Difference between revisions of "Template:Zombie Infection abilities"
m (Moved active ability to the top for consistency) |
(ZSpy has a higher max health now, ZSnipers acid ball cooldown is 10 seconds and ZHeavys melee attack is slower than normal) |
||
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| pt-br = {{con}} Passiva: Deixa cair um [[Health/pt-br#Kits médicos|kit médico]] médio ao morrer. | | pt-br = {{con}} Passiva: Deixa cair um [[Health/pt-br#Kits médicos|kit médico]] médio ao morrer. | ||
| zh-hans = {{con}} 被动能力:在死亡时掉落中型[[Health/zh-hans#Health kits|医疗包]]。 | | zh-hans = {{con}} 被动能力:在死亡时掉落中型[[Health/zh-hans#Health kits|医疗包]]。 | ||
+ | }}<ref name="Attributes" /><br> | ||
+ | {{lang | ||
+ | | en = {{con}} Passive: 56% longer attack interval (1.25s). | ||
+ | | sv = {{con}} Passiv: 56% längre attackintervall (1.25s). | ||
}} | }} | ||
| {{common string|N/A}} | | {{common string|N/A}} | ||
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| zh-hans = {{pro}} 被动能力:25点额外生命值(总计150点最大生命值)。 | | zh-hans = {{pro}} 被动能力:25点额外生命值(总计150点最大生命值)。 | ||
}}<ref name="Attributes" /> | }}<ref name="Attributes" /> | ||
− | | {{common string|seconds| | + | | {{common string|seconds|10}}<ref name="cooldowns" /> |
| [[File:Sniper Zombie Infection ability.png|100px]] | | [[File:Sniper Zombie Infection ability.png|100px]] | ||
|- | |- | ||
Line 670: | Line 674: | ||
}}<br> | }}<br> | ||
{{lang | {{lang | ||
− | | en = {{pro}} Passive: | + | | en = {{pro}} Passive: 25 extra max health (150 total max health). |
− | | es = {{pro}} Pasiva: + | + | | es = {{pro}} Pasiva: +25 puntos de vida extra (150 puntos de vida máxima total). |
− | | fi = {{pro}} Passiivi: + | + | | fi = {{pro}} Passiivi: +25 enimmäisterveyttä (150 terveyspistettä yhteensä). |
− | | fr = {{pro}} Passif : + | + | | fr = {{pro}} Passif : +25 points de santé maximale (150 points de vie au total). |
− | | pt-br = {{pro}} Passiva: + | + | | pt-br = {{pro}} Passiva: +25 de vida máxima (150 de vida máxima). |
− | | ru = {{pro}} Пассивно: | + | | ru = {{pro}} Пассивно: 25 дополнительных максимального здоровья (150 здоровья) |
− | | sv = {{pro}} Passiv: | + | | sv = {{pro}} Passiv: 25 extra max hälsa (150 max hälsa totalt). |
− | | zh-hans = {{pro}} | + | | zh-hans = {{pro}} 被动能力:获得25点额外生命值(总计150点最大生命值)。 |
}}<ref name="Attributes" /> | }}<ref name="Attributes" /> | ||
| {{common string|seconds|10}}<ref name="cooldowns" /> | | {{common string|seconds|10}}<ref name="cooldowns" /> |
Revision as of 10:06, 16 October 2024
Class | Abilities | Cooldown | HUD icon |
---|---|---|---|
Zombie Scout | Speed Demon
Passive: 75% faster movement speed (520 Hu/s) and 25% extra jump height.[1] |
N/A | |
Zombie Soldier | Pounce
Ability: Leap into the air, in the direction the player is looking. Landing on a player's head results in a stomp similar to the Mantreads. |
5 seconds[5] | |
Zombie Pyro | Hellspawn
Ability: Shoot a Dragon's Fury fireball. The initial cast of the fireball can reflect projectiles and airblast enemies. |
N/A | |
Zombie Demoman | Blast Charge
Ability: Explosive Charge, similar to the Charge when wearing a shield, dealing 275 damage in a 150 Hammer unit radius.[9] |
6 seconds[5] | |
Zombie Heavy | The Tank
Passive: Deals 220% damage, immune to knockback and critical hits,[8] 35% damage resistance, 50% resistance to Sentry Gun damage, and increased knockback dealt.[10] |
N/A | |
Zombie Engineer | EMP Grenade
Ability: Throw an EMP bomb, temporarily disabling any buildings for 6.5 seconds and doing 110 damage after 3.5 seconds in a 500 Hammer units radius.[11] |
10 seconds[5] | |
Zombie Medic | Heal
Ability: Heals and ÜberCharges himself and teammates in a 275 Hammer units radius around him. Cannot attack while using this ability. |
7 seconds[5] | |
Zombie Sniper | Spit
Ability: Spit an acid ball that, when it lands, damages any Human and building that stands on it. The acid deals fire damage, which melts the Spy-cicle, and deals half damage to buildings. |
10 seconds[5] | |
Zombie Spy | Reveal
Ability: Mark Humans in a radius around him, revealing their location with an outline. |
10 seconds[5] |
Documentation for Zombie Infection abilities
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Zombie Infection abilities/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, fi, fr, pt-br, ru, sv, zh-hans (add) |
Table used for the Zombie Infection page. When updating the English text (i.e., altering the meaning of the original text), please remove all translations and update {{ts}}
accordingly.
- ↑ vscripts\infection\const.nut:L99
- ↑ vscripts\infection\think.nut:L151
- ↑ a b c d e f g h i j k vscripts\infection\const.nut:L167-210
- ↑ vscripts\infection\ability.nut:L225
- ↑ a b c d e f vscripts\infection\const.nut:L17-28
- ↑ vscripts\infection\infection.nut:L349
- ↑ vscripts\infection\infection.nut:L695-713
- ↑ a b vscripts\infection\const.nut:L42-50
- ↑ vscripts\infection\ability.nut:L64-67
- ↑ vscripts\infection\const.nut:L229
- ↑ a b vscripts\infection\ability.nut:L10-29
- ↑ vscripts\infection\const.nut:L334-335
- ↑ vscripts\infection\ability.nut:L59-62
- ↑ vscripts\infection\ability.nut:L320
- ↑ a b vscripts\infection\ability.nut:L32-50
- ↑ vscripts\infection\ability.nut:L53-56