Difference between revisions of "July 8, 2010 Patch"
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== Team Fortress 2 (Part 1) == | == Team Fortress 2 (Part 1) == | ||
− | + | ===Bug fixes=== | |
*Fixed client crash related flashlight usage. | *Fixed client crash related flashlight usage. | ||
*Fixed several issues related to alt-tabbing (invisible players, etc). | *Fixed several issues related to alt-tabbing (invisible players, etc). | ||
− | + | ===Engineer=== | |
*Added The [[Frontier Justice]]. | *Added The [[Frontier Justice]]. | ||
*Added The [[Wrangler]]. | *Added The [[Wrangler]]. | ||
Line 11: | Line 11: | ||
*Engineers can now pickup & move their buildings. | *Engineers can now pickup & move their buildings. | ||
*Added Engineer main menu music. | *Added Engineer main menu music. | ||
− | + | ===New Maps=== | |
− | + | *[[Thunder Mountain]], a 3 stage Payload map. | |
− | + | *[[Hightower]], a Payload Race map. | |
− | + | *[[Upward]], a Payload map. | |
− | + | *[[Coldfront]], a community built Capture Point map. | |
− | + | ===Item tuning=== | |
− | + | *The [[Sandvich]] now uses a cooldown timer, instead of the health pack recharge mechanic. | |
− | + | *The [[Gunboats]] now reduce self-damage by 60% (was 75%) | |
− | + | *The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%). | |
+ | ===Other changes=== | ||
*Added better feedback sound for Pyros on when their flamethrower is doing damage. | *Added better feedback sound for Pyros on when their flamethrower is doing damage. | ||
*Fixed blood effect on bleeding player. | *Fixed blood effect on bleeding player. |
Revision as of 18:41, 10 July 2010
Contents
Team Fortress 2 (Part 1)
Bug fixes
- Fixed client crash related flashlight usage.
- Fixed several issues related to alt-tabbing (invisible players, etc).
Engineer
- Added The Frontier Justice.
- Added The Wrangler.
- Added The Gunslinger.
- Added The Southern Hospitality.
- Added 35 Engineer achievements.
- Engineers can now pickup & move their buildings.
- Added Engineer main menu music.
New Maps
- Thunder Mountain, a 3 stage Payload map.
- Hightower, a Payload Race map.
- Upward, a Payload map.
- Coldfront, a community built Capture Point map.
Item tuning
- The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
- The Gunboats now reduce self-damage by 60% (was 75%)
- The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
Other changes
- Added better feedback sound for Pyros on when their flamethrower is doing damage.
- Fixed blood effect on bleeding player.
- Added a glow effect to Payload carts.
- Added Romanian language support.
Team Fortress 2 (Part 2)
Team Fortress 2
- Fixed missing class descriptions on the class menu blackboard.
- Fixed a server crash related to carrying buildings.
- Fixed a HUD element issue in DX8.
Undocumented changes
- Added a second Misc. item slot in the loadout.
- Added several new Engineer responses, including domination lines.
- Added Medic companionship lines when calling for a Medic while targeting one.
- Many kill icons were added.
- Scottish Resistance now shows location of stickies placed with glow effect.
- Wrenching a Sentry now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
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