Difference between revisions of "Flagrun (Classic)"
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Bring all four flags in the map to the capture point in your base to win the round. Secured flags can be stolen from the enemy base. | Bring all four flags in the map to the capture point in your base to win the round. Secured flags can be stolen from the enemy base. | ||
− | == | + | ==Scoring== |
− | * | + | * Returning a flag: 2 points |
− | * | + | * Securing a neutral flag: 5 points |
− | * | + | * Capturing a stolen flag: 10 points |
− | == | + | ==Notes== |
− | * | + | * When a flag carrier is killed, the flag returns to the neutral flag room. |
− | == | + | ==Gallery== |
<gallery> | <gallery> | ||
− | File:Flagrun_overview_TFC.png| | + | File:Flagrun_overview_TFC.png|Overview image of flagrun for spectators. |
</gallery> | </gallery> | ||
− | == | + | == See also == |
− | * [[List of maps | + | * [[List of maps (Classic)]] |
− | * [[List of game modes | + | * [[List of game modes (Classic)]] |
{{TFC maps nav}} | {{TFC maps nav}} |
Revision as of 17:13, 4 April 2011
Flagrun (Classic) | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Contents
Objective
Bring all four flags in the map to the capture point in your base to win the round. Secured flags can be stolen from the enemy base.
Scoring
- Returning a flag: 2 points
- Securing a neutral flag: 5 points
- Capturing a stolen flag: 10 points
Notes
- When a flag carrier is killed, the flag returns to the neutral flag room.
Gallery
See also
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