Difference between revisions of "User:GrampaSwood/DFT/Scout/Primary"
< User:GrampaSwood | DFT
GrampaSwood (talk | contribs) (Small start) |
GrampaSwood (talk | contribs) (Scout primaries done, just need reloading times (will do later as they require videos)) |
||
Line 6: | Line 6: | ||
{{Damage table | {{Damage table | ||
| type = [[Hitscan]] | | type = [[Hitscan]] | ||
− | | damagetype = Bullet | + | | damagetype = {{common string|Bullet}} |
− | | rangetype = Ranged | + | | rangetype = {{common string|Ranged}} |
+ | |||
+ | | damage = yes | ||
+ | | ramp up = {{tooltip|10.5|Point blank}} / pellet | ||
+ | | base = 6 / pellet | ||
+ | | fall off = {{tooltip|3|Long range}} / pellet | ||
+ | | pellet count = 10 | ||
+ | | pellet spread = 30 | ||
+ | | ramp up % = 175 | ||
+ | | point blank = 10-104 | ||
+ | | medium range = 4-13 | ||
+ | | long range = 3-6 | ||
+ | | crit = 18 / pellet | ||
+ | | minicrit = {{tooltip|8|Long range}} - {{tooltip|14.1|Point blank}} / pellet | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.625 s | ||
+ | | reload first = 0.7 s | ||
+ | | reload more = 0.5 s | ||
+ | }} | ||
+ | |||
+ | == Force-A-Nature == | ||
+ | {{Damage table | ||
+ | | type = [[Hitscan]] | ||
+ | | damagetype = {{common string|Bullet}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
+ | |||
+ | | damage = yes | ||
+ | | ramp up = 9.42 / pellet | ||
+ | | base = 5.4 / pellet | ||
+ | | fall off = 2.85 / pellet | ||
+ | | ramp up % = 175 | ||
+ | | pellet count = 12 | ||
+ | | point blank = 9-113 | ||
+ | | medium range = 4-16 | ||
+ | | long range = 3-9 | ||
+ | | pellet spread = 30 | ||
+ | | crit = 16.2 / pellet | ||
+ | | minicrit = {{tooltip|7|Long range}} - {{tooltip|12.5|Point blank}} / pellet | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.3125 s | ||
+ | | reload = 1.4333 s | ||
+ | }} | ||
+ | |||
+ | == Shortstop == | ||
+ | {{Damage table | ||
+ | | type = [[Hitscan]] | ||
+ | | damagetype = {{common string|Bullet}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
+ | |||
+ | | damage = yes | ||
+ | | ramp up = 18 / pellet | ||
+ | | base = 12 / pellet | ||
+ | | fall off = 6.33 / pellet | ||
+ | | pellet count = 4 | ||
+ | | point blank = 18-72 | ||
+ | | medium range = 18-26 | ||
+ | | long range = 6-13 | ||
+ | | pellet spread = 50 | ||
+ | | crit = 36 / pellet | ||
+ | | minicrit = {{tooltip|16.2|Long range}} - {{tooltip|24.2|Point blank}} / pellet | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.36 s | ||
+ | | reload = 1.52 s | ||
+ | }} | ||
+ | |||
+ | == Soda Popper == | ||
+ | {{Damage table | ||
+ | | type = [[Hitscan]] | ||
+ | | damagetype = {{common string|Bullet}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
| damage = yes | | damage = yes | ||
Line 16: | Line 88: | ||
| pellet spread = 30 | | pellet spread = 30 | ||
| ramp up % = 175 | | ramp up % = 175 | ||
− | | point blank = | + | | point blank = 10-104 |
− | | medium range = 6- | + | | medium range = 4-18 |
− | | long range = 3- | + | | long range = 3-6 |
+ | | crit = 18 / pellet | ||
+ | | minicrit = {{tooltip|8|Long range}} - {{tooltip|14.1|Point blank}} / pellet | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.3125 s | ||
+ | | reload = 1.1333 s | ||
+ | }} | ||
+ | |||
+ | == Baby Face's Blaster == | ||
+ | {{Damage table | ||
+ | | type = [[Hitscan]] | ||
+ | | identical = Scattergun | ||
+ | | damagetype = {{common string|Bullet}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
+ | |||
+ | | damage = yes | ||
+ | | ramp up = {{tooltip|10.5|Point blank}} / pellet | ||
+ | | base = 6 / pellet | ||
