Difference between revisions of "Template talk:Damage table"
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: {{c|done}} {{code|activation time}} <span style="color:#577;text-shadow:#222 1px 0;white-space:nowrap">— [[File:Gear_Gib_5.png|13px|link=User talk:NVis]] [[User:NVis|nVis]] </span> 09:27, 7 March 2011 (UTC) | : {{c|done}} {{code|activation time}} <span style="color:#577;text-shadow:#222 1px 0;white-space:nowrap">— [[File:Gear_Gib_5.png|13px|link=User talk:NVis]] [[User:NVis|nVis]] </span> 09:27, 7 March 2011 (UTC) | ||
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+ | == Using non-integers == | ||
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+ | Would it be more accurate to state damages as real numbers? Degreaser afterburn is 2.25 per tick, Fan O' War has a base of 3.5, Powerjack has a base of 81.25, and so on. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 14:51, 11 March 2011 (UTC) |
Revision as of 14:51, 11 March 2011
DPS
Moved from User talk:NVis
On this page uses this notion. I think need add it. — The preceding unsigned comment was added by Nik9990 (talk) • (contribs)
- For now, you should use a tooltip for DPS values. For an example, see Syringe Gun. — nVis 16:30, 6 March 2011 (UTC)
Trumpeting time
Parameter is missing. "Trumpeting Time" for Battalion's Backup and Buff Banner. --Nik9990 Talk | Cont 19:58, 6 March 2011 (UTC)
- Done
activation time
— nVis 09:27, 7 March 2011 (UTC)
Using non-integers
Would it be more accurate to state damages as real numbers? Degreaser afterburn is 2.25 per tick, Fan O' War has a base of 3.5, Powerjack has a base of 81.25, and so on. Toomai Glittershine 14:51, 11 March 2011 (UTC)