Difference between revisions of "Official maps"

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(Undo revision 54708 by MOOSHiE (Talk) It should be discussed first.)
 
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Initially, Team Fortress 2 launched with six '''official maps''' ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], and [[Hydro]]) with three [[Game modes|game modes]] (CP, CTF, TC). Currently, there are 39 official maps with seven different game modes (CP, CTF, TC, PL, ARENA, PLR, KOTH).  '''Community maps''' (identified by an asterisk(*)) are user-developed maps that were officially chosen by Valve due to their outstanding quality. See '''[[Custom maps|Custom Maps]]''' for information on unofficial maps.
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#REDIRECT [[List of maps]]
 
 
==Capture the Flag==
 
Capture the Flag maps carry the ctf_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:TF2 2fort map.jpg|100px|link=2fort]]
 
| '''[[2Fort]]'''
 
| ctf_2fort
 
| Farmland
 
|-
 
| [[File:Dc01.jpg|100px|link=Double Cross]]
 
| '''[[Double Cross]]'''
 
| ctf_doublecross
 
| Alpine / Industrial
 
|-
 
| [[File:Ctf sawmill0000.jpg|100px|link=Sawmill (Capture the Flag)]]
 
| '''[[Sawmill (Capture the Flag)|Sawmill]]'''
 
| ctf_sawmill
 
| Alpine
 
|-
 
| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
 
| '''[[Turbine]]*'''
 
| ctf_turbine
 
| Industrial
 
|-
 
| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
 
| '''[[Well (Capture the Flag)|Well]]'''
 
| ctf_well
 
| Industrial
 
|}
 
==Control Point==
 
Control point maps carry the cp_ prefix.
 
===Standard control point===
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Badlands.jpg|100px|link=Badlands]]
 
| '''[[Badlands]]'''
 
| cp_badlands
 
| Desert
 
|-
 
| [[File:Cp coldfront0010.jpg|100px|link=Coldfront]]
 
| '''[[Coldfront]]*'''
 
| cp_coldfront
 
| Alpine
 
|-
 
| [[File:Cpfastlane.jpg|100px|link=Fastlane]]
 
| '''[[Fastlane]]*'''
 
| cp_fastlane
 
| Desert
 
|-
 
| [[File:Cpfreight.jpg|100px|link=Freight]]
 
| '''[[Freight]]*'''
 
| cp_freight_final1
 
| Desert
 
|-
 
| [[File:TF2 Granary Map.jpg|100px|link=Granary]]
 
| '''[[Granary]]'''
 
| cp_granary
 
| Farmland
 
|-
 
| [[File:TF2 Well Map.jpg|100px|link=Well]]
 
| '''[[Well]]'''
 
| cp_well
 
| Industrial
 
|-
 
| [[File:03 screen a.jpg|100px|link=Yukon]]
 
| '''[[Yukon]]*'''
 
| cp_yukon_final
 
| Alpine
 
|}
 
===Attack/Defend===
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
 
| '''[[Dustbowl]]'''
 
| cp_dustbowl
 
| Desert
 
|-
 
| [[File:Egypt 01.jpg|100px|link=Egypt]]
 
| '''[[Egypt]]*'''
 
| cp_egypt_final
 
| Egyptian
 
|-
 
| [[File:Cp gorge.jpg|100px|link=Gorge]]
 
| '''[[Gorge]]'''
 
| cp_gorge
 
| Alpine
 
|-
 
| [[File:Tf2 gravelpit.jpg|100px|link=Gravel Pit]]
 
| '''[[Gravel Pit]]'''
 
| cp_gravelpit
 
| Industrial
 
|-
 
| [[File:Junct 01.jpg|100px|link=Junction]]
 
| '''[[Junction]]*'''
 
| cp_junction_final
 
| Spytech
 
|-
 
| [[File:01 cpSteel 2.jpg|100px|link=Steel]]
 
| '''[[Steel]]*'''
 
| cp_steel
 
| Industrial
 
|}
 
==Territorial Control==
 
Territorial control maps carry the tc_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
 
| '''[[Hydro]]'''
 
| tc_hydro
 
| Industrial
 
|}
 
==Payload==
 
Payload maps carry the pl_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
 
| '''[[Badwater Basin]]'''
 
| pl_badwater
 
| Desert
 
|-
 
| [[File:Goldrush.jpg|100px|link=Gold Rush]]
 
| '''[[Gold Rush]]'''
 
| pl_goldrush
 
| Desert
 
|-
 
| [[File:Plhoodoo.jpg|100px|link=Hoodoo]]
 
