Difference between revisions of "Template:Upgrade station class"
BrazilianNut (talk | contribs) m (Added the attribute strings that I could find as hidden notes; other, minor changes.) |
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! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common string|itt notes}} | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common string|itt notes}} | ||
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− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Blast_Reduced_shortdesc--> |
| en = +25% Blast Resistance | | en = +25% Blast Resistance | ||
| cs = +25% Odolnost proti výbuchu | | cs = +25% Odolnost proti výbuchu | ||
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| zh-hant = 抗爆炸力 +25% | | zh-hant = 抗爆炸力 +25% | ||
}}''' | }}''' | ||
− | | rowspan="7" style="border:1px solid #333;" | {{class link|All Classes|16px}} | + | | rowspan="7" style="border:1px solid #333;" | {{class link|All Classes|16px}} |
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| style="border:1px solid #333;" | 300 | | style="border:1px solid #333;" | 300 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
− | | en = Take less damage from [[explosions]], including [[Jumping#Soldier jumps|rocket | + | | en = Take less damage from [[explosions]], including [[Jumping#Soldier jumps|rocket]] and [[Jumping#Demoman jumps|sticky jumps]]. |
| cs = Menší poškození od [[explosions/cs|výbuchů]], včetně vlatního-poškození, např., [[Jumping/cs#Soldier jumps|rocket jumpů]] a [[Jumping/cs#Demoman jumps|sticky jumpů]]. | | cs = Menší poškození od [[explosions/cs|výbuchů]], včetně vlatního-poškození, např., [[Jumping/cs#Soldier jumps|rocket jumpů]] a [[Jumping/cs#Demoman jumps|sticky jumpů]]. | ||
| da = Tager mindre skade fra [[explosions/da|eksplosioner]], dette inkluderer [[Jumping/da#Soldier hop|rakethop]] og [[Jumping/da#Demoman hop|klæbebombehop]]. | | da = Tager mindre skade fra [[explosions/da|eksplosioner]], dette inkluderer [[Jumping/da#Soldier hop|rakethop]] og [[Jumping/da#Demoman hop|klæbebombehop]]. | ||
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| nl = Ontvang minder schade door [[Explosions/nl|explosies]], inclusief [[Jumping#Soldatensprongen|raketsprongen]] en [[Jumping#Demomansprongen|kleefbomsprongen]]. | | nl = Ontvang minder schade door [[Explosions/nl|explosies]], inclusief [[Jumping#Soldatensprongen|raketsprongen]] en [[Jumping#Demomansprongen|kleefbomsprongen]]. | ||
| pl = Mniejsze obrażenia od [[explosions/pl|eksplozji]]. | | pl = Mniejsze obrażenia od [[explosions/pl|eksplozji]]. | ||
− | | pt-br = | + | | pt-br = Sofra menos dano de [[explosions/pt-br|explosões]], incluindo [[Jumping/pt-br#Soldier jumps|saltos com foguetes]] e [[Jumping/pt-br#Demoman jumps|com stickies]]. |
| ru = Получение меньшего урона от [[Projectiles/ru#Взрывы|взрывов]], включая [[Jumping/ru#Soldier jumps|прыжки на ракетах]] и [[Jumping/ru#Demoman jumps|липучках]]. | | ru = Получение меньшего урона от [[Projectiles/ru#Взрывы|взрывов]], включая [[Jumping/ru#Soldier jumps|прыжки на ракетах]] и [[Jumping/ru#Demoman jumps|липучках]]. | ||
| sv = Tar mindre skada ifrån [[explotions/sv|explosioner]], även [[Jumping#Soldier jumps|rakethopp]] och [[Jumping#Demoman jumps/sv|Klisterbombshopp]]. | | sv = Tar mindre skada ifrån [[explotions/sv|explosioner]], även [[Jumping#Soldier jumps|rakethopp]] och [[Jumping#Demoman jumps/sv|Klisterbombshopp]]. | ||
