Difference between revisions of "Hammer unit"

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* For character models 1 Hammer unit corresponds to 1/12th of a foot (~ 25mm)
 
* For character models 1 Hammer unit corresponds to 1/12th of a foot (~ 25mm)
 
* For maps 1 Hammer unit corresponds to 1/16th of a foot (~ 19mm)
 
* For maps 1 Hammer unit corresponds to 1/16th of a foot (~ 19mm)
 +
* The Map and Props use a scale of 1 foot = 16 units.
 +
* The Skybox as it is a 1/16th scale uses a scale of 1 foot = 1 unit.
 +
* The Player models use a scale of 1 foot = 12 units.
  
 
== External links ==
 
== External links ==

Revision as of 12:33, 19 February 2011

Hammer units viewed in Hammer.


Hammer units, also known as HU, are a unit of measurement used by Source Engine games. It is also used to judge the speed of objects and players in-game, mostly for Competitive play. 1 Hammer Unit is the minimum distance the Source Engine can measure.

  • For character models 1 Hammer unit corresponds to 1/12th of a foot (~ 25mm)
  • For maps 1 Hammer unit corresponds to 1/16th of a foot (~ 19mm)
  • The Map and Props use a scale of 1 foot = 16 units.
  • The Skybox as it is a 1/16th scale uses a scale of 1 foot = 1 unit.
  • The Player models use a scale of 1 foot = 12 units.

External links