Difference between revisions of "Razorback"
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*The notable scar on the shield is from the Spy's unsuccessful backstab attempt on the Sniper vs. Spy update page. <ref>[http://www.teamfortress.com/sniper_vs_spy/day03_english.htm Sniper vs. Spy Update: Day 3]</ref> | *The notable scar on the shield is from the Spy's unsuccessful backstab attempt on the Sniper vs. Spy update page. <ref>[http://www.teamfortress.com/sniper_vs_spy/day03_english.htm Sniper vs. Spy Update: Day 3]</ref> | ||
*The Razorback was teased in ''[[Meet the Spy]]'', its name displayed on a white box depicting a pig. | *The Razorback was teased in ''[[Meet the Spy]]'', its name displayed on a white box depicting a pig. | ||
+ | * The Razorback might be a reference to a one-off SpiderMan villain of the same name, who used electricity powers to stop SpiderMan sneaking up behind him. | ||
== References == | == References == |
Revision as of 21:44, 16 April 2011
“ | Watch your back. Or don't! Now it's your choice.
— Razorback publicity blurb
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” |
The Razorback is an unlockable secondary weapon for the Sniper. It is a hand-carved tribal shield with a car battery taped to the back. Two wires are shown going from the battery to the shield, held in place with black tape.
When equipped, this weapon grants the player immunity to a single backstab from a Spy. If a backstab is attempted, the Spy will be unable to attack or Cloak for approximately 2 seconds, and will be unable to switch weapons. The player will be alerted of the failed attack by a loud electrical sound, as well as being zoomed out of their scope if they were zoomed in, at which point they can retaliate.
Upon a single backstab, the Razorback will break in half and fall off the player's back. If the Sniper is killed within 5 seconds of his Razorback breaking, the Spy will be given a kill assist. Another Razorback can be acquired if the player goes to a resupply cabinet or if they respawn.
The Razorback is automatically given to any player who obtains 17 Sniper achievements.
Contents
Function times
Function times (in seconds) | ||
---|---|---|
Effect | Knife lock-up | |
Effect duration | 2 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Sniper | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Razorback | Chargin' Targe | Gunboats | ||
+ | = |
Razorback | Reclaimed Metal | Darwin's Danger Shield | ||
+ | = |
Related Achievements
Sniper
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Spy
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Update history
May 21, 2009 Patch (Sniper vs. Spy Update)
- The item was added to the game.
- The Razorback no longer slows a Sniper down.
- The Spy can no longer change weapons from the knife while shocked by the Razorback.
September 30, 2010 Patch (The Mann-Conomy Update)
- The weapon was added to the crafting blueprint for Darwin's Danger Shield.
Trivia
- The Razorback resembles a mid-20th Century Queensland Rainforest tribal shield.[1]
- The weapon will always have a red-colored stripe, regardless of whether the Sniper wearing it is on BLU or RED.
- The notable scar on the shield is from the Spy's unsuccessful backstab attempt on the Sniper vs. Spy update page. [2]
- The Razorback was teased in Meet the Spy, its name displayed on a white box depicting a pig.
- The Razorback might be a reference to a one-off SpiderMan villain of the same name, who used electricity powers to stop SpiderMan sneaking up behind him.
References
See also
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