Difference between revisions of "Team Fortress Wiki:Discussion/Archive 3"

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== Outlaw the Trivia sections? ==
 
== Outlaw the Trivia sections? ==
  
I know I haven't been with the Wiki for very long, but in the time I have been here there is only one thing that truly irks me: the condition of the trivia sections. Almost every trivia section in the Wiki contains nothing but small tidbits which, with a bit of rewriting, could easily fit into the main article. A lot of the time they are poorly written lists of information that is either irrelevant, obvious, or just plain incoherent. Some of the worst pages are the Class pages, where the Trivia sections are nearly as long as the rest of the article. The style guide says:''"[The Trivia] section is for all additional or interesting information regarding the weapon that does not belong in any other section."'' I argue that if the information is pertinent and interesting, then there must be a valid section for it. Some of it may require the addition of new sections, but to me it would be preferable to have one new, paragraphed, legible section than the current disassociated list of random elements that currently resides in nearly every page of the Wiki. I'm willing to do as much work as it takes to clean up the trivia sections once and for all, but such a change would be Wiki-wide and I would never presume to do so without consulting with those who know the Wiki and its needs better than I do. {{Unsigned|Alex2539}}
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I know I haven't been with the Wiki for very long, but in the time I have been here there is only one thing that truly irks me: the condition of the trivia sections. Almost every trivia section in the Wiki contains nothing but small tidbits which, with a bit of rewriting, could easily fit into the main article. A lot of the time they are poorly written lists of information that is either irrelevant, obvious, or just plain incoherent. Some of the worst pages are the Class pages, where the Trivia sections are nearly as long as the rest of the article. The style guide says:''"[The Trivia] section is for all additional or interesting information regarding the weapon that does not belong in any other section."'' I argue that if the information is pertinent and interesting, then there must be a valid section for it. Some of it may require the addition of new sections, but to me it would be preferable to have one new, paragraphed, legible section than the current disassociated list of random elements that currently resides in nearly every page of the Wiki. I'm willing to do as much work as it takes to clean up the trivia sections once and for all, but such a change would be Wiki-wide and I would never presume to do so without consulting with those who know the Wiki and its needs better than I do. <small>— ''The preceding unsigned comment was added by'' '''[[User:Alex2539|Alex2539]]''' ([[User talk:Alex2539|talk]]) • ([[Special:Contributions/Alex2539|contribs]]) 2010-10-08T22:15:15</small>
 
:Well, I do think that there needs to be a massive cleanup of trivia sections-- combining or removing much of it. However, outlawing them entirely seems unwise. There are some things that do belong in the section. -[[User:Shine|<font color="#666666">'''Shine'''</font>]]<nowiki>[</nowiki>{{mod}}<nowiki>]</nowiki> 02:18, 9 October 2010 (UTC)
 
:Well, I do think that there needs to be a massive cleanup of trivia sections-- combining or removing much of it. However, outlawing them entirely seems unwise. There are some things that do belong in the section. -[[User:Shine|<font color="#666666">'''Shine'''</font>]]<nowiki>[</nowiki>{{mod}}<nowiki>]</nowiki> 02:18, 9 October 2010 (UTC)
 
::"Outlaw" may be the wrong word. Perhaps I should have said "discourage"? Either way, my hope is that we try to use them as scarcely as possible. -- [[User:Alex2539|Alex2539]] 02:27, 9 October 2010 (UTC)
 
::"Outlaw" may be the wrong word. Perhaps I should have said "discourage"? Either way, my hope is that we try to use them as scarcely as possible. -- [[User:Alex2539|Alex2539]] 02:27, 9 October 2010 (UTC)
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:No. It's not really down to us. If a person is silly enough to get scammed then I doubt a note from us about hat value would help. Also, please start new sections at the bottom. {{n}}[[User:Smashman|<span class="bur">Smashman</span>]]<sub>&nbsp;([[User_talk:Smashman|talk]])</sub> {{bur}} 07:22, 19 October 2010 (UTC)
 
:No. It's not really down to us. If a person is silly enough to get scammed then I doubt a note from us about hat value would help. Also, please start new sections at the bottom. {{n}}[[User:Smashman|<span class="bur">Smashman</span>]]<sub>&nbsp;([[User_talk:Smashman|talk]])</sub> {{bur}} 07:22, 19 October 2010 (UTC)
 
