Difference between revisions of "Concussion Grenade (Classic)"
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− | The '''Concussion Grenade''' or ''' | + | The '''Concussion Grenade''' or '''Conc Grenade''' is a [[Grenade (Classic)|grenade]] in the classic Team Fortress games. When the timer goes off, the grenade explodes releasing a blast of energy that pushes anyone in the blast radius away without dealing damage and applying a short-lived disorientation effect. The disorientation effect causes the aim of affected players to sway in a figure-8. |
− | While intended as a distraction weapon, it has evolved into a tool for faster movement that is almost vital for [[Capture the Flag|flag]]-runners | + | It is used by the [[Scout (Classic)|Scout]] and [[Medic (Classic)|Medic]]. |
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+ | While intended as a distraction weapon, it has evolved into a tool for faster movement that is almost vital for [[Capture the Flag|flag]]-runners. | ||
==Damage== | ==Damage== | ||
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None. | None. | ||
==Strategy== | ==Strategy== | ||
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*The Concussion Grenade has two purposes: it can be used to "[[Concussion Grenade (Classic)#Conc Jumping|conc jump]]", allowing the player to traverse great distances quickly, or (confusingly, more rarely) for its intended purpose of disorienting enemies. The concussion effect causes the victim's camera to sway around wildly, making it very difficult to aim. | *The Concussion Grenade has two purposes: it can be used to "[[Concussion Grenade (Classic)#Conc Jumping|conc jump]]", allowing the player to traverse great distances quickly, or (confusingly, more rarely) for its intended purpose of disorienting enemies. The concussion effect causes the victim's camera to sway around wildly, making it very difficult to aim. | ||
*Used offensively, it's most effective against the Sniper and Heavy, since their ability to aim their main weapons gets particularly hindered by the concussion effect. | *Used offensively, it's most effective against the Sniper and Heavy, since their ability to aim their main weapons gets particularly hindered by the concussion effect. | ||
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==Conc Jumping== | ==Conc Jumping== | ||
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The Concussion Grenade can be used to perform a "conc jump" - an incredibly useful (when done right) technique which makes the Scout and Medic very agile. A conc jump can be performed in one of two ways: | The Concussion Grenade can be used to perform a "conc jump" - an incredibly useful (when done right) technique which makes the Scout and Medic very agile. A conc jump can be performed in one of two ways: | ||
*By throwing the grenade on the ground and jumping over it right as it goes off. This is usually easier to perform - just remember that the power of a concussion blast increases as the distance from the grenade decreases - so it's strongest right at the very edge of the explosion. | *By throwing the grenade on the ground and jumping over it right as it goes off. This is usually easier to perform - just remember that the power of a concussion blast increases as the distance from the grenade decreases - so it's strongest right at the very edge of the explosion. | ||
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==Quake Team Fortress== | ==Quake Team Fortress== | ||
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In ''[[Quake Team Fortress]]'', a person affected by a Concussion Grenade will have their view randomly jarred. | In ''[[Quake Team Fortress]]'', a person affected by a Concussion Grenade will have their view randomly jarred. | ||
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==Trivia== | ==Trivia== | ||
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*The [[Concussion Grenade]] was scheduled to appear in ''[[Team Fortress 2]]'', but was scrapped when grenades were removed. Unlike the classic Team Fortress games, only the [[Scout]] would have the Concussion Grenade; the [[Medic]] would've used the [[Heal Grenade]]. | *The [[Concussion Grenade]] was scheduled to appear in ''[[Team Fortress 2]]'', but was scrapped when grenades were removed. Unlike the classic Team Fortress games, only the [[Scout]] would have the Concussion Grenade; the [[Medic]] would've used the [[Heal Grenade]]. | ||
Revision as of 22:11, 1 May 2011
The Concussion Grenade or Conc Grenade is a grenade in the classic Team Fortress games. When the timer goes off, the grenade explodes releasing a blast of energy that pushes anyone in the blast radius away without dealing damage and applying a short-lived disorientation effect. The disorientation effect causes the aim of affected players to sway in a figure-8.
It is used by the Scout and Medic.
While intended as a distraction weapon, it has evolved into a tool for faster movement that is almost vital for flag-runners.
Damage
None.
Strategy
- The Concussion Grenade has two purposes: it can be used to "conc jump", allowing the player to traverse great distances quickly, or (confusingly, more rarely) for its intended purpose of disorienting enemies. The concussion effect causes the victim's camera to sway around wildly, making it very difficult to aim.
- Used offensively, it's most effective against the Sniper and Heavy, since their ability to aim their main weapons gets particularly hindered by the concussion effect.
- Even though it's not easy, it's still possible to control your aiming when you're under the effects of a Concussion Grenade. You need to take two things in consideration:
- You'll shoot in the direction your weapon is aiming at, so use the weapon's model as a basic orientation
- The camera doesn't move around randomly, its pattern is exactly the same every time and resembles a figure 8 that shrinks over time.
- As a heavy, you actually have a good chance of regaining control of your aim if you use the assault cannon's tracers as a visual guide.
- Remember that your enemies get affected by the grenade's push as well - even though this won't be useful in so many situations, it's still good to keep in mind.
Conc Jumping
The Concussion Grenade can be used to perform a "conc jump" - an incredibly useful (when done right) technique which makes the Scout and Medic very agile. A conc jump can be performed in one of two ways:
- By throwing the grenade on the ground and jumping over it right as it goes off. This is usually easier to perform - just remember that the power of a concussion blast increases as the distance from the grenade decreases - so it's strongest right at the very edge of the explosion.
- You can also prime the Concussion Grenade (hold down your Secondary Grenade key) and let it go while simultaneously jumping at the correct moment. This type of conc jump can be slightly more difficult to do, and is also more dependent on your ping.
It's also possible to chain several consecutive conc jumps. Chaining two conc grenades can be very useful in actual gameplay, such as throwing one down then priming another one in hand. However, using more than two grenades has very little use in actual gameplay and is mostly used for completing "trick" maps.
Quake Team Fortress
In Quake Team Fortress, a person affected by a Concussion Grenade will have their view randomly jarred.
Gallery
Trivia
- The Concussion Grenade was scheduled to appear in Team Fortress 2, but was scrapped when grenades were removed. Unlike the classic Team Fortress games, only the Scout would have the Concussion Grenade; the Medic would've used the Heal Grenade.
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