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}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Bullets_Reduced_shortdesc--> |
| en = +25% Bullet Resistance | | en = +25% Bullet Resistance | ||
| cs = +25% Odolnost proti kulkám | | cs = +25% Odolnost proti kulkám | ||
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| nl = Ontvang minder schade van [[Hitscan/nl|hitscan]]wapens en bespottingsaanvallen. | | nl = Ontvang minder schade van [[Hitscan/nl|hitscan]]wapens en bespottingsaanvallen. | ||
| pl = Mniejsze obrażenia od broni typu [[hitscan/pl|hitscan]]. | | pl = Mniejsze obrażenia od broni typu [[hitscan/pl|hitscan]]. | ||
− | | pt-br = | + | | pt-br = Sofra menos dano de armas [[hitscan/pt-br|''hitscan'']] e de ataques de provocação. |
| ru = Получение меньшего урона от оружия с [[hitscan/ru|мгновенным попаданием]]. | | ru = Получение меньшего урона от оружия с [[hitscan/ru|мгновенным попаданием]]. | ||
| sv = Tar mindre skada ifrån [[hitscan/sv|hitscan]] vapen och hånmord. | | sv = Tar mindre skada ifrån [[hitscan/sv|hitscan]] vapen och hånmord. | ||
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}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_MoveSpeed_Bonus_shortdesc--> |
| en = +10% Movement Speed | | en = +10% Movement Speed | ||
| cs = +10% Rychlost | | cs = +10% Rychlost | ||
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| nl = Voegt 10% bewegingssnelheid toe. | | nl = Voegt 10% bewegingssnelheid toe. | ||
| pl = Dodaje 10% do szybkości poruszania się. | | pl = Dodaje 10% do szybkości poruszania się. | ||
− | | pt-br = | + | | pt-br = +10% de velocidade de movimento. |
| ru = Увеличивает на 10% скорость передвижения. | | ru = Увеличивает на 10% скорость передвижения. | ||
| sv = Lägger till 10% till rörelsehastigheten. | | sv = Lägger till 10% till rörelsehastigheten. | ||
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}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_HealthRegen_shortdesc--> |
| en = +2 Health Regen | | en = +2 Health Regen | ||
| cs = +2 Regenerace zdraví | | cs = +2 Regenerace zdraví | ||
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}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_JumpHeightBonus_shortdesc--> |
| en = +20% Jump Height | | en = +20% Jump Height | ||
| cs = +20% Výška skoku | | cs = +20% Výška skoku | ||
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}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Fire_Reduced_shortdesc--> |
| en = +25% Fire Resistance | | en = +25% Fire Resistance | ||
| cs = +25% Odolnost proti ohni | | cs = +25% Odolnost proti ohni | ||
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| nl = Ontvang minder vuur- en [[Afterburn/nl|nabrandschade]]. | | nl = Ontvang minder vuur- en [[Afterburn/nl|nabrandschade]]. | ||
| pl = Mniejsze obrażenia przy kontakcie z ogniem i [[afterburn/pl|podpaleniu]]. | | pl = Mniejsze obrażenia przy kontakcie z ogniem i [[afterburn/pl|podpaleniu]]. | ||
− | | pt-br = | + | | pt-br = Sofra menos dano de fogo e [[afterburn/pt-br|queimação]]. |
| ru = Получение меньшего урона от огня и [[afterburn/ru|догорания]]. | | ru = Получение меньшего урона от огня и [[afterburn/ru|догорания]]. | ||
| sv = Tar mindre skada av eld och [[afterburn/sv|efterskada]] av eld. | | sv = Tar mindre skada av eld och [[afterburn/sv|efterskada]] av eld. | ||
