Difference between revisions of "Splendid Screen"

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(Update history)
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| loadout          = yes
 
| loadout          = yes
 
   | level          = Level 10 Shield
 
   | level          = Level 10 Shield
   | att-1-positive = +25% fire damage resistance on wearer
+
   | att-1-positive = +20% fire damage resistance on wearer
   | att-2-positive = +20% explosive damage resistance on wearer
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   | att-2-positive = +15% explosive damage resistance on wearer
 
   | att-3-positive = Can deal charge impact damage at any range
 
   | att-3-positive = Can deal charge impact damage at any range
 
   | att-4-positive = +70% increase in charge impact damage
 
   | att-4-positive = +70% increase in charge impact damage
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The '''Splendid Screen''' is a shield for the [[Demoman]]. It is an iron shield with four thick knobs in the cardinal directions, and a large boss in the middle.
 
The '''Splendid Screen''' is a shield for the [[Demoman]]. It is an iron shield with four thick knobs in the cardinal directions, and a large boss in the middle.
  
Compared to the [[Chargin' Targe]], the Splendid Screen provides halved fire and explosive resistances. However, its charge ability is much more potent; there is no minimum distance required to deliver damage with a shield bash, and a successful charge bash delivers 70% more damage.
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Compared to the [[Chargin' Targe]], the Splendid Screen provides 60% less fire resistance, and 62.5% less explosive resistance. However, its charge ability is much more potent; there is no minimum distance required to deliver damage with a shield bash, and a successful charge bash delivers 70% more damage.
  
 
==Damage==
 
==Damage==

Revision as of 23:18, 2 July 2011

Time to get bluttered!
The Demoman on ramming into people

The Splendid Screen is a shield for the Demoman. It is an iron shield with four thick knobs in the cardinal directions, and a large boss in the middle.

Compared to the Chargin' Targe, the Splendid Screen provides 60% less fire resistance, and 62.5% less explosive resistance. However, its charge ability is much more potent; there is no minimum distance required to deliver damage with a shield bash, and a successful charge bash delivers 70% more damage.

Damage

See also: Damage

Alternate fire initiates a charge attack, which deals damage on its own, or may be used in conjunction with another weapon.

  • Charge Damage: 85 (if shield connects with enemy) + 17 per head (up to 5 heads).
    • The shield damage is affected by weapon damage spread, it is not a constant number.
  • Charge Speed: 750 Hammer units/sec (Approximately 2.5 times faster than 'Base' Speed).
    • Charge Speed: 638 Hammer units/sec with Scotsman's Skullcutter equipped (Approximately 2.1 times faster than 'Base' Speed).

Function times

  • Charge Interval: 12 seconds

Times are approximate and determined by community testing.

Item set

Main article: Item sets
One Thousand and One Demoknights
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Chargin' Targe Splendid Screen
Item icon Reclaimed Metal.pngx2 + Item icon Chargin' Targe.png = Item icon Splendid Screen.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

As a Crafting Ingredient

Refined Metal Splendid Screen Sultan's Ceremonial
Item icon Refined Metal.pngx4 + Item icon Splendid Screen.png = Item icon Sultan's Ceremonial.png

Styles

Main article: Styles

The Splendid Screen's appearance can differ through the use of styles. This will not change the kill icon however.

Styles
Splendid Screen.PNG Splendid Screen with spike.png Splendid Screen with arrow.png Splendid Screen with arrow and spike.png
Classic Spike Arrow Spike & Arrow

Update history

June 23, 2011 Patch (Über Update)

  • The Splendid Screen was added to the game.

June 27, 2011 Patch

  • Added the Splendid Screen to the whitelist for Medieval mode

June 28, 2011 Patch

  • Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)

June 29, 2011

  • [Item schema update] Fire and Blast resistance were reduced by 5%

Gallery

See also