Difference between revisions of "Talk:Bots"
(→Some reported nav mesh bugs can be fixed by using a console command.: new section) |
GrampaSwood (talk | contribs) (→Some reported nav mesh bugs can be fixed by using a console command.) |
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Should the bugs reported that have to do with having some stages without a nav mesh when making an auto generated nav mesh be removed as it can be fixed by using the "<kbd>nav_mark_walkable</kbd>" command on those stages, then using the "<kbd>nav_generate</kbd>" command again for it to generate a nav mesh with more stages marked as walkable? I added an extra step in the "Using bots on unsupported maps" section, which explains the usage of the "<kbd>nav_mark_walkable</kbd>" command to prevent this issue when creating nav meshes so these bugs aren't necessary. [[User:Wormsweat|Wormsweat]] ([[User talk:Wormsweat|talk]]) 05:20, 11 November 2024 (UTC) | Should the bugs reported that have to do with having some stages without a nav mesh when making an auto generated nav mesh be removed as it can be fixed by using the "<kbd>nav_mark_walkable</kbd>" command on those stages, then using the "<kbd>nav_generate</kbd>" command again for it to generate a nav mesh with more stages marked as walkable? I added an extra step in the "Using bots on unsupported maps" section, which explains the usage of the "<kbd>nav_mark_walkable</kbd>" command to prevent this issue when creating nav meshes so these bugs aren't necessary. [[User:Wormsweat|Wormsweat]] ([[User talk:Wormsweat|talk]]) 05:20, 11 November 2024 (UTC) | ||
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+ | :I don't see a reason to remove them. They're still bugs if you try to play without modifying it.<br>[[File:BLU Wiki Cap.png|20px|link=List of Wiki Cap owners]] {{!}} [[Help:Group rights|<span style="color:green;font-family:TF2 Build;">s</span>]] {{!}} [[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] [[File:PraisetheSun.png|20px|alt=Praise the Sun!]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) ([[Special:Contributions/GrampaSwood|<font color="DB9C1F">contribs</font>]]) 14:39, 11 November 2024 (UTC) |
Latest revision as of 14:39, 11 November 2024
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Should the bugs reported that have to do with having some stages without a nav mesh when making an auto generated nav mesh be removed as it can be fixed by using the "nav_mark_walkable" command on those stages, then using the "nav_generate" command again for it to generate a nav mesh with more stages marked as walkable? I added an extra step in the "Using bots on unsupported maps" section, which explains the usage of the "nav_mark_walkable" command to prevent this issue when creating nav meshes so these bugs aren't necessary. Wormsweat (talk) 05:20, 11 November 2024 (UTC)
- I don't see a reason to remove them. They're still bugs if you try to play without modifying it.
| s | GrampaSwood (talk) (contribs) 14:39, 11 November 2024 (UTC)