Difference between revisions of "June 8, 2011 Patch"
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=== Team Fortress 2 === | === Team Fortress 2 === | ||
* Added the [[Saxxy]] | * Added the [[Saxxy]] | ||
− | * Updated the [[kill icons]] | + | * Updated the [[kill icons]] <ref> The Maul and Three-rune-blade icons have been flipped </ref> |
* Updated the [[Voting|vote system]] | * Updated the [[Voting|vote system]] | ||
** Added a convar to prevent voting on the next level if one has already been set (<code>sv_vote_issue_nextlevel_prevent_change</code>) | ** Added a convar to prevent voting on the next level if one has already been set (<code>sv_vote_issue_nextlevel_prevent_change</code>) | ||
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* A new [[Medic]] laughing taunt animation has been added, but remains unused. | * A new [[Medic]] laughing taunt animation has been added, but remains unused. | ||
}} | }} | ||
+ | == Notes == | ||
+ | <references /> |
Revision as of 00:20, 9 June 2011
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added the Saxxy
- Updated the kill icons [1]
- Updated the vote system
- Added a convar to prevent voting on the next level if one has already been set (
sv_vote_issue_nextlevel_prevent_change
) - Fixed scrambleteams resetting how many rounds have been played
- Updated
mp_scrambleteams
to support a parameter of2
, which prevents resetting the number of rounds that have been played
- Updated
- Fixed the server automatically creating votes while in training or using itemtest
- Added a convar to prevent voting on the next level if one has already been set (
Undocumented Changes
- Removed the Saxxy Awards promotion on the main menu
- Birds have been added to 21 selected maps
- One-handed melee animations have been added for all classes, for use with the Saxxy.
- A new Medic laughing taunt animation has been added, but remains unused.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/Effects/saxxy_gold.hdr.vtf
Added: team fortress 2 materials.gcf/tf/materials/Effects/saxxy_gold.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/d_images_v2.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/dneg_images_v2.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/props_forest/bird.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_saxxy.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/demo_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/engineer_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/heavy_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/medic_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/pyro_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/scout_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/sniper_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/soldier_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.mdl
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.phy
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_bonesaw/c_bonesaw_medic_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_demo_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_engineer_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_heavy_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pyro_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_scout_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sniper_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soldier_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_spy_animations.mdl
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_impact_gen_01.wav
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_impact_gen_03.wav
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_impact_gen_06.wav
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_turntogold_05.wav
Notes
- ↑ The Maul and Three-rune-blade icons have been flipped