Difference between revisions of "Item levels"

From Team Fortress Wiki
Jump to: navigation, search
(Table added.)
Line 1: Line 1:
 
{{cleanup}}{{stub}}
 
{{cleanup}}{{stub}}
The majority of items in Team Fortress 2 have an associated '''Item level'''. This level is purely cosmetic and can be anywhere between 0 and 100, inclusive. Different types of items will have different levels, with items considered more "rare" usually having a higher level. At one point, dropped weapons were given a random level, but that was removed in a patch. So far, there are seven different types of items:
+
The majority of items in Team Fortress 2 have an associated '''Item level'''. This level originated from a test by the developers to see if levels could be integrated into the [[Item Drop System]]. Now they are purely cosmetic and can be anywhere between 0 and 100, inclusive. Different types of items will have different levels, with items considered more "rare" usually having a higher level. At one point, dropped weapons were given a random level, but that was removed in a patch.
  
* Normal weapons are all level 1, though this cannot be observed in-game due to the fact that they do not take up space in the [[backpack]].
 
  
* [[Achievements|Unlocked]] or [[Item drop system|dropped]] weapons are usually level 1, 5, 7, 8, 10 and 15, though there is no difference between levels.
+
== Usual Levels ==
  
* Most [[Hats]] are given a random level from 0-100. Although there are a few special exceptions to this. For instance, many of the promotional event hats such as [[Bill's hat]], the [[Ghastly gibus]] and the [[Mildly disturbing Halloween mask]] all have the same level of 10.
 
  
* All [[community weapons]] are level 50.
+
{| class="wikitable grid" width="100%"
 +
|-
 +
! class="header" | Item
 +
! class="header" | Levels
 +
|-
 +
! Standard Weapons
 +
| Level 1
 +
|-
 +
! [[Achievements|Unlocked]] and [[Item drop system|dropped]] Weapons
 +
| Level 1, 5, 7, 8, 10 or 15
 +
|-
 +
! [[Miscellaneous items|Miscellaneous Items]] (except for [[Camera beard]], [[Whiskered gentleman]], [[Physician's procedure mask]], and [[Earbuds]])
 +
| Levels 5, 10, 15 or 20
 +
|-
 +
! [[Golden Wrench]]
 +
| Level 25
 +
|-
 +
! [[Community weapons|Community Weapons]]
 +
| Level 50
 +
|-
 +
! [[Hats]]
 +
| Levels 0-100
 +
|-
 +
! [[Valve weapons|Valve Weapons]]
 +
| Level 100
 +
|-
 +
! [[Gentle manne's service medal|Gentle Manne's Service Medal]]
 +
| Level 100
 +
|}
  
* All [[Valve weapons]] are level 100.
 
 
* All [[Gentle manne's service medal]]s are level 100
 
 
* All '''''promotional/special event''''' [[Miscellaneous items]] are level 5, 10, 15 or 20, with the higher levels associated with more prestigious badges.
 
 
*Whereas the Spy's [[Camera beard]], the Pyro's [[Whiskered gentleman]], the Medic's [[Physician's procedure mask]], and the [[Earbuds]] all retain the random 0 - 100 levels.
 
 
{{Languages}}
 
{{Languages}}

Revision as of 20:44, 12 July 2010

The majority of items in Team Fortress 2 have an associated Item level. This level originated from a test by the developers to see if levels could be integrated into the Item Drop System. Now they are purely cosmetic and can be anywhere between 0 and 100, inclusive. Different types of items will have different levels, with items considered more "rare" usually having a higher level. At one point, dropped weapons were given a random level, but that was removed in a patch.


Usual Levels

Item Levels
Standard Weapons Level 1
Unlocked and dropped Weapons Level 1, 5, 7, 8, 10 or 15
Miscellaneous Items (except for Camera beard, Whiskered gentleman, Physician's procedure mask, and Earbuds) Levels 5, 10, 15 or 20
Golden Wrench Level 25
Community Weapons Level 50
Hats Levels 0-100
Valve Weapons Level 100
Gentle Manne's Service Medal Level 100