Difference between revisions of "Template talk:Blueprint"
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GeminiViRiS (talk | contribs) (Bah, I can't believe I forgot to put my sig there...) |
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Would it be possible to implement the notes of the chance of getting a certain weapon? Such as: | Would it be possible to implement the notes of the chance of getting a certain weapon? Such as: | ||
− | '''''Note:''' The blueprint simply makes a <class name> <weapon type>; there is still a chance of getting the <result 1>, <result 2>, <result ect>, or <result 6> instead. There will be approximately a <percent> chance of crafting this item.'' | + | '''''Note:''' The blueprint simply makes a <class name> <weapon type>; there is still a chance of getting the <result 1>, <result 2>, <result ect>, or <result 6> instead. There will be approximately a <percent> chance of crafting this item.'' {{unsigned|GeminiViRiS}} |
: Specifically on the token crafting ones, he means. [[Image:TF2_crosshair.png|20px]] [[User:Fendermcbender|Fendermcbender]] 23:08, 11 March 2011 (UTC) | : Specifically on the token crafting ones, he means. [[Image:TF2_crosshair.png|20px]] [[User:Fendermcbender|Fendermcbender]] 23:08, 11 March 2011 (UTC) | ||
Revision as of 07:09, 19 March 2011
There something wrong with the existing one? -Shine () 02:55, 10 August 2010 (UTC)
- Yes, it's overly complicated. Compare:
{{recipe| number=3| ingredient1img=Backpack Batter's Helmet| ingredient1name=Batter's helmet| ingredient2img=Backpack_bonk| ingredient2name=Bonk! Atomic Punch| ingredient3img=Backpack_bonk| ingredient3name=Bonk! Atomic Punch| resultimg=Backpack Bonk Helm| resultname=Bonk helm| }}
to
{{Crafting recipe | ingredient-1 = Batter's Helmet | ingredient-2 = Bonk! Atomic Punch | ingredient-3 = Bonk! Atomic Punch | result = Bonk Helm }}
If I could only figure out why I can only only get it to be consistent with two ingredients OR 3+ ingredients, and not both. -- Pilk (talk) 03:02, 10 August 2010 (UTC)
- Well, I can make the existing one only need
{{recipe | number=3 | ingredient1=Batter's helmet | ingredient2=Bonk! Atomic Punch | ingredient3=Bonk! Atomic Punch result=Bonk Helm }}
Would that work? -Shine () 03:06, 10 August 2010 (UTC)
- Well, so could I. The point is it shouldn't even need that. -- Pilk (talk) 03:10, 10 August 2010 (UTC)
- Is this going to work on language pages, where the links need descriptions?--Piemanmoo 08:18, 13 August 2010 (UTC)
Contents
Alternative results
How'd be have more parameters for results, separated by a "OR"? To show something like Melee Token + Medic Token + Scrap Metal = Ubersaw OR Vita-Saw.--Kid Of The Century 08:17, 30 October 2010 (UTC)
- I agree with this. It would look cleaner and take up less space. On the set hats articles for example. Moussekateer 17:50, 8 November 2010 (UTC)
Background color for specific blueprints
Could be useful having a light-colored background for recipes that have a single result?--Kid Of The Century 08:19, 30 October 2010 (UTC)
Todo
- Make ingredient 2 optional (for recipes like Scrap Metal x3 = Reclaimed)
- Add result-amount
— Wind 20:25, 14 October 2010 (UTC)
Notes
Would it be possible to implement the notes of the chance of getting a certain weapon? Such as:
Note: The blueprint simply makes a <class name> <weapon type>; there is still a chance of getting the <result 1>, <result 2>, <result ect>, or <result 6> instead. There will be approximately a <percent> chance of crafting this item. {{subst:void|This template should always be substituted. Please change {{Unsigned}} to {{subst:Unsigned}}}}— The preceding unsigned comment was added by GeminiViRiS (talk) • (contribs) 2024-12-24, 09:21 UTC
- Specifically on the token crafting ones, he means. Fendermcbender 23:08, 11 March 2011 (UTC)
Spy watch blueprints incorrect
The Spy watch blueprints use the PDA2 slot token. This is infact the only PDA token available to craft, via 3 watches. Please amend the auto blueprints. – Smashman (talk) 03:10, 18 March 2011 (UTC)
Correct naming for tokens?
I also notice that we have incorrect naming for tokens too. A 'Scout Token' here, actually appears as 'Class Token - Scout' in-game with 'Melee Token' appearing as 'Slot Token - Melee'. I think these should be used to keep to the names used in-game. – Smashman (talk) 03:20, 18 March 2011 (UTC)