Difference between revisions of "Item levels"
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− | The majority of items in Team Fortress 2 have an associated '''Item level'''. This level originated from a test by the developers to see if levels could be integrated into the [[Item | + | [[Image:GUI_Loadout.png|right|thumb|300px|The loadout menu showing the item level of a Community Weapon.]] |
+ | The majority of items in Team Fortress 2 have an associated '''Item level'''. This level originated from a test by the developers to see if levels could be integrated into the [[Item drop system]]. Now they are purely cosmetic and can be anywhere between 0 and 100, inclusive. Different types of items will have different levels, with items considered more "rare" usually having a higher level. At one point, dropped weapons were given a random level, but that was removed in a patch. | ||
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| Level 100 | | Level 100 | ||
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{{Languages}} | {{Languages}} |
Revision as of 00:31, 13 July 2010
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The majority of items in Team Fortress 2 have an associated Item level. This level originated from a test by the developers to see if levels could be integrated into the Item drop system. Now they are purely cosmetic and can be anywhere between 0 and 100, inclusive. Different types of items will have different levels, with items considered more "rare" usually having a higher level. At one point, dropped weapons were given a random level, but that was removed in a patch.
Usual Levels
Item | Levels |
---|---|
Standard Weapons | Level 1 |
Unlocked and dropped Weapons | Level 1, 5, 7, 8, 10 or 15 |
Miscellaneous Items (except for Camera Beard, Whiskered Gentleman, Physician's Procedure Mask, and Earbuds) | Levels 5, 10, 15 or 20 |
Golden Wrench | Level 25 |
Community Weapons | Level 50 |
Hats | Levels 0-100 |
Valve Weapons | Level 100 |
Gentle Manne's Service Medal | Level 100 |
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