Difference between revisions of "Template talk:Blueprint"

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(Correct naming for tokens?)
(Bah, I can't believe I forgot to put my sig there...)
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Would it be possible to implement the notes of the chance of getting a certain weapon? Such as:
 
Would it be possible to implement the notes of the chance of getting a certain weapon? Such as:
  
'''''Note:''' The blueprint simply makes a <class name> <weapon type>; there is still a chance of getting the <result 1>, <result 2>, <result ect>, or <result 6> instead. There will be approximately a <percent> chance of crafting this item.''
+
'''''Note:''' The blueprint simply makes a <class name> <weapon type>; there is still a chance of getting the <result 1>, <result 2>, <result ect>, or <result 6> instead. There will be approximately a <percent> chance of crafting this item.'' {{unsigned|GeminiViRiS}}
 
: Specifically on the token crafting ones, he means. [[Image:TF2_crosshair.png|20px]] [[User:Fendermcbender|Fendermcbender]] 23:08, 11 March 2011 (UTC)
 
: Specifically on the token crafting ones, he means. [[Image:TF2_crosshair.png|20px]] [[User:Fendermcbender|Fendermcbender]] 23:08, 11 March 2011 (UTC)
  

Revision as of 07:09, 19 March 2011

There something wrong with the existing one? -Shine () 02:55, 10 August 2010 (UTC)

Yes, it's overly complicated. Compare:
{{recipe|
number=3|
ingredient1img=Backpack Batter's Helmet|
ingredient1name=Batter's helmet|
ingredient2img=Backpack_bonk|
ingredient2name=Bonk! Atomic Punch|
ingredient3img=Backpack_bonk|
ingredient3name=Bonk! Atomic Punch|
resultimg=Backpack Bonk Helm|
resultname=Bonk helm|
}}

to

{{Crafting recipe
| ingredient-1 = Batter's Helmet
| ingredient-2 = Bonk! Atomic Punch
| ingredient-3 = Bonk! Atomic Punch
| result = Bonk Helm
}}

If I could only figure out why I can only only get it to be consistent with two ingredients OR 3+ ingredients, and not both. -- Pilk (talk) 03:02, 10 August 2010 (UTC)

Well, I can make the existing one only need
{{recipe
| number=3
| ingredient1=Batter's helmet
| ingredient2=Bonk! Atomic Punch
| ingredient3=Bonk! Atomic Punch
result=Bonk Helm
}}

Would that work? -Shine () 03:06, 10 August 2010 (UTC)

Well, so could I. The point is it shouldn't even need that. -- Pilk (talk) 03:10, 10 August 2010 (UTC)
Is this going to work on language pages, where the links need descriptions?--Piemanmoo 08:18, 13 August 2010 (UTC)

Alternative results

How'd be have more parameters for results, separated by a "OR"? To show something like Melee Token + Medic Token + Scrap Metal = Ubersaw OR Vita-Saw.--Kid Of The Century 08:17, 30 October 2010 (UTC)

I agree with this. It would look cleaner and take up less space. On the set hats articles for example. Moussekateer 17:50, 8 November 2010 (UTC)

Background color for specific blueprints

Could be useful having a light-colored background for recipes that have a single result?--Kid Of The Century 08:19, 30 October 2010 (UTC)

Todo

  • Make ingredient 2 optional (for recipes like Scrap Metal x3 = Reclaimed)
  • Add result-amount

Wind 20:25, 14 October 2010 (UTC)

Notes

Would it be possible to implement the notes of the chance of getting a certain weapon? Such as:

Note: The blueprint simply makes a <class name> <weapon type>; there is still a chance of getting the <result 1>, <result 2>, <result ect>, or <result 6> instead. There will be approximately a <percent> chance of crafting this item. {{subst:void|This template should always be substituted. Please change {{Unsigned}} to {{subst:Unsigned}}}}The preceding unsigned comment was added by GeminiViRiS (talk) • (contribs) 2024-12-24, 09:21 UTC

Specifically on the token crafting ones, he means. TF2 crosshair.png Fendermcbender 23:08, 11 March 2011 (UTC)

Spy watch blueprints incorrect

The Spy watch blueprints use the PDA2 slot token. This is infact the only PDA token available to craft, via 3 watches. Please amend the auto blueprints. – Smashman (talk) 03:10, 18 March 2011 (UTC)

Correct naming for tokens?

I also notice that we have incorrect naming for tokens too. A 'Scout Token' here, actually appears as 'Class Token - Scout' in-game with 'Melee Token' appearing as 'Slot Token - Melee'. I think these should be used to keep to the names used in-game. – Smashman (talk) 03:20, 18 March 2011 (UTC)