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}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Crit_Reduced_shortdesc--> |
| en = +30% Crit Resistance | | en = +30% Crit Resistance | ||
| cs = +30% Odolnost proti Kritickým zásahům | | cs = +30% Odolnost proti Kritickým zásahům | ||
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| nl = +30% volrefferbestendigheid | | nl = +30% volrefferbestendigheid | ||
| pl = +30% odporności na trafienia krytyczne | | pl = +30% odporności na trafienia krytyczne | ||
− | | pt-br = +30% de resistência a críticos | + | | pt-br = +30% de resistência a críticos |
| ru = Сопротивление криту: +30% | | ru = Сопротивление криту: +30% | ||
| sv = +30% Kritisk resistans | | sv = +30% Kritisk resistans | ||
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| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
− | | en = Take less damage from [[critical | + | | en = Take less damage from [[critical hits]]. |
| cs = Menší poškození od [[critical hits/cs|kritických zásahů]]. | | cs = Menší poškození od [[critical hits/cs|kritických zásahů]]. | ||
− | | da = Tager mindre skade fra [[critical | + | | da = Tager mindre skade fra [[critical hits/da|kritiske slag]]. |
− | | de = Weniger Schaden durch [[critical | + | | de = Weniger Schaden durch [[critical hits/de|kritische Treffer]]. |
− | | es = Recibe menos daño de [[critical | + | | es = Recibe menos daño de [[critical hits/es|impactos críticos]]. |
| fi = Ota vähemmän vahinkoa [[critical hits/fi|kriittisistä osumista]]. | | fi = Ota vähemmän vahinkoa [[critical hits/fi|kriittisistä osumista]]. | ||
− | | hu = Kevesebb sebződés [[critical | + | | hu = Kevesebb sebződés [[critical hits/hu|kritikus találatoktól]]. |
− | | ja = [[critical | + | | ja = [[critical hits/ja|クリティカルヒット]]のダメージを低下。 |
| ko = [[critical hits/ko|치명타]]로부터 적은 피해를 받습니다. | | ko = [[critical hits/ko|치명타]]로부터 적은 피해를 받습니다. | ||
− | | nl = Ontvang minder schade van [[Critical | + | | nl = Ontvang minder schade van [[Critical hits/nl|voltreffers]]. |
| pl = Mniejsze obrażenia od [[critical hits/pl|trafień krytycznych]]. | | pl = Mniejsze obrażenia od [[critical hits/pl|trafień krytycznych]]. | ||
− | | pt-br = | + | | pt-br = Sofra menos dano de [[critical hits/pt-br|acertos críticos]]. |
| ru = Получение меньшего урона от [[critical hits/ru|критических попаданий]]. | | ru = Получение меньшего урона от [[critical hits/ru|критических попаданий]]. | ||
| sv = Tar mindre skada ifrån [[critical hits/sv|kritiska träffar]]. | | sv = Tar mindre skada ifrån [[critical hits/sv|kritiska träffar]]. | ||
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}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_MetalRegen_shortdesc--> |
− | | en = +5 | + | | en = +5 Metal Regen |
− | | cs = +5 Obnova | + | | cs = +5 Obnova Kovu |
− | | da = +5 | + | | da = +5 Metal Regen |
− | | de = +5 | + | | de = +5 Metallerneuerung |
− | | es = +5 de regeneración de | + | | es = +5 de regeneración de metal |
− | | fi = +5 | + | | fi = +5 Metallin palautuminen |
| hu = +5 Fémtöltődés | | hu = +5 Fémtöltődés | ||
− | | ja = +5 | + | | ja = +5 Metal Regen (メタル再生) |
− | | ko = +5 | + | | ko = +5 금속 재생성 |
− | | nl = +5 | + | | nl = +5 Metaalherstel |
− | | pl = +5% szybkości regeneracji | + | | pl = +5% szybkości regeneracji metalu |
