Difference between revisions of "Single-Barrel Shotgun (Classic)"
m (Filtered Single-Barrel Shotgun (Classic): infoboxFilter (Review RC#313223)) |
m (made the gallery visible) |
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==Damage== | ==Damage== | ||
− | 4 per pellet and 22 if all pellets connect. | + | 4 per pellet and 22 if all pellets connect. <br> |
+ | The Shotgun has damage falloff in Quake Team Fortress, but does not in ''[[Team Fortress Classic]]''. | ||
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+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Tfc shotgun world.png|3rd person view. | ||
+ | </gallery> | ||
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{{Classic_Weapons_nav}} | {{Classic_Weapons_nav}} | ||
{{classic_Scout_nav}} | {{classic_Scout_nav}} | ||
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{{classic_Heavy_nav}} | {{classic_Heavy_nav}} | ||
{{classic_Pyro_nav}} | {{classic_Pyro_nav}} | ||
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Revision as of 14:59, 30 March 2011
The Shotgun is a weapon in the classic Team Fortress games. It fires a very tight cluster of pellets and uses one shell per shot. It has a very fast reload time. While it is a pump Shotgun, the weapon's fire rate is so fast that the player doesn't need to pump the gun between shots.
Damage
4 per pellet and 22 if all pellets connect.
The Shotgun has damage falloff in Quake Team Fortress, but does not in Team Fortress Classic.
Gallery
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