Difference between revisions of "User:HatMann/Weapon Stat History"

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   | item-kind        = {{item kind|Gunbai}}
 
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   | item-kind        = {{item kind|Gunbai}}
 
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   | item-kind        = {{item kind|Gunbai}}
 
   | item-kind        = {{item kind|Gunbai}}
 
   | item-level      = 5
 
   | item-level      = 5

Revision as of 12:32, 5 October 2023

This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann.

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide


[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide


[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

show;hide


[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide


[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

show;hide


[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

show;hide


[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

show;hide


[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

show;hide


[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

show;hide


[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

show;hide


Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

show;hide


[hide]Fan O'War

Template:Dictionary/items/fan o' war
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide


[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide


[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

show;hide


[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide


[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

show;hide


[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

show;hide


[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

show;hide


[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

show;hide


[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

show;hide


[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

show;hide


Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

show;hide


[hide]Fan O'War

Template:Dictionary/items/fan o' war
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide


[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide


[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

show;hide


[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide


[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

show;hide


[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

show;hide


[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

show;hide


[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

show;hide


[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

show;hide


[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

show;hide


Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

show;hide


[hide]Fan O'War
Backpack Fan O'War.png

Fan O'War
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Backpack Fan O'War.png

Fan O'War
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Backpack Fan O'War.png

Fan O'War
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Backpack Fan O'War.png

Fan O'War
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

show;hide



Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

{{Backpack item==== This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann. ====

Unchanged weaponry will not be listed!

Completed:

  • Scout (Primaries, Secondaries)



Scout

[hide]Force-A-Nature Update History
Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size

Backpack Force-A-Nature.png

Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size

show;hide


[hide]Shortstop Update History
Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense

Backpack Shortstop.png

Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense

show;hide


[hide]Soda Popper Update History
Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

This weapon reloads its entire clip at once

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

Backpack Soda Popper.png

Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!

show;hide


[hide]Baby Face's Blaster Update History
Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost

-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps

Backpack Baby Face's Blaster.png

Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump

show;hide


[hide]Back Scatter Update History
Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate

Backpack Back Scatter.png

Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate

show;hide


[hide]Pistol Update History
Backpack Pistol.png

Pistol
Level 1 Pistol
?

Backpack Pistol.png

Pistol
Level 1 Pistol

show;hide


[hide]Bonk! Atomic Punch
Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box
?

Backpack Bonk! Atomic Punch.png

Bonk! Atomic Punch
Level 5 Lunch Box

show;hide


[hide]Crit-a-Cola
Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets Marked-For-Death for 5 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.
You are marked for death afterward for 2 seconds.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 10%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects,
+25% movement speed, your attacks mini-crit, and damage taken increased by 25%.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits.

Backpack Crit-a-Cola.png

Crit-a-Cola
Level 5 Lunch Box
While under the effects, damage done and damage taken will be Mini-Crits.

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[hide]Mad Milk
Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
?

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

Backpack Mad Milk.png

Mad Milk
Level 5 Non-Milk Substance
Players heal 75% of the damage done to an enemy covered with milk.

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[hide]Mutated Milk
Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
Players heal 60% of the damage done to an enemy covered with milk.

Inspired by the TF2 Movie 'Expiration Date'

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Extinguish an ally reduces the cooldown by -80% ?
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.
Can be used to extinguish fires.
Extinguish an ally reduces the cooldown by 20%

Backpack Mutated Milk.png

Mutated Milk
Limited Level 1 - 99 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk.

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[hide]Winger Update History
Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage bonus
-60% clip size

Backpack Winger.png

Winger
Level 15 Pistol
+15% damage done
-60% clip size

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[hide]Pretty Boy's Pocket Pistol Update History
Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +3 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
+15% faster firing speed
On Hit: Gain up to +7 health
-25% clip size

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
When weapon is active:
On Hit: Gain up to +3 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer

Backpack Pretty Boy's Pocket Pistol.png

Pretty Boy's Pocket Pistol
Level 10 Pistol
+15% max health on wearer
Wearer never takes falling damage
25% slower firing speed
50% fire damage vulnerability on wearer

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[hide]Flying Guillotine Update History
Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits
?

Backpack Flying Guillotine.png

Flying Guillotine
Level 1 - 100 Cleaver
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits
100% critical hit vs stunned players
No random critical hits

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Skipping the Sandman for now, due to excessively hard to gather data.


[hide]Sun-on-a-Stick
Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 10 RIFT Fire Mace
+35% damage done
-45% damage vs non-burning players
Spiky end goes into other man.

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[hide]Fan O'War

Template:Dictionary/items/fan o' war
Level 5 Gunbai
Crits whenever it would normally mini-crit
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-75% damage penalty
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
-90% damage penalty
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits. ?
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death

Template:Dictionary/items/fan o' war
Level 5 Gunbai
On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits.
-90% damage done
Winds of Gravel Pit
Scout brings on his fan!
You are marked for death.

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Soldier

[hide]Air Strike Update History
Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius

Backpack Air Strike.png

Air Strike
Level 1 - 100 Rocket Launcher
Increased attack speed while blast jumping
Clip size increased on kill
-25% damage penalty
-25% clip size
-15% explosion radius

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 | item-name = Air Strike
 | item-kind = Rocket Launcher
 | att-1-positive = Increased attack speed while blast jumping
 | att-2-positive = Clip size increased on kill
 | att-3-negative = -25% damage penalty
 | att-4-negative = -25% clip size
 | att-5-negative = -15% explosion radius
}}
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 | item-name = Air Strike
 | item-kind = Rocket Launcher
 | att-1-positive = Increased attack speed while blast jumping
 | att-2-positive = Clip size increased on kill
 | att-3-negative = -25% damage penalty
 | att-4-negative = -25% clip size
 | att-5-negative = -15% explosion radius
}}
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 | item-name = Air Strike
 | item-kind = Rocket Launcher
 | att-1-positive = Increased attack speed while blast jumping
 | att-2-positive = Clip size increased on kill
 | att-3-negative = -25% damage penalty
 | att-4-negative = -25% clip size
 | att-5-negative = -15% explosion radius
}}
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