Difference between revisions of "Backburner"

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== Bugs ==
 
== Bugs ==
* In 1st person view, the flame at the front of the Bacburner clips through the metal cover on the front.
+
* In 1st person view, the flame at the front of the Backburner clips through the metal cover on the front.
 +
 
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>

Revision as of 19:09, 12 February 2011

Mmmmmmmrrrrrrrpppghhh!
The Pyro on rump roasting

The Backburner is a primary weapon for the Pyro. It appears as the default Flamethrower with the nozzle shaped like that of a dragon's head.

The configuration of the weapon is such that the compression blast capability and the chance for random crits have been removed. Instead, the Backburner guarantees critical hits whenever it is used on an opponent from behind. Additionally, the weapon deals 15% more damage than the normal Flamethrower.

The area behind an enemy that will register critical hits for the weapon is approximately a 90 degree angle centered behind where the opponent is facing. This is significantly less than the Spy's backstab range, which appears to be any angle in the 180 degrees behind where a player is looking.

The Backburner is automatically given to any player who obtains 16 Pyro achievements.

Damage

See also: Damage
  • Base damage is based upon range (or, by extension, particle lifetime), and is rounded at the end of all calculations (after critical multipliers, etc).
    • From 0 to 200 units: 7.13 per particle (160.4 per second).
    • From 200 to 384 units: linear decrease from 7.13 to 4.28 per particle (96.3 per second, 60% of max) (384 is maximum range)
      • There is very slight variability (±0.08 per particle) because some particles are at an angle, slightly varying their travel time.
  • Afterburn damage: 3 damage every 0.5 seconds for 10 seconds (60 damage total)
    • Mini-Crit afterburn damage: 4 damage every 0.5 seconds for 10 seconds (80 damage total)
  • Mini-Crit: 1.35× base damage, then round to nearest whole
  • Critical hit: 3× base damage, then round to nearest whole
    • DPS at <200 units: 481.3

Note: Damage-Per-Second values assume all particles find victims.

Base damage changes over particle lifetime, instead of distance from player (all other weapons affected by distance measure from player to player). Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.04
  • Ammo Consumption Interval: 0.08

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

As a Crafting Ingredient

Backburner Reclaimed Metal Degreaser
Item icon Backburner.png + Item icon Reclaimed Metal.png = Item icon Degreaser.png

Related Achievements

Achieved.png General

Flamethrower
Flamethrower
Set five enemies on fire in 30 seconds.

Leaderboard class soldier.png Soldier

Semper Fry
Semper Fry
Kill 20 enemies while you are on fire.

Leaderboard class pyro.png Pyro

Baptism by Fire
Baptism by Fire
Force 10 burning enemies to jump into water.


Burn Ward
Burn Ward
Ignite 3 Medics that are ready to deploy an ÜberCharge.


Controlled Burn
Controlled Burn
Ignite 50 enemies capturing one of your control points.


Combined Fire
Combined Fire
Use your shotgun to finish off 20 players you've ignited.


Cooking the Books
Cooking the Books
Ignite 5 enemies carrying your intelligence.


Firewall
Firewall
Ignite 5 Spies who have a sapper on a friendly building.


Firewatch
Firewatch
Ignite 10 Snipers while they are zoomed in.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.


Got A Light?
Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.
I Fry
I Fry
Ignite 10 disguised Spies.


Makin' Bacon
Makin' Bacon
Kill 50 Heavies with your flamethrower.


Next of Kindling
Next of Kindling
Ignite an enemy, and the Medic healing him.


Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.


Pyromancer
Pyromancer
Do 1 million points of total fire damage.


Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.


Spontaneous Combustion
Spontaneous Combustion
Ignite 10 cloaked Spies.


Weenie Roast
Weenie Roast
Have 2 enemy Scouts on fire at the same time.


Hot on Your Heels
Hot on Your Heels
Kill 50 enemies with your flamethrower, from behind.

Leaderboard class heavy.png Heavy

Rasputin
Rasputin
In a single life, get shot, burned, bludgeoned, and receive explosive damage.

Leaderboard class engineer.png Engineer

The Extinguished Gentleman
The Extinguished Gentleman
Have dispensers you built extinguish 20 burning players.

Leaderboard class medic.png Medic

Autoclave
Autoclave
Assist in burning 5 enemies with a single ÜberCharge on a Pyro.
Infernal Medicine
Infernal Medicine
Extinguish 100 burning teammates.

Leaderboard class sniper.png Sniper

Friendship is Golden
Friendship is Golden
Extinguish a burning teammate with your Jarate.

Leaderboard class spy.png Spy

Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.

Update history

July 1, 2008 Patch

  • Fixed Backburner's flame critical hits not being recalculated after collision. This meant that it would check if the target was looking away once and after that the flame could score a critical hit again even if the orientation changed.

July 29, 2008 Patch

  • Removed health bonus from the Backburner (previously gave 50 extra max health).

August 19, 2008 Patch

  • Added new firing sounds to The Backburner

April 29, 2010 Patch

  • Added a 20% damage bonus to The Backburner.

May 19, 2010 Patch

  • Reduced Backburner damage bonus from 20% to 15%.

January 7, 2011 Patch

February 3, 2011 Patch

  • Updated model (the dragon attachment) with optimizations and new LODs.

Bugs

  • In 1st person view, the flame at the front of the Backburner clips through the metal cover on the front.

Gallery

See also