Difference between revisions of "Item levels"

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* All '''''promotional/special event''''' [[Miscellaneous items]] are level 5, 10, 15 or 20, with the higher levels associated with more prestigious badges.  
 
* All '''''promotional/special event''''' [[Miscellaneous items]] are level 5, 10, 15 or 20, with the higher levels associated with more prestigious badges.  
  
*Whereas the Spy's [[Camera beard]], the Pyro's [[Whiskered gentleman]] and the Medic's [[Physician's procedure mask]] all retain the random 0 - 100 levels.
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*Whereas the Spy's [[Camera beard]], the Pyro's [[Whiskered gentleman]], the Medic's [[Physician's procedure mask]], and the [[Earbuds]] all retain the random 0 - 100 levels.

Revision as of 06:40, 3 July 2010

The majority of items in Team Fortress 2 have an associated Item level. This level is purely cosmetic and can be anywhere between 0 and 100 inclusive. Different types of items will have different levels, with items considered more "rare" usually having a higher level. At one point, dropped weapons were given a random level, but that was removed in a patch. So far, there are seven different types of items:

  • Normal weapons are all level 1, though this cannot be observed in-game due to the fact that they do not take up space in the backpack
  • Unlocked or dropped weapons are usually level 1, 5, 7, 8, 10 and 15, though there is no difference between levels.
  • All promotional/special event Miscellaneous items are level 5, 10, 15 or 20, with the higher levels associated with more prestigious badges.