+ | | fall off = {{tooltip|3|Long range}} / pellet | ||
+ | | pellet count = 10 | ||
+ | | pellet spread = 30 | ||
+ | | ramp up % = 175 | ||
+ | | point blank = 10-104 | ||
+ | | medium range = 4-13 | ||
+ | | long range = 3-6 | ||
+ | | crit = 18 / pellet | ||
+ | | minicrit = {{tooltip|8|Long range}} - {{tooltip|14.1|Point blank}} / pellet | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.625 s | ||
+ | | reload first = 0.7 s | ||
+ | | reload more = 0.5 s | ||
+ | }} | ||
+ | |||
+ | == Back Scatter == | ||
+ | {{Damage table | ||
+ | | type = [[Hitscan]] | ||
+ | | damagetype = {{common string|Bullet}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
+ | |||
+ | | damage = yes | ||
+ | | ramp up = {{tooltip|10.5|Point blank}} / pellet | ||
+ | | base = 6 / pellet | ||
+ | | fall off = {{tooltip|3|Long range}} / pellet | ||
+ | | pellet count = 10 | ||
+ | | pellet spread = 30 | ||
+ | | ramp up % = 175 | ||
+ | | point blank = 10-104 | ||
+ | | medium range = 4-13 | ||
+ | | long range = 3-6 | ||
| crit = 18 / pellet | | crit = 18 / pellet | ||
− | | minicrit = {{tooltip|8 | + | | minicrit = {{tooltip|8|Long range}} - {{tooltip|14.1|Point blank}} / pellet |
| function times = yes | | function times = yes |
Latest revision as of 12:22, 14 August 2024
This is the page for the Scout's Primary weapon Damage and Function times.
Contents
Scattergun
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 10-104 | |
Medium range | 4-13 | |
Long range | 3-6 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8 - 14.1 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 0.7 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Force-A-Nature
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 9.42 / pellet |
Base damage | 100% | 5.4 / pellet |
Maximum fall-off | 52.8% | 2.85 / pellet |
Pellet count | 12 | |
Point blank | 9-113 | |
Medium range | 4-16 | |
Long range | 3-9 | |
Pellet spread | 30:1 | |
Critical | 16.2 / pellet | |
Mini-crit | 7 - 12.5 / pellet | |
Function times | ||
Attack interval | 0.3125 s | |
Reload | 1.4333 s | |
Values are approximate and determined by community testing. |
Shortstop
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 18 / pellet |
Base damage | 100% | 12 / pellet |
Maximum fall-off | 52.8% | 6.33 / pellet |
Pellet count | 4 | |
Point blank | 18-72 | |
Medium range | 18-26 | |
Long range | 6-13 | |
Pellet spread | 50:1 | |
Critical | 36 / pellet | |
Mini-crit | 16.2 - 24.2 / pellet | |
Function times | ||
Attack interval | 0.36 s | |
Reload | 1.52 s | |
Values are approximate and determined by community testing. |
Soda Popper
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3.168 / pellet |
Pellet count | 10 | |
Point blank | 10-104 | |
Medium range | 4-18 | |
Long range | 3-6 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8 - 14.1 / pellet | |
Function times | ||
Attack interval | 0.3125 s | |
Reload | 1.1333 s | |
Values are approximate and determined by community testing. |
Baby Face's Blaster
See also: Damage
Identical to: Scattergun
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 10-104 | |
Medium range | 4-13 | |
Long range | 3-6 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8 - 14.1 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 0.7 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Back Scatter
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 10-104 | |
Medium range | 4-13 | |
Long range | 3-6 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8 - 14.1 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 0.7 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |