Difference between revisions of "Single-Barrel Shotgun (Classic)"

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m (Filtered Single-Barrel Shotgun (Classic): infoboxFilter (Review RC#313223))
m (made the gallery visible)
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==Damage==
 
==Damage==
  
4 per pellet and 22 if all pellets connect.
+
4 per pellet and 22 if all pellets connect. <br>
 +
The Shotgun has damage falloff in Quake Team Fortress, but does not in ''[[Team Fortress Classic]]''.
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:Tfc shotgun world.png|3rd person view.
 +
</gallery>
  
The Shotgun has damage falloff in Quake Team Fortress, but does not in ''[[Team Fortress Classic]]''.
 
 
{{Classic_Weapons_nav}}
 
{{Classic_Weapons_nav}}
 
{{classic_Scout_nav}}
 
{{classic_Scout_nav}}
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{{classic_Heavy_nav}}
 
{{classic_Heavy_nav}}
 
{{classic_Pyro_nav}}
 
{{classic_Pyro_nav}}
<!--
 
== Gallery ==
 
<gallery>
 
File:Tfc shotgun world.png|3rd person view.
 
</gallery>
 
-->
 

Revision as of 14:59, 30 March 2011

The Shotgun is a weapon in the classic Team Fortress games. It fires a very tight cluster of pellets and uses one shell per shot. It has a very fast reload time. While it is a pump Shotgun, the weapon's fire rate is so fast that the player doesn't need to pump the gun between shots.

Damage

4 per pellet and 22 if all pellets connect.
The Shotgun has damage falloff in Quake Team Fortress, but does not in Team Fortress Classic.

Gallery