguishReducesCooldown|-20}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
  | att-1-positive  = Extinguish an ally reduces the cooldown by -80% {{Tooltip|?|Typo: it actually reduced the cooldown by 20%}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Winger Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|7|10|2013}}
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Über Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = {{attribute|DamageDone_Positive|15}}
 +
  | att-2-positive = {{attribute|JumpHeightBonus|25}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = {{attribute|DamageDone_Positive|15}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = +15% damage done
 +
  | att-2-negative = -60% clip size
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Pretty Boy's Pocket Pistol Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|3|28|2018}}
 +
| icon2 = [[Jungle Inferno Update]]
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Gun Mettle Update]]
 +
| icon5 = [[Pyromania Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = {{attribute|ProvideOnActive}}
 +
  | att-2-positive = {{attribute|FireRate_Positive|15}}
 +
  | att-3-positive = {{attribute|HealOnHit_Positive|3}}
 +
  | att-4-negative = {{attribute|ClipSize_Negative|-25}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = +15% faster firing speed
 +
  | att-3-positive = On Hit: Gain up to +7 health
 +
  | att-4-negative = -25% clip size
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = On Hit: Gain up to +5 health
 +
  | att-3-positive = Wearer never takes falling damage
 +
  | att-4-negative = 25% slower firing speed
 +
  | att-5-negative = 20% damage vulnerability on wearer
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = On Hit: Gain up to +3 health
 +
  | att-3-positive = Wearer never takes falling damage
 +
  | att-4-negative = 25% slower firing speed
 +
  | att-5-negative = 20% damage vulnerability on wearer
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-positive = +15% max health on wearer
 +
  | att-2-positive = Wearer never takes falling damage
 +
  | att-3-negative = 25% slower firing speed
 +
  | att-4-negative = 50% fire damage vulnerability on wearer
 +
  | loadout-name  = Pretty Boy's Pocket Pistol
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Flying Guillotine Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = {{Patch name|12|20|2013}}
 +
| icon3 = [[Triad Pack]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive = {{attribute|Cleaver_Description}}
 +
  | att-2-negative = {{attribute|CritChance_Disabled}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive    = Throw at your enemies to make them bleed!
 +
  | att-2-positive    = Long distance hits cause mini-crits
 +
  | att-3-positive    = 100% critical hit vs stunned players
 +
  | att-4-negative    = No random critical hits
 +
  | att-5-neutral    = {{Tooltip|?|Alt-Attack now also throws the Guillotine when active.}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive    = Throw at your enemies to make them bleed!
 +
  | att-2-positive    = Long distance hits cause mini-crits
 +
  | att-3-positive    = 100% critical hit vs stunned players
 +
  | att-4-negative    = No random critical hits
 +
}}
 +
}}
 +
 +
 +
Skipping the Sandman for now, due to excessively hard to gather data.
 +
 +
 +
{{Tabs
 +
| title = Sun-on-a-Stick
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Hatless Update]]
 +
| icon4 = {{Patch name|2|7|2011}}
 +
| icon5 = {{Patch name|2|3|2011}}
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|RIFT Fire Mace}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Sun-on-a-Stick}}
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-positive  = {{attribute|DmgTaken_From_Fire_ReducedActive|25}}
 +
  | att-3-negative  = {{attribute|DamageDone_Negative|-25}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|RIFT Fire Mace}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Sun-on-a-Stick}}
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-negative  = {{attribute|DamageDone_Negative|-25}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name    = Sun-On-A-Stick
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-negative  = -25% damage done
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name      = Sun-On-A-Stick
 +
  | att-1-positive  = 100% minicrits vs burning players
 +
  | att-2-negative  = -15% damage done
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name    = Sun-On-A-Stick
 +
  | att-1-positive  = +35% damage done
 +
  | att-2-negative  = -45% damage vs non-burning players
 +
}}
 +
}}
 +
 +
 +
 +
{{Tabs
 +
| title = Fan O'War
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Hatless Update]]
 +
| icon4 = [[Shogun Pack]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Fan O'War}}
 +
  | att-1-positive  = {{attribute|MinicritsBecomeCrits}}