− | | pt-br = +5% de regeneração de | + | | pt-br = +5% de regeneração de metal |
− | | ru = Регенерация | + | | ru = Регенерация металла: +5% |
− | | sv = +5% | + | | sv = +5% Metall Regenerering |
− | | zh-hans = | + | | zh-hans = 金属恢复 +5 |
− | | zh-hant = | + | | zh-hant = 金屬再生量 +5 |
}}''' | }}''' | ||
| style="border:1px solid #333;" | {{Class link|Engineer}} | | style="border:1px solid #333;" | {{Class link|Engineer}} | ||
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| style="border:1px solid #333;" | 5 | | style="border:1px solid #333;" | 5 | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
− | | en = Metal is regenerated every 5 seconds. | + | | en = [[Metal]] is regenerated every 5 seconds. |
− | | cs = Kov se obnovuje každých 5 vteřin. | + | | cs = [[Metal/cs|Kov]] se obnovuje každých 5 vteřin. |
− | | da = Metal er regenereret hvert 5. sekund. | + | | da = [[Metal/da|Metal]] er regenereret hvert 5. sekund. |
− | | de = Metall wird alle 5 Sekunden regeneriert. | + | | de = [[Metal/de|Metall]] wird alle 5 Sekunden regeneriert. |
− | | es = Se regenera metal cada 5 segundos. | + | | es = Se regenera [[Metal/es|metal]] cada 5 segundos. |
− | | fi = Metallia palautuu 5 sekunnin välein. | + | | fi = [[Metal/fi|Metallia]] palautuu 5 sekunnin välein. |
| hu = 5 másodpercenként visszatöltődő fém. | | hu = 5 másodpercenként visszatöltődő fém. | ||
| ja = 5秒ごとに回復する。 | | ja = 5秒ごとに回復する。 | ||
− | | ko = 5초마다 | + | | ko = 5초마다 [[Metal/ko|금속]]이 재생성됩니다. |
− | | nl = Elke 5 seconden wordt metaal hersteld. | + | | nl = Elke 5 seconden wordt [[Metal/nl|metaal]] hersteld. |
− | | pl = Metal regenerowany co 5 sekund. | + | | pl = [[Metal/pl|Metal]] regenerowany co 5 sekund. |
− | | pt-br = Metal é regenerado a cada 5 segundos. | + | | pt-br = [[Metal/pt-br|Metal]] é regenerado a cada 5 segundos. |
− | | ru = Восстановление металла каждые 5 секунд. | + | | ru = Восстановление [[Metal/ru|металла]] каждые 5 секунд. |
− | | sv = Metall regenereras var femte sekund. | + | | sv = [[Metal/sv|Metall]] regenereras var femte sekund. |
− | | zh-hans = 每 5 | + | | zh-hans = 每 5 秒恢复一次[[Metal/zh-hans|金属]]。 |
− | | zh-hant = | + | | zh-hant = [[Metal/zh-hant|金屬]]每 5 秒鐘就會自動回復一些。 |
}} | }} | ||
− | |||
|}<noinclude> | |}<noinclude> | ||
{{translation switching|en, da, de, es, pt-br, ru, zh-hans, zh-hant}} | {{translation switching|en, da, de, es, pt-br, ru, zh-hans, zh-hant}} | ||
</noinclude> | </noinclude> |
Revision as of 14:49, 19 June 2024
Classes' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Classes | Cost | Level | Notes | |
+25% Blast Resistance | All classes | 300 | 3 | Take less damage from explosions, including rocket and sticky jumps. | |
+25% Bullet Resistance | 300 | 3 | Take less damage from hitscan weapons and taunt attacks. | ||
+10% Movement Speed | 200 | 3 | Adds 10% to movement speed. | ||
+2 Health Regen | 200 | 5 | Regenerates health every second. | ||
+20% Jump Height | 100 | 3 | Jump higher. | ||
+25% Fire Resistance | 150 | 3 | Take less damage from fire and afterburn. | ||
+30% Crit Resistance | 150 | 3 | Take less damage from critical hits. | ||
+5 Metal Regen | Engineer | 200 | 5 | Metal is regenerated every 5 seconds. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station class/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, de, es, pt-br, ru, zh-hans, zh-hant (add) |