Difference between revisions of "Half-Zatoichi"
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People who crafted this weapon before March 15, 2011 will have their weapon upgraded to a Vintage variation. | People who crafted this weapon before March 15, 2011 will have their weapon upgraded to a Vintage variation. | ||
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+ | [[Taunt]]ing with the Half-Zatoichi will perform the Demoman's [[Decapitation]] kill taunt. | ||
== Damage and function times == | == Damage and function times == |
Revision as of 01:21, 16 March 2011
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | You have dishonored this entire unit!
Click to listen
— The Soldier
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” |
The Half-Zatoichi is a melee weapon for the Soldier and Demoman. It appears as a samurai's katana with a circular guard with rounded notches and brown hilt wrapping.
Once active, the Half-Zatoichi cannot be switched to another weapon until a kill is made. Upon killing, the player's health is restored in full and the Half-Zatoichi will become decorated with the blood of one's now fallen target. Anyone wielding a Half-Zatoichi can instantly slay any enemy actively brandishing a Half-Zatoichi of their own.
The Half-Zatoichi, released with the Shogun Pack, was awarded in Genuine quality to players who pre-purchased Total War: SHOGUN 2 on Steam before March 15, 2011. It is also available through crafting, item drops, or purchase from the Mann Co. Store.
People who crafted this weapon before March 15, 2011 will have their weapon upgraded to a Vintage variation.
Taunting with the Half-Zatoichi will perform the Demoman's Decapitation kill taunt.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 59-72 | |
Critical | 195/Instant | |
Mini-crit | 88 | |
Healing | ||
Self-healing | 100% | |
Function times | ||
Attack interval | 0.8 s | |
Effect duration | ∞ | |
Values are approximate and determined by community testing. |
Crafting
Blueprint
Eyelander | Reclaimed Metal | Half-Zatoichi | ||
x2 | + | = |
[[Soldier Token|Template:Dictionary/items/soldier token]] | Scrap Metal | Possible Results | ||||||||||||||||||
+ | = |
|
[[Demoman Token|Template:Dictionary/items/demoman token]] | [[Melee Token|Template:Dictionary/items/melee token]] | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Notes:
- The second blueprint simply makes a Soldier's melee weapon; there is still a chance of getting the Equalizer or Pain Train instead. There will be approximately a 33.33% chance of crafting this item using the first blueprint.
- The third blueprint simply makes a Demoman's melee weapon; there is still a chance of getting the Eyelander, Scotsman's Skullcutter, Pain Train, Ullapool Caber, or Claidheamh Mòr instead. There will be approximately a 16.67% chance of crafting this item using the second blueprint.
Related Achievements
Demoman
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Update history
- The item was added to the game.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- The item is now tradeable.
Bugs
- The Soldier's thumb clips through the crossguard in third person view.
- Both the Soldier and Demoman do not fully grip the sword in first person view. This is due to reusing the hand position of the Shovel and Eyelander respectively.
- The weapon uses the Demoman and Soldier's RED sleeves in first person view, regardless of their team.
- If the user has the "Remember last weapon between lives" option enabled, they can spawn with the weapon out and be unable to put it away. The only recourse is to change loadout or disable that setting.
- Upon death, the dropped Half-Zatoichi will appear bloody even if the player had not acquired a kill.
- The swinging animation may not play in some cases.
- Players are able to switch between the Half-Zatoichi and other weapons if done so before the draw animation ends and the idle animation begins. It is unknown if this is a bug or intended.
- Upon a kill with the weapon, selecting another active weapon and then the Half-Zatoichi again will clean the blade, and result in it acting if the player had never acquired a kill.
Trivia
- Template:W is a fictional character who appears in many Japanese films. He is a very able swordsman, even though he is blind. The "half" part of the name comes from the fact that the Soldier and Demoman are visually impaired but not fully blind, due to an ill-fitting hat and a missing eye, respectively.
- The weapon attribute is a reference to the legend of Template:W, a famous Japanese swordsmith, who is said to have forged swords that, once drawn, could not be sheathed again until the blade had drawn blood.
- The weapon's description is written in Template:W, a form of Japanese poetry. However, the second line requires a flourished pronunciation of the word duel (doo-ell) to fit its characteristic seven syllables.
Gallery
Soldier first-person view.
Demoman first-person view.
Demoman first-person view with Chargin' Targe.
Demoman first-person view with blood texture and Chargin' Targe.
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