Difference between revisions of "Doves"

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[[File:Bird.png|right|300px]]
 
[[File:Bird.png|right|300px]]
 
{{Quotation|'''The Engineer''' shooing away a bird|Go on, get!|sound=Engineer_sentrymoving03.wav}}
 
{{Quotation|'''The Engineer''' shooing away a bird|Go on, get!|sound=Engineer_sentrymoving03.wav}}
'''Birds''' appear in all Valve-made maps, with the exception of [[Arena]] maps, [[Target]] and [[Item Test]]. When a perched bird is attacked or touched by a player, it will explode. The explosion causes no damage or knockback. Birds that have exploded will re-appear at the beginning of a new round.
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'''Birds''' appear in all Valve-made maps, with the exception of [[Arena]] maps, [[Target]] and [[Item Test]].  
  
There are 78 birds in total.
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There are two types of bird, perched and flying. The perched birds do not move, blink, or fly; they remain perfectly stationary. When a perched bird is attacked or touched by a player, it will explode. The explosion causes no damage or knockback. Birds that have exploded will re-appear at the beginning of a new round. Flying birds appear when a player is killed, appearing to come from the corpse or gibs.
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There are 78 perched birds in total.
  
 
== Locations ==
 
== Locations ==
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== Trivia ==
 
== Trivia ==
 
* Birds can be seen in a teaser image of ''Meet the Medic'',<ref>[http://29.media.tumblr.com/tumblr_lj79hlslDA1qhjym3o1_500.jpg Medic with doves]</ref> and the final panel of ''[[Meet the Director]]''.<ref>[http://www.teamfortress.com/meetthedirector/?p=10 Meet the Director comic strip]</ref>
 
* Birds can be seen in a teaser image of ''Meet the Medic'',<ref>[http://29.media.tumblr.com/tumblr_lj79hlslDA1qhjym3o1_500.jpg Medic with doves]</ref> and the final panel of ''[[Meet the Director]]''.<ref>[http://www.teamfortress.com/meetthedirector/?p=10 Meet the Director comic strip]</ref>
* The perched birds do not move, blink, or fly - they remain perfectly stationary until they explode.
 
*Occasionally when a player is killed, a dove may fly from their corpse or gibs.
 
 
* On June 17th, 2011 birds were added to the [[TF2 Official Blog]], linking to 3 images.  
 
* On June 17th, 2011 birds were added to the [[TF2 Official Blog]], linking to 3 images.  
  

Revision as of 01:11, 18 June 2011

Bird.png
Go on, get!
The Engineer shooing away a bird

Birds appear in all Valve-made maps, with the exception of Arena maps, Target and Item Test.

There are two types of bird, perched and flying. The perched birds do not move, blink, or fly; they remain perfectly stationary. When a perched bird is attacked or touched by a player, it will explode. The explosion causes no damage or knockback. Birds that have exploded will re-appear at the beginning of a new round. Flying birds appear when a player is killed, appearing to come from the corpse or gibs.

There are 78 perched birds in total.

Locations

See Bird locations for a listing of all bird sightings.

Update history

June 8, 2011 Patch

  • [Undocumented] Birds have been added to all Valve-made maps.

June 10, 2011 Patch

  • Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds.

June 17, 2011 Patch

  • Fixed a server crash triggered during entity cleanup.
  • [Undocumented] Added a new "Dove" model with flight animations.

Bugs

  • There is a bird near the center of Well on a rafter that seemingly cannot be killed, as it is inside of a clip brush that blocks all weapons fire or entry. None of the other birds have this problem. This bird can only be killed through the use of noclip or sticky jumping and hitting it with the Ullapool Caber.

Trivia

Gallery

See also

References