Difference between revisions of "Template:Perks perk table"

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! class="header" | {{lang
 
! class="header" | {{lang
 
  | en = Perk
 
  | en = Perk
}} !! class="header" | {{lang
+
| pt-br = Poder
| en = Description
+
}} !! class="header" | {{common string|Description}}
}}
 
 
|-
 
|-
| [[File:Reserveperk.png|100px]]<br>'''{{lang
+
| [[File:Reserveperk.png|100px]]<br>'''{{lang <!-- Source: tf_english.txt / arena_perks_reserve_name -->
  | en = Ammo
+
  | en = Ammo Reserve
 +
| pt-br = Reserva de Munições
 
}}'''
 
}}'''
 
| {{lang
 
| {{lang
 
  | en = +50% reserve ammo and ammo and metal regeneration
 
  | en = +50% reserve ammo and ammo and metal regeneration
 +
| pt-br = +50% de munição de reserva e regeneração de munição e metal
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = On kill, grants 2 seconds of Mini-Crits
 
  | en = On kill, grants 2 seconds of Mini-Crits
 +
| pt-br = Ao matar, concede 2 segundos de minicrits
 
}}
 
}}
 
|-
 
|-
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}}'''
 
}}'''
 
| {{lang
 
| {{lang
  | en = Start the round with 15 seconds of invisibility<br>Attacking before the 15 seconds will end it prematurely
+
  | en = Start the round with 15 seconds of invisibility<br>Attacking before the 15 seconds ends it prematurely
 +
| pt-br = Começa a rodada com 15 segundos de invisibilidade<br>Atacar antes dos 15 segundos encerra o efeito prematuramente
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = Mini-Crits become full Critical hits
 
  | en = Mini-Crits become full Critical hits
 +
| pt-br = Minicrits tornam-se críticos
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = +40% extra healing gained from all healing sources
 
  | en = +40% extra healing gained from all healing sources
 +
| pt-br = +40% de cura recebida de todas as fontes de cura
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = On death, summons a friendly Skeleton
 
  | en = On death, summons a friendly Skeleton
 +
| pt-br = Ao morrer, invoca um esqueleto aliado
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = +10% movement speed
 
  | en = +10% movement speed
 +
| pt-br = +10% de velocidade de movimento
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = On death, the player who killed you is Marked For Death for 6 seconds
 
  | en = On death, the player who killed you is Marked For Death for 6 seconds
 +
| pt-br = Ao morrer, o jogador que te matou é Marcado para a Morte por 6 segundos
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = Double melee damage
 
  | en = Double melee damage
 +
| pt-br = Dano corpo a corpo dobrado
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = Gain up to 7 health per second
 
  | en = Gain up to 7 health per second
 +
| pt-br = Ganha até 7 de vida por segundo
 
}}
 
}}
 
|-
 
|-
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| {{lang
 
| {{lang
 
  | en = +50% projectile speed and reduced spread
 
  | en = +50% projectile speed and reduced spread
 +
| pt-br = +50% de velocidade de projéteis e espalhamento reduzido
 
}}
 
}}
 
|-
 
|-
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}}'''
 
}}'''
 
| {{lang
 
| {{lang
  | en = +15% firing, reloading, and weapon switching speed.
+
  | en = +15% firing, reloading, and weapon switching speed
 +
| pt-br = +15% de velocidade de disparo, recarga e troca de arma
 
}}
 
}}
 
|-
 
|-
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}}'''
 
}}'''
 
| {{lang
 
| {{lang
  | en = +10% damage resistance.
+
  | en = +10% damage resistance
 +
| pt-br = +10% de resistência a dano
 
}}
 
}}
 
|-
 
|-
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}}'''
 
}}'''
 
| {{lang
 
| {{lang
  | en = On kill, reveals the three closest enemies for 5 seconds.
+
  | en = On kill, reveals the three closest enemies for 5 seconds
 +
| pt-br = Ao matar, revela os três inimigos mais próximos por 5 segundos
 
}}
 
}}
 
|-
 
|-
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}}'''
 
}}'''
 
| {{lang
 
| {{lang
  | en = Once per round, players can be revived by a Medic.
+
  | en = Once per round, players can be revived by a Medic
 +
| pt-br = Uma vez por rodada, jogadores podem ser revividos por um Medic
 
}}
 
}}
 
|-
 
|-
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}}'''
 
}}'''
 
| {{lang
 
| {{lang
  | en = When the Control Point unlocks, +1 capture rate and +20% damage resistance.
+
  | en = When the Control Point unlocks, +1 capture rate and +20% damage resistance
 +
| pt-br = Quando o Ponto de Controle é liberado, +1 de taxa de captura e +20% de resistência a dano
 
}}
 
}}
 
|}<noinclude>{{Doc begin}}
 
|}<noinclude>{{Doc begin}}

Revision as of 16:32, 26 October 2023

Perk Description
Reserveperk.png
Ammo Reserve
+50% reserve ammo and ammo and metal regeneration
Bloodlustperk.png
Bloodlust
On kill, grants 2 seconds of Mini-Crits
Cloakingperk.png
Cloaking
Start the round with 15 seconds of invisibility
Attacking before the 15 seconds ends it prematurely
Conversionperk.png
Conversion
Mini-Crits become full Critical hits
Provisionsperk.png
Extra Provisions
+40% extra healing gained from all healing sources
Gravediggerperk.png
Gravedigging
On death, summons a friendly Skeleton
Hasteperk.png
Haste
+10% movement speed
Hauntingperk.png
Haunting
On death, the player who killed you is Marked For Death for 6 seconds
Honorable combatperk.png
Honorable Combat
Double melee damage
Cloakingperk.png
Patience
Gain up to 7 health per second
Accuracyperk.png
Precision
+50% projectile speed and reduced spread
Triggerfingerperk.png
Quickdraw
+15% firing, reloading, and weapon switching speed
Resistanceperk.png
Resistance
+10% damage resistance
Backpack War Paint.png
Reveal
On kill, reveals the three closest enemies for 5 seconds
Second chanceperk.png
Second Chance
Once per round, players can be revived by a Medic
Strongholdperk.png
Stronghold
When the Control Point unlocks, +1 capture rate and +20% damage resistance

Documentation for Perks perk table

Template used for the perks on Perks