Difference between revisions of "October 11, 2024 Patch"

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| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Fixed broken path for community_maps_5 in the ConTracker
+
* Fixed broken path for {{code|community_maps_5}} in the [[ConTracker]]
* Renamed Team Blackout war paint to Blackout
+
* Renamed Team Blackout [[war paint]] to Blackout
 
* Fixed the names of the Delightful Doves, Ravenous Ravens, and Vicious Vampires [[Unusual#Unusual_effects|Unusual effect]]s
 
* Fixed the names of the Delightful Doves, Ravenous Ravens, and Vicious Vampires [[Unusual#Unusual_effects|Unusual effect]]s
 
* Updated Toxic's second objective to be 'Collect a Halloween Pumpkin on Toxic'
 
* Updated Toxic's second objective to be 'Collect a Halloween Pumpkin on Toxic'
* Updated the School Nuisance to update the backpack icon and fix some clipping issues on the LODs
+
* Updated the [[School Nuisance]] to update the backpack icon and fix some clipping issues on the LODs
* Updated the Sear Seer to fix a paintability problem with the 'Dusk - No Lenses' [[Styles|style]]
+
* Updated the [[Sear Seer]] to fix a paintability problem with the 'Dusk - No Lenses' [[Styles|style]]
 
* Updated the Heavy Rain [[Unusual#Unusual_effects|Unusual taunt effect]] to improve visual quality of the effect in dark environments
 
* Updated the Heavy Rain [[Unusual#Unusual_effects|Unusual taunt effect]] to improve visual quality of the effect in dark environments
 
* Updated cp_darkmarsh to reduce fog intensity
 
* Updated cp_darkmarsh to reduce fog intensity
 
* Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods
 
* Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods
 
** Fixed missing overlay [[vdc:Material|material]] for Sniper's Spit ability
 
** Fixed missing overlay [[vdc:Material|material]] for Sniper's Spit ability
** Fixed missing particle effects for Pyro's Dragon's Breath ability
+
** Fixed missing particle effects for [[Pyro]]'s Dragon's Breath ability
** Fixed a bug that would cause players to get stuck in spectate mode when attempting to join a game in progress
+
** Fixed a bug that would cause players to get stuck in [[spectate mode]] when attempting to join a game in progress
 
}}
 
}}

Revision as of 01:34, 12 October 2024

Patch notes

Team Fortress 2

  • Fixed broken path for community_maps_5 in the ConTracker
  • Renamed Team Blackout war paint to Blackout
  • Fixed the names of the Delightful Doves, Ravenous Ravens, and Vicious Vampires Unusual effects
  • Updated Toxic's second objective to be 'Collect a Halloween Pumpkin on Toxic'
  • Updated the School Nuisance to update the backpack icon and fix some clipping issues on the LODs
  • Updated the Sear Seer to fix a paintability problem with the 'Dusk - No Lenses' style
  • Updated the Heavy Rain Unusual taunt effect to improve visual quality of the effect in dark environments
  • Updated cp_darkmarsh to reduce fog intensity
  • Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods
    • Fixed missing overlay material for Sniper's Spit ability
    • Fixed missing particle effects for Pyro's Dragon's Breath ability
    • Fixed a bug that would cause players to get stuck in spectate mode when attempting to join a game in progress