 +
  | att-2-positive  = {{attribute|MarkForDeath}}
 +
  | att-3-negative  = {{attribute|DamageDone_Negative|-75}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
 +
  | att-2-negative  = -90% damage penalty
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. {{Tooltip|?|Marking someone for death now lasts 15 seconds (from 10 seconds)}}
 +
  | att-2-negative  = -90% damage done
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death.
 +
  | loadout-name    = Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
 +
  | att-2-negative  = -90% damage done
 +
}}
 +
}}
 +
 +
 +
<br>
 +
== [[Soldier]] ==
 +
 +
 +
{{Tabs
 +
| title = Air Strike Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Tough Break Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = {{attribute|RocketJumpDmgReduction|-15}}
 +
  | att-2-positive = {{attribute|RocketJumpAttackRateBonus}}
 +
  | att-3-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-4-negative = {{attribute|DamageDone_Negative|-15}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-10}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = {{attribute|RocketJumpDmgReduction|-15}}
 +
  | att-2-positive = Increased attack speed while blast jumping
 +
  | att-3-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-4-negative = {{attribute|DamageDone_Negative|-15}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-10}}
 +
}}
 +
| content3 =
 +
{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====
 +
Unchanged weaponry will not be listed!
 +
 +
Completed:
 +
* [[Scout]] (Primaries, Secondaries)
 +
 +
 +
{{youtube|kGOQfLFzJj8}}
 +
 +
 +
== [[Scout]] ==
 +
 +
 +
{{Tabs
 +
| title = Force-A-Nature Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = {{Patch name|9|4|2012}}
 +
| icon3 = {{Patch name|7|22|2011}}
 +
| icon4 = {{Patch name|6|8|2009}}
 +
| icon5 = [[Scout Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Force-A-Nature}}
 +
  | att-1-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-2-positive  = {{attribute|Scattergun_HasKnockback}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative  = {{attribute|DamageDone_Negative|-10}}
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative = -10% damage done
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Force-A-Nature
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = Knockback on the target and shooter
 +
  | att-2-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-3-positive  = {{attribute|BulletsPerShot_Bonus|20}}
 +
  | att-4-negative = -20% damage done
 +
  | att-5-negative  = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Shortstop Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = {{Patch name|2|7|2014}}
 +
| icon4 = {{Patch name|7|10|2013}}
 +
| icon5 = [[Manniversary Update & Sale]]
 +
| icon6 = [[Australian Christmas]]
 +
| icon7 = [[Mann-Conomy Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = {{item description|Shortstop}}
 +
  | att-1-neutral    = {{attribute|ProvideOnActive}}
 +
  | att-2-negative  = {{attribute|DamageForceIncreaseString}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-neutral    = When weapon is active:
 +
  | att-2-positive  = +20% bonus healing from all sources
 +
  | att-3-negative  = Increase in push force taken from damage and airblast
 +
  | att-4-neutral    = Holds a 4-shot clip and reloads its entire clip at once.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-positive  = +20% bonus healing while deployed
 +
  | att-2-negative  = Increase in push force taken from damage and airblast {{Tooltip|?|Reduced knockback from 80% to 40%}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense.
 +
  | att-1-positive  = +20% bonus healing while deployed
 +
  | att-2-negative  = Increase in push force taken from damage and airblast
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
  | att-1-negative  = {{Tooltip|?|The reload speed is 50% slower than before}}
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
}}
 +
| content7 =
 +
{{Backpack item
 +
  | item-name = Shortstop
 +
  | item-kind        = {{item kind|Peppergun}}
 +
  | item-level      = 1
 +
  | item-description = Mann Co.'s latest in high attitude break-action personal defense
 +
  | att-1-positive  = On Hit: Slow target movement by 40% for 0.5s
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Soda Popper Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = {{Patch name|2|7|2014}}
 +
| icon4 = {{Patch name|12|20|2013}}
 +
| icon5 = {{Patch name|9|4|2012}}
 +
| icon6 = [[Über Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Soda Popper}}
 +
  | att-1-positive  = {{attribute|FireRate_Positive|50}}
 +
  | att-2-positive  = {{attribute|ReloadTime_Decreased|25}}
 +
  | att-3-positive  = {{attribute|HypeOnDamage}}
 +
  | att-4-negative  = {{attribute|ClipSize_Negative|-66}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | item-description = This weapon reloads its entire clip at once
 +
  | att-1-positive  = +50% faster firing speed
 +
  | att-2-positive  = 25% faster reload time
 +
  | att-3-negative  = -66% clip size
 +
  | att-4-neutral    = Builds Hype as you run.
 +
  | att-5-neutral    = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-5-neutral  = Builds 'hype' as you run.
 +
  | att-6-neutral  = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Builds 'hype' as you run.
 +
  | att-6-neutral  = When full, Alt-Fire to activate Hype mode for<br />multiple air jumps.
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -66% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Build 'hype' as you run
 +
  | att-6-neutral  = When the hype meter is full,<br />unleash mini-crits!
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Soda Popper
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = +25% faster reloading speed
 +
  | att-2-positive = +50% firing speed
 +
  | att-3-negative = -60% clip size
 +
  | att-4-negative = No random critical hits
 +
  | att-5-neutral  = Build 'hype' as you run
 +
  | att-6-neutral  = When the hype meter is full,<br />unleash mini-crits!
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Baby Face's Blaster Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = [[Two Cities Update]]
 +
| icon3 = [[Pyromania Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | item-level    = 10
 +
  | att-1-positive = {{attribute|BoostOnDamage}}
 +
  | att-2-negative = {{attribute|ClipSize_Negative|-34}}
 +
  | att-3-negative = {{attribute|MoveSpeed_Penalty|10}}
 +
  | att-4-negative = {{attribute|HypeResetsOnJump}} {{Tooltip|?|Double jumps now remove 75% of the boost, used to only remove 25%.}}
 +
  | att-5-negative = {{attribute|losehypeontakedamage}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = On Hit: Builds Boost
 +
  | att-2-positive = Run speed increased with Boost
 +
  | att-3-negative = -34% clip size
 +
  | att-4-negative = 10% slower move speed on wearer
 +
  | att-5-negative = Boost reduced on air jumps
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Baby Face's Blaster
 +
  | item-kind        = {{item kind|Scattergun}}
 +
  | item-level      = 10
 +
  | att-1-positive = 40% more accurate
 +
  | att-2-positive = On Hit: Builds Boost
 +
  | att-3-positive = Run at up to double speed at maximum Boost
 +
  | att-4-negative = -30% damage penalty
 +
  | att-5-negative = 35% slower move speed on wearer
 +
  | att-6-negative = Boost resets on jump
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Back Scatter Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|6|23|2014}}
 +
| icon2 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Back Scatter
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | att-1-positive = Mini-crits targets when fired at their back from close range
 +
  | att-2-negative = -34% clip size
 +
  | att-3-negative = No random critical hits
 +
  | att-4-negative = 20% less accurate
 +
  | loadout-name  = The Back Scatter
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Back Scatter
 +
  | item-kind      = {{item kind|Scattergun}}
 +
  | att-1-positive = Minicrits targets when fired at their back and at close range
 +
  | att-2-negative = -34% clip size
 +
  | att-3-negative = No random critical hits
 +
  | att-4-negative = 20% less accurate
 +
  | loadout-name  = The Back Scatter
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Pistol Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Classless Update]]
 +
| icon2 = Release
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Pistol
 +
  | quality    = Normal
 +
  | item-kind  = Pistol
 +
  | item-level  = 1
 +
  | att-1-neutral = {{Tooltip|?|The fire rate of the Pistol is now set at a fixed rate, rather than the rate of how fast the fire button is pressed.}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Pistol
 +
  | quality    = Normal
 +
  | item-kind  = Pistol
 +
  | item-level  = 1
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Bonk! Atomic Punch
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = [[Gun Mettle Update]]
 +
| icon3 = [[Pyromania Update]]
 +
| icon4 = {{Patch name|4|28|2010}}
 +
| icon5 = {{Patch name|4|20|2009}}
 +
| icon6 = [[Scout Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Bonk! Atomic Punch}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | level          = Level 5 Lunch Box
 +
  | item-description = Drink to become invulnerable for 8 seconds. Cannot attack during this time
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | level          = Level 5 Lunch Box
 +
  | att-1-neutral = {{Tooltip|?|Increased duration from 6 to 8 seconds.}}
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = {{Tooltip|?|Post-use movement penalty was removed, and the item now recharges.}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = {{Tooltip|?|Scouts now drop the Intelligence if they're carrying it when they start phasing.}}
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Bonk! Atomic Punch
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Crit-a-Cola
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = [[Meet Your Match Update]]
 +
| icon3 = {{Patch name|12|20|2013}}
 +
| icon4 = {{Patch name|7|10|2013}}
 +
| icon5 = [[Pyromania Update]]
 +
| icon6 = {{Patch name|4|28|2010}}
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Crit-a-Cola}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 10%. <br> You are marked for death afterward for 2 seconds.
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects,<br> +25% movement speed, your attacks mini-crit, and damage taken increased by 25%.
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral  = While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Crit-a-Cola
 +
  | loadout-prefix = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level      = 5
 +
  | att-1-neutral = While under the effects, damage done and damage taken will be Mini-Crits.
 +
}}
 +
}}
 +
 +
 +
 +
{{Tabs
 +
| title = Mad Milk
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|1|12|2016}}
 +
| icon2 = {{Patch name|1|7|2016}}
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Replay Update]]
 +
| icon5 = [[Hatless Update]]
 +
| icon6 = [[Mann-Conomy Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Mad Milk}}
 +
  | att-1-positive  = {{attribute|ExtinguishReducesCooldown|-20}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
  | att-1-positive  = Extinguish an ally reduces the cooldown by -80% {{Tooltip|?|Typo: it actually reduced the cooldown by 20%}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk. <br> {{Tooltip|?|The milk effect now wears off when the target is Übercharged.}}
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.
 +
}}
 +
| content6 =
 +
{{Backpack item
 +
  | item-name = Mad Milk
 +
  | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 5
 +
  | item-description = Players heal 75% of the damage done to an enemy covered with milk.
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Mutated Milk
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|1|12|2016}}
 +
| icon2 = {{Patch name|1|7|2016}}
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Love & War Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = {{item description|Mutated Milk}}
 +
  | att-1-positive  = {{attribute|ExtinguishReducesCooldown|-20}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
  | att-1-positive  = Extinguish an ally reduces the cooldown by -80% {{Tooltip|?|Typo: it actually reduced the cooldown by 20%}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.<br>Can be used to extinguish fires.<br>Extinguish an ally reduces the cooldown by 20%
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name = Mutated Milk
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|Non-Milk Substance}}
 +
  | item-level      = 1 - 99
 +
  | limited          = yes
 +
  | item-description = Players heal 60% of the damage done to an enemy covered with milk.
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Winger Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|7|10|2013}}
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Über Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = {{attribute|DamageDone_Positive|15}}
 +
  | att-2-positive = {{attribute|JumpHeightBonus|25}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = {{attribute|DamageDone_Positive|15}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-60}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Winger
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 15
 +
  | att-1-positive = +15% damage done
 +
  | att-2-negative = -60% clip size
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Pretty Boy's Pocket Pistol Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = {{Patch name|3|28|2018}}
 +
| icon2 = [[Jungle Inferno Update]]
 +
| icon3 = [[Tough Break Update]]
 +
| icon4 = [[Gun Mettle Update]]
 +
| icon5 = [[Pyromania Update]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = {{attribute|ProvideOnActive}}
 +
  | att-2-positive = {{attribute|FireRate_Positive|15}}
 +
  | att-3-positive = {{attribute|HealOnHit_Positive|3}}
 +
  | att-4-negative = {{attribute|ClipSize_Negative|-25}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = +15% faster firing speed
 +
  | att-3-positive = On Hit: Gain up to +7 health
 +
  | att-4-negative = -25% clip size
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = On Hit: Gain up to +5 health
 +
  | att-3-positive = Wearer never takes falling damage
 +
  | att-4-negative = 25% slower firing speed
 +
  | att-5-negative = 20% damage vulnerability on wearer
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-neutral  = When weapon is active:
 +
  | att-2-positive = On Hit: Gain up to +3 health
 +
  | att-3-positive = Wearer never takes falling damage
 +
  | att-4-negative = 25% slower firing speed
 +
  | att-5-negative = 20% damage vulnerability on wearer
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name      = Pretty Boy's Pocket Pistol
 +
  | loadout-prefix = none
 +
  | item-kind      = {{item kind|Pistol}}
 +
  | item-level    = 10
 +
  | att-1-positive = +15% max health on wearer
 +
  | att-2-positive = Wearer never takes falling damage
 +
  | att-3-negative = 25% slower firing speed
 +
  | att-4-negative = 50% fire damage vulnerability on wearer
 +
  | loadout-name  = Pretty Boy's Pocket Pistol
 +
}}
 +
}}
 +
 +
 +
{{Tabs
 +
| title = Flying Guillotine Update History
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Jungle Inferno Update]]
 +
| icon2 = {{Patch name|12|20|2013}}
 +
| icon3 = [[Triad Pack]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive = {{attribute|Cleaver_Description}}
 +
  | att-2-negative = {{attribute|CritChance_Disabled}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive    = Throw at your enemies to make them bleed!
 +
  | att-2-positive    = Long distance hits cause mini-crits
 +
  | att-3-positive    = 100% critical hit vs stunned players
 +
  | att-4-negative    = No random critical hits
 +
  | att-5-neutral    = {{Tooltip|?|Alt-Attack now also throws the Guillotine when active.}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Flying Guillotine
 +
  | item-kind      = {{item kind|Cleaver}}
 +
  | level            = 1-100
 +
  | att-1-positive    = Throw at your enemies to make them bleed!
 +
  | att-2-positive    = Long distance hits cause mini-crits
 +
  | att-3-positive    = 100% critical hit vs stunned players
 +
  | att-4-negative    = No random critical hits
 +
}}
 +
}}
 +
 +
 +
Skipping the Sandman for now, due to excessively hard to gather data.
 +
 +
 +
{{Tabs
 +
| title = Sun-on-a-Stick
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Meet Your Match Update]]
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Hatless Update]]
 +
| icon4 = {{Patch name|2|7|2011}}
 +
| icon5 = {{Patch name|2|3|2011}}
 +
| content1 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|RIFT Fire Mace}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Sun-on-a-Stick}}
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-positive  = {{attribute|DmgTaken_From_Fire_ReducedActive|25}}
 +
  | att-3-negative  = {{attribute|DamageDone_Negative|-25}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | prefix          = none
 +
  | item-kind        = {{item kind|RIFT Fire Mace}}
 +
  | item-level      = 10
 +
  | item-description = {{item description|Sun-on-a-Stick}}
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-negative  = {{attribute|DamageDone_Negative|-25}}
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name    = Sun-On-A-Stick
 +
  | att-1-positive  = {{attribute|CritVsBurning}}
 +
  | att-2-negative  = -25% damage done
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name      = Sun-On-A-Stick
 +
  | att-1-positive  = 100% minicrits vs burning players
 +
  | att-2-negative  = -15% damage done
 +
}}
 +
| content5 =
 +
{{Backpack item
 +
  | item-name      = Sun-on-a-Stick
 +
  | item-level      = Level 10 RIFT Fire Mace
 +
  | item-description = Spiky end goes into other man.
 +
  | loadout-name    = Sun-On-A-Stick
 +
  | att-1-positive  = +35% damage done
 +
  | att-2-negative  = -45% damage vs non-burning players
 +
}}
 +
}}
 +
 +
 +
 +
{{Tabs
 +
| title = Fan O'War
 +
| orientation = vertical
 +
| width = 550px
 +
| icon1 = [[Gun Mettle Update]]
 +
| icon2 = {{Patch name|7|22|2011}}
 +
| icon3 = [[Hatless Update]]
 +
| icon4 = [[Shogun Pack]]
 +
| content1 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = {{item description|Fan O'War}}
 +
  | att-1-positive  = {{attribute|MinicritsBecomeCrits}}
 +
  | att-2-positive  = {{attribute|MarkForDeath}}
 +
  | att-3-negative  = {{attribute|DamageDone_Negative|-75}}
 +
}}
 +
| content2 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
 +
  | att-2-negative  = -90% damage penalty
 +
}}
 +
| content3 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death
 +
  | loadout-name    = The Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. {{Tooltip|?|Marking someone for death now lasts 15 seconds (from 10 seconds)}}
 +
  | att-2-negative  = -90% damage done
 +
}}
 +
| content4 =
 +
{{Backpack item
 +
  | item-name        = Fan O' War
 +
  | item-kind        = {{item kind|Gunbai}}
 +
  | item-level      = 5
 +
  | item-description = Winds of Gravel Pit<br />Scout brings on his fan!<br />You are marked for death.
 +
  | loadout-name    = Fan O'War
 +
  | att-1-positive  = On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
 +
  | att-2-negative  = -90% damage done
 