::{{c|oppose}} Even then, because hats have no intrinsic value, no one can really be scammed in terms of value. You can't be given a counterfeit Bonk Helm, it's just a Bonk Helm. Whether or not what you traded for it was worth the trade is entirely up to you and how much you like the Bonk Helm. The only real scams that might occur are those where you ''do not'' receive the item you wanted, usually due to a multi-step trade (eg: those involving more than four items from a single person) and those have nothing to do with the perceived value of a hat. Long story short, hats have no value but the sentimental value their owners have for them and the Dollar values in the store. -- [[Image:User Alex2539 Sig.png|link=User:Alex2539]] -- 07:31, 19 October 2010 (UTC)
 
::{{c|oppose}} Even then, because hats have no intrinsic value, no one can really be scammed in terms of value. You can't be given a counterfeit Bonk Helm, it's just a Bonk Helm. Whether or not what you traded for it was worth the trade is entirely up to you and how much you like the Bonk Helm. The only real scams that might occur are those where you ''do not'' receive the item you wanted, usually due to a multi-step trade (eg: those involving more than four items from a single person) and those have nothing to do with the perceived value of a hat. Long story short, hats have no value but the sentimental value their owners have for them and the Dollar values in the store. -- [[Image:User Alex2539 Sig.png|link=User:Alex2539]] -- 07:31, 19 October 2010 (UTC)
::{{c|oppose}} I oppose this also. Hats have value to the player, and they are just choose of what value they are with faith. For example, my roommate constantly plays TF2. One of his hats, Texas Slim's Domeshine, is his most favorite hat and he wouldn't trade it for an unusual. Through most everyone else's eyes, it is a worthless piece of junk and they immediately want to get rid of it. So if you understand what I am saying, this would be an opinionated article, most likely constantly being edited, and it would just be a disaster.<small>--''The preceding unsigned comment was added by'' [[User:Dumb Bib-Wearin' Dope|Dumb Bib-Wearin' Dope]] ([[User talk:Dumb Bib-Wearin' Dope|talk]]) • [[Special:Contributions/Dumb Bib-Wearin' Dope|contribs]]) </small>
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::{{c|oppose}} I oppose this also. Hats have value to the player, and they are just choose of what value they are with faith. For example, my roommate constantly plays TF2. One of his hats, Texas Slim's Domeshine, is his most favorite hat and he wouldn't trade it for an unusual. Through most everyone else's eyes, it is a worthless piece of junk and they immediately want to get rid of it. So if you understand what I am saying, this would be an opinionated article, most likely constantly being edited, and it would just be a disaster. <small>--''The preceding unsigned comment was added by'' [[User:Dumb Bib-Wearin' Dope|Dumb Bib-Wearin' Dope]] ([[User talk:Dumb Bib-Wearin' Dope|talk]]) • [[Special:Contributions/Dumb Bib-Wearin' Dope|contribs]]) 2010-11-06T17:40:22</small>
  
 
::{{c|support|oppose:} Hats do have intrinsic value. The fact that people ignore this value and weigh in with their own values is just the way a free market works. For instance, every craftable hat has an intrinsic value of 3 refined metals. This is because every craftable hat can be crafted using 3 refined metals. Now as to somebody trading at this value, that is up to the parties involved, but it is a guideline. There is certainly a partial ordering on the value of the hats. For instance, go to a trading site and post your favourite non-vintage pyro hat. Now do the same with the Familiar Fez. You'll notice a stark difference in the number of buyers compared to sellers, this is not an intrinsic value, this is a market value, however this does not mean that the Fez does not have intrinsic value and that we cannot provide one on the wiki. So do I support a section based on Intrinsic trade value, no because we can derive this from the wiki, just look at how a hat is made. Do I support one based on market value, no because to derive the value would be something a real life investment bank would have several grids to compute, and anything less would be quite arbitrary.
 
::{{c|support|oppose:} Hats do have intrinsic value. The fact that people ignore this value and weigh in with their own values is just the way a free market works. For instance, every craftable hat has an intrinsic value of 3 refined metals. This is because every craftable hat can be crafted using 3 refined metals. Now as to somebody trading at this value, that is up to the parties involved, but it is a guideline. There is certainly a partial ordering on the value of the hats. For instance, go to a trading site and post your favourite non-vintage pyro hat. Now do the same with the Familiar Fez. You'll notice a stark difference in the number of buyers compared to sellers, this is not an intrinsic value, this is a market value, however this does not mean that the Fez does not have intrinsic value and that we cannot provide one on the wiki. So do I support a section based on Intrinsic trade value, no because we can derive this from the wiki, just look at how a hat is made. Do I support one based on market value, no because to derive the value would be something a real life investment bank would have several grids to compute, and anything less would be quite arbitrary.

Revision as of 02:29, 4 July 2011