Difference between revisions of "July 8, 2010 Patch"

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== Team Fortress 2 (Part 1) ==
 
== Team Fortress 2 (Part 1) ==
Engine
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===Bug fixes===
 
*Fixed client crash related flashlight usage.
 
*Fixed client crash related flashlight usage.
 
*Fixed several issues related to alt-tabbing (invisible players, etc).
 
*Fixed several issues related to alt-tabbing (invisible players, etc).
Team Fortress 2
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===Engineer===
 
*Added The [[Frontier Justice]].
 
*Added The [[Frontier Justice]].
 
*Added The [[Wrangler]].
 
*Added The [[Wrangler]].
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*Engineers can now pickup & move their buildings.
 
*Engineers can now pickup & move their buildings.
 
*Added Engineer main menu music.
 
*Added Engineer main menu music.
*Added 4 new maps:
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===New Maps===
**[[Thunder Mountain]], a 3 stage Payload map.
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*[[Thunder Mountain]], a 3 stage Payload map.
**[[Hightower]], a Payload Race map.
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*[[Hightower]], a Payload Race map.
**[[Upward]], a Payload map.
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*[[Upward]], a Payload map.
**[[Coldfront]], a community built Capture Point map.
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*[[Coldfront]], a community built Capture Point map.
*Item tuning:
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===Item tuning===
**The [[Sandvich]] now uses a cooldown timer, instead of the health pack recharge mechanic.
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*The [[Sandvich]] now uses a cooldown timer, instead of the health pack recharge mechanic.
**The [[Gunboats]] now reduce self-damage by 60% (was 75%)
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*The [[Gunboats]] now reduce self-damage by 60% (was 75%)
**The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
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*The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
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===Other changes===
 
*Added better feedback sound for Pyros on when their flamethrower is doing damage.
 
*Added better feedback sound for Pyros on when their flamethrower is doing damage.
 
*Fixed blood effect on bleeding player.
 
*Fixed blood effect on bleeding player.

Revision as of 18:41, 10 July 2010

Team Fortress 2 (Part 1)

Bug fixes

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

Engineer

New Maps

Item tuning

  • The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
  • The Gunboats now reduce self-damage by 60% (was 75%)
  • The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

Other changes

  • Added better feedback sound for Pyros on when their flamethrower is doing damage.
  • Fixed blood effect on bleeding player.
  • Added a glow effect to Payload carts.
  • Added Romanian language support.

Template:Patch

Team Fortress 2 (Part 2)

Team Fortress 2

  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

Template:Patch

Undocumented changes

  • Added a second Misc. item slot in the loadout.
  • Added several new Engineer responses, including domination lines.
  • Added Medic companionship lines when calling for a Medic while targeting one.
  • Many kill icons were added.
  • Scottish Resistance now shows location of stickies placed with glow effect.
  • Wrenching a Sentry now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.

Template:Succession box