}}
 
}}
 
}}
 
}}
Line 811: Line 3,452:
 
| content3 =
 
| content3 =
 
{{Backpack item
 
{{Backpack item
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = Increased attack speed while blast jumping
 +
  | att-2-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-3-negative = {{attribute|DamageDone_Negative|-25}}
 +
  | att-4-negative = {{attribute|ClipSize_Negative|-25}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-15}}
 +
}}
 +
}}
 +
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = Increased attack speed while blast jumping
 +
  | att-2-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-3-negative = {{attribute|DamageDone_Negative|-25}}
 +
  | att-4-negative = {{attribute|ClipSize_Negative|-25}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-15}}
 +
}}
 +
}}
 +
 +
  | item-name = Air Strike
 +
  | item-kind = {{item kind|Rocket Launcher}}
 +
  | att-1-positive = Increased attack speed while blast jumping
 +
  | att-2-positive = {{attribute|ExtraRocketsOnKill}}
 +
  | att-3-negative = {{attribute|DamageDone_Negative|-25}}
 +
  | att-4-negative = {{attribute|ClipSize_Negative|-25}}
 +
  | att-5-negative = {{attribute|BlastRadius_Decreased|-15}}
 +
}}
 +
}}
 +
 
   | item-name = Air Strike
 
   | item-name = Air Strike
 
   | item-kind = {{item kind|Rocket Launcher}}
 
   | item-kind = {{item kind|Rocket Launcher}}

Revision as of 12:26, 5 October 2023

This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann.

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide


[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide


[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

show;hide


[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide


[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

show;hide


[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

show;hide


[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

show;hide


[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

show;hide


[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

show;hide


[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

show;hide


Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

show;hide


[hide]Fan O'War

Template:Dictionary/items/fan o' war
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide


[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide


[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

show;hide


[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide


[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

show;hide


[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

show;hide


[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

show;hide


[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

show;hide


[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

show;hide


[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

show;hide


Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

show;hide


[hide]Fan O'War

Template:Dictionary/items/fan o' war
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide


[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide


[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

show;hide


[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide


[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

show;hide


[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

show;hide


[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

show;hide


[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

show;hide


[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

show;hide


[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

show;hide


Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

show;hide


[hide]Fan O'War

Template:Dictionary/items/fan o' war
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

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[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

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[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

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[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

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[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

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[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

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[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

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[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

show;hide


[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

show;hide


[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

show;hide


[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

show;hide


Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

show;hide


[hide]Fan O'War

Template:Dictionary/items/fan o' war
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
Increased attack speed while blast jumping
Clip size increased on kill
-25% damage penalty
-25% clip size
-15% explosion radius

show;hide
 | item-name = Air Strike
 | item-kind = Rocket Launcher
 | att-1-positive = Increased attack speed while blast jumping
 | att-2-positive = Clip size increased on kill
 | att-3-negative = -25% damage penalty
 | att-4-negative = -25% clip size
 | att-5-negative = -15% explosion radius
}}
show;hide
 | item-name = Air Strike
 | item-kind = Rocket Launcher
 | att-1-positive = Increased attack speed while blast jumping
 | att-2-positive = Clip size increased on kill
 | att-3-negative = -25% damage penalty
 | att-4-negative = -25% clip size
 | att-5-negative = -15% explosion radius
}}
show;hide
 | item-name = Air Strike
 | item-kind = Rocket Launcher
 | att-1-positive = Increased attack speed while blast jumping
 | att-2-positive = Clip size increased on kill
 | att-3-negative = -25% damage penalty
 | att-4-negative = -25% clip size
 | att-5-negative = -15% explosion radius
}}
show;hide