Difference between revisions of "July 18, 2011 Patch"
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=== Team Fortress 2 === | === Team Fortress 2 === | ||
* Added a [[A_Little_Heart_to_Heart_(Soundtrack)|music clip]] from [[Meet the Medic]] to the menu startup music list. | * Added a [[A_Little_Heart_to_Heart_(Soundtrack)|music clip]] from [[Meet the Medic]] to the menu startup music list. | ||
− | * Fixed a case where [[ | + | * Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall. |
* Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel. | * Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel. | ||
* Updated The [[Private Eye]] so it can be equipped by the Medic and Demoman.<ref>The [[Private Eye]] was made equippable on the Medic and Demoman on [http://git.optf2.com/schema-tracking/commit/?id=86140922d6140efded834814729169676526e346&context=5 July 9, 2011], and [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403&context=5 July 12, 2011] respectively, through updates to the item schema. Commits {{code|86140922…}} and {{code|7d5de030…}} on [[OPTF2]] [http://git.optf2.com/ Wiki Schema Tracker]. Accessed July 19, 2011.</ref> | * Updated The [[Private Eye]] so it can be equipped by the Medic and Demoman.<ref>The [[Private Eye]] was made equippable on the Medic and Demoman on [http://git.optf2.com/schema-tracking/commit/?id=86140922d6140efded834814729169676526e346&context=5 July 9, 2011], and [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403&context=5 July 12, 2011] respectively, through updates to the item schema. Commits {{code|86140922…}} and {{code|7d5de030…}} on [[OPTF2]] [http://git.optf2.com/ Wiki Schema Tracker]. Accessed July 19, 2011.</ref> |
Revision as of 23:56, 18 July 2011
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Patch notes
Team Fortress 2
- Added a music clip from Meet the Medic to the menu startup music list.
- Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
- Updated duels to apply a short duel ban to the loser if they team switched or disconnected during the duel.
- Updated The Private Eye so it can be equipped by the Medic and Demoman.[1]
- Updated Crafting:
- Added a new "Custom Blueprint" option to the Special blueprints
- Made these items craftable: Copper's Hard Top, Security Shades, Tam O' Shanter, Stately Steel Toe, Nessie's Nine Iron, Rogue's Col Roule, Prairie Heel Biters, and The Big Steel Jaw of Summer Fun
- Removed the redundant Smelt Primary/Secondary/Melee/Misc item blueprints.
- Updated Matchmaking:
- Added a progress bar and server count during the matchmaking search
- Added more filtering on the master server to avoid pinging non-matching servers
- Community Requests:
- Mod makers:
- Added inputs to the player:
"SetCustomModelRotation"
: Parameter is a string that specifies the angle rotation (Pitch, Yaw, Roll)"ClearCustomModelRotation"
. No parameter. Will return the model rotation to following the player view yaw.
- Restarted the player's animation cycle whenever the custom model changes.
- Added inputs to the player:
- Movie makers:
- Added
"tf_clientsideeye_lookats"
convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players.
- Added
- Mod makers:
Notes
- ↑ The Private Eye was made equippable on the Medic and Demoman on July 9, 2011, and July 12, 2011 respectively, through updates to the item schema. Commits
86140922…
and7d5de030…
on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/ui/gamestartup11.mp3
Added: team fortress 2 materials.gcf/tf/materials/models/props_skybox/grocket_001.vtf
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.mdl
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.vvd