| '''[[Hoodoo]]*'''
 
| pl_hoodoo_final
 
| Desert
 
|-
 
| [[File:PL Thunder Mountain.png|100px|link=Thunder Mountain]]
 
| '''[[Thunder Mountain]]'''
 
| pl_thundermountain
 
| Alpine
 
|-
 
| [[File:Engineer Update Upward.png|100px|link=Upward]]
 
| '''[[Upward]]'''
 
| pl_upward
 
| Desert
 
|}
 
===Payload race===
 
Payload race maps carry the plr_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Pipeline.jpg|100px|link=Pipeline]]
 
| '''[[Pipeline]]'''
 
| plr_pipeline
 
| Industrial
 
|-
 
| [[File:Engineer Update Hightower.png|100px|link=Hightower]]
 
| '''[[Hightower]]'''
 
| plr_hightower
 
| Desert
 
|}
 
==Arena==
 
Arena maps carry the arena_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
 
| '''[[Badlands (Arena)|Badlands]]'''
 
| arena_badlands
 
| Desert
 
|-
 
| [[File:Arenagranary.jpg|100px|link=Granary (Arena)]]
 
| '''[[Granary (Arena)|Granary]]'''
 
| arena_granary
 
| Farmland
 
|-
 
| [[File:Arenalumberyard.jpg|100px|link=Lumberyard]]
 
| '''[[Lumberyard]]'''
 
| arena_lumberyard
 
| Alpine
 
|-
 
| [[File:Arenanucleus.jpg|100px|link=Nucleus]]
 
| '''[[Nucleus]]'''
 
| arena_nucleus
 
| Spytech
 
|-
 
| [[File:Offblast 01.jpg|100px|link=Offblast]]
 
| '''[[Offblast]]*'''
 
| arena_offblast_final
 
| Desert
 
|-
 
| [[File:Arenaravine.jpg|100px|link=Ravine]]
 
| '''[[Ravine]]'''
 
| arena_ravine
 
| Desert
 
|-
 
| [[File:Sawmill.PNG|100px|link=Sawmill]]
 
| '''[[Sawmill]]'''
 
| arena_sawmill
 
| Alpine
 
|-
 
| [[File:Watch 01.jpg|100px|link=Watchtower]]
 
| '''[[Watchtower]]*'''
 
| arena_watchtower
 
| Alpine
 
|-
 
| [[File:Tg arenawell.jpg|100px|link=Well (Arena)]]
 
| '''[[Well (Arena)|Well]]'''
 
| arena_well
 
| Industrial
 
|}
 
==King of the Hill==
 
King of the Hill maps carry the koth_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Koth harvest both.jpg|100px|link=Harvest]]
 
| '''[[Harvest]] / [[Harvest Event]]*'''
 
| koth_harvest_final <br>/ koth_harvest_event
 
| Farmland / Hallowe'en
 
|-
 
| [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]]
 
| '''[[Nucleus (King of the Hill)|Nucleus]]'''
 
| koth_nucleus
 
| Industrial
 
|-
 
| [[File:Kothsawmill.jpg|100px|link=Sawmill (King of the Hill)]]
 
| '''[[Sawmill (King of the Hill)|Sawmill]]'''
 
| koth_sawmill
 
| Alpine
 
|-
 
| [[File:Viaduct 01.jpg|100px|link=Viaduct]]
 
| '''[[Viaduct]]'''
 
| koth_viaduct
 
| Snow
 
|}
 
 
 
==Training==
 
Training maps carry the tr_ prefix.
 
{| class="wikitable grid"
 
! class="header" | Image
 
! class="header" | Name
 
! class="header" | File Name
 
! class="header" | Game Mode
 
! class="header" | Theme
 
|-
 
| [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
 
| [[Dustbowl (Training)|Dustbowl]]
 
| tr_dustbowl
 
| Training Mode
 
| Desert
 
|-
 
| [[File:Map TR Training.png|100px|link=Target]]
 
| [[Target]]
 
| tr_target
 
| Training Mode
 
| Industrial
 
|}
 
 
 
== See Also ==
 
 
 
* [[Game modes]]
 
* [[Map name prefixes]]
 
* [[Skybox list]]
 
 
 
[[Category:Maps|*]]
 
 
 
== External links ==
 
*[http://www.teamfortress.com/post.php?id=1729 TF2 Official Blog- TF2 Environments]
 
*[http://www.teamfortress.com/post.php?id=1760 TF2 Official Blog- Alpine Art Style]
 
{{maps}}
 

Latest revision as of 10:22, 18 July 2010

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