Difference between revisions of "Source SDK"
GrampaSwood (talk | contribs) (Still leads to a redirect) |
GrampaSwood (talk | contribs) |
||
Line 1: | Line 1: | ||
{{OtherWikis | {{OtherWikis | ||
| {{vdc|SDK Docs|Source Engine Documentation Index}} | | {{vdc|SDK Docs|Source Engine Documentation Index}} | ||
− | ** {{vdc|Category:Source SDK FAQ|Source SDK FAQ}} | + | ** {{vdc|Category:Source SDK FAQ|Source SDK FAQ|link=no}} |
− | ** {{vdc|SDK Installation|SDK Installation}} | + | ** {{vdc|SDK Installation|SDK Installation|link=no}} |
| Mapping documentation | | Mapping documentation | ||
− | ** {{vdc|Team Fortress 2 Level Creation}} | + | ** {{vdc|Team Fortress 2 Level Creation|link=no}} |
− | ** {{vdc|Team Fortress 2 Mapper's Reference}} | + | ** {{vdc|Team Fortress 2 Mapper's Reference|link=no}} |
}} | }} | ||
The '''Source SDK''' is a software development kit first released on 5 November, 2004 compiled by [[Valve]] that is used to create maps or mods for the [[Source Engine]]. Some of the SDK features are: | The '''Source SDK''' is a software development kit first released on 5 November, 2004 compiled by [[Valve]] that is used to create maps or mods for the [[Source Engine]]. Some of the SDK features are: |
Latest revision as of 15:58, 9 December 2024
This topic is covered better by other wikis or sites. Please see the following links instead:
|
The Source SDK is a software development kit first released on 5 November, 2004 compiled by Valve that is used to create maps or mods for the Source Engine. Some of the SDK features are:
- A launcher similar to main menu screens seen in early Valve games.
- A drop-down menu to select the Source Engine version and base game.
- The Hammer Editor.
- Half-Life Model Viewer and face poser.
In 2003, the Half-Life 2 beta source code was leaked to the public, the leak included the source code for a early build of Team Fortress 2 and the SDK. Team Fortress 2 uses Source SDK 2007.