Difference between revisions of "October 22, 2008 Patch (Classic)"

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=== Team Fortress Classic ===
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=== Half-Life 1: Engine ===
 
* Removed the need to manually re-login and re-authenticate to Steam while in game
 
* Removed the need to manually re-login and re-authenticate to Steam while in game
 
* Fixed a crash on startup when running windowed with a non-standard desktop resolution
 
* Fixed a crash on startup when running windowed with a non-standard desktop resolution

Revision as of 13:19, 4 July 2011

Patch notes

Half-Life 1: Engine

  • Removed the need to manually re-login and re-authenticate to Steam while in game
  • Fixed a crash on startup when running windowed with a non-standard desktop resolution
  • Removed the display of saytext (in-game chat text) from players whom you've blocked in Steam friends
  • Locked down several engine cvars to prevent malicious script exploits
  • Enforced file consistency on several sprites in Counter-Strike
  • Removed "ex_extrapmax" cvar (no longer needed)

Server

  • Added "-noaff" command-line option to disable setting of thread affinity
  • Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command