Difference between revisions of "March 6, 2009 Patch"

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{{Patch layout
 
{{Patch layout
 
| notes =
 
| notes =
=== Changes ===
+
===Team Fortress 2===
 
* You can now duck twice in the air. [[Scout]] [[Double Jump|double jumps]] reset the in-air jump counts
 
* You can now duck twice in the air. [[Scout]] [[Double Jump|double jumps]] reset the in-air jump counts
 
* Added "<tt>tf_clamp_airducks</tt>" convar, set to <tt>1</tt> by default
 
* Added "<tt>tf_clamp_airducks</tt>" convar, set to <tt>1</tt> by default
 
** Setting it to <tt>0</tt> will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
 
** Setting it to <tt>0</tt> will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
 
=== Bug fixes ===
 
 
* Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights
 
* Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights
  

Revision as of 09:40, 16 February 2011

Patch notes

Team Fortress 2

  • You can now duck twice in the air. Scout double jumps reset the in-air jump counts
  • Added "tf_clamp_airducks" convar, set to 1 by default
    • Setting it to 0 will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